mirror of
git://source.winehq.org/git/wine.git
synced 2024-11-05 18:01:34 +00:00
d3d9: Use correct constant types (WINED3DPOOL_DEFAULT instead of D3DPOOL_DEFAULT and WINED3DRTYPE_SURFACE instead of D3DRTYPE_SURFACE).
This commit is contained in:
parent
cd8f5c86ef
commit
6383d5fee2
1 changed files with 1 additions and 1 deletions
|
@ -797,7 +797,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_ColorFill(LPDIRECT3DDEVICE9EX iface
|
|||
/* This method is only allowed with surfaces that are render targets, or offscreen plain surfaces
|
||||
* in D3DPOOL_DEFAULT
|
||||
*/
|
||||
if(!(usage & WINED3DUSAGE_RENDERTARGET) && (pool != D3DPOOL_DEFAULT || restype != D3DRTYPE_SURFACE)) {
|
||||
if(!(usage & WINED3DUSAGE_RENDERTARGET) && (pool != WINED3DPOOL_DEFAULT || restype != WINED3DRTYPE_SURFACE)) {
|
||||
LeaveCriticalSection(&d3d9_cs);
|
||||
WARN("Surface is not a render target, or not a stand-alone D3DPOOL_DEFAULT surface\n");
|
||||
return D3DERR_INVALIDCALL;
|
||||
|
|
Loading…
Reference in a new issue