d3d10core/tests: Add test for device feature level.

This commit is contained in:
Józef Kucia 2015-08-24 01:04:25 +02:00 committed by Alexandre Julliard
parent 9af58dc110
commit 66b2d96a69

View file

@ -19,6 +19,7 @@
#define COBJMACROS
#include "initguid.h"
#include "d3d10.h"
#include "d3d11.h"
#include "wine/test.h"
#include <limits.h>
@ -171,6 +172,37 @@ static IDXGISwapChain *create_swapchain(ID3D10Device *device, HWND window, BOOL
return swapchain;
}
static void test_feature_level(void)
{
D3D_FEATURE_LEVEL feature_level;
ID3D11Device *device11;
ID3D10Device *device10;
HRESULT hr;
if (!(device10 = create_device()))
{
skip("Failed to create device, skipping tests.\n");
return;
}
hr = ID3D10Device_QueryInterface(device10, &IID_ID3D11Device, (void **)&device11);
ok(SUCCEEDED(hr) || broken(hr == E_NOINTERFACE) /* Not available on all Windows versions. */,
"Failed to query ID3D11Device interface, hr %#x.\n", hr);
if (FAILED(hr))
{
skip("D3D11 is not available.\n");
ID3D10Device_Release(device10);
return;
}
/* Device was created by D3D10CreateDevice. */
feature_level = ID3D11Device_GetFeatureLevel(device11);
ok(feature_level == D3D_FEATURE_LEVEL_10_0, "Got unexpected feature level %#x.\n", feature_level);
ID3D11Device_Release(device11);
ID3D10Device_Release(device10);
}
static void test_create_texture2d(void)
{
ULONG refcount, expected_refcount;
@ -3432,6 +3464,7 @@ static void test_update_subresource(void)
START_TEST(device)
{
test_feature_level();
test_create_texture2d();
test_create_texture3d();
test_create_depthstencil_view();