ddraw/tests: Add a few tests for ComputeShereVisibility.

This commit is contained in:
David Adam 2009-01-24 19:32:30 +01:00 committed by Alexandre Julliard
parent b01c8da0f4
commit 62b8b9a8fd

View file

@ -2743,6 +2743,135 @@ static void SetMaterialTest(void)
ok(rc == DDERR_INVALIDPARAMS, "Expected DDERR_INVALIDPARAMS, got %x\n", rc);
}
static void ComputeSphereVisibility(void)
{
D3DMATRIX proj, view, world;
D3DVALUE radius;
D3DVECTOR center;
DWORD result[1];
HRESULT rc;
world._11=1.0; world._12=0.0; world._13=0.0; world._14=0.0;
world._21=0.0; world._22=1.0; world._23=0.0; world._24=0.0;
world._31=0.0; world._32=0.0; world._33=1.0; world._34=0.0;
world._41=0.0; world._42=0.0; world._43=0.0; world._44=1.0;
view._11=1.000000; view._12=0.000000; view._13=0.000000; view._14=0.000000;
view._21=0.000000; view._22=0.768221; view._23=-0.640185; view._24=0.000000;
view._31=-0.000000; view._32=0.640185; view._33=0.768221; view._34=0.000000;
view._41=-14.852037; view._42=9.857489; view._43=11.600972; view._44=1.000000;
proj._11=1.810660; proj._12=0.000000; proj._13=0.00000; proj._14=0.000000;
proj._21=0.000000; proj._22=2.414213; proj._23=0.000000, proj._24=0.000000;
proj._31=0.000000; proj._32=0.000000; proj._33=1.020408, proj._34=1.000000;
proj._41=0.000000; proj._42=0.000000; proj._43=-0.102041; proj._44=0.000000;
center.x=11.461533;
center.y=-4.761727;
center.z=-1.171646;
radius=38.252632;
IDirect3DDevice7_SetTransform(lpD3DDevice, D3DTRANSFORMSTATE_WORLD, &world);
IDirect3DDevice7_SetTransform(lpD3DDevice, D3DTRANSFORMSTATE_VIEW , &view);
IDirect3DDevice7_SetTransform(lpD3DDevice, D3DTRANSFORMSTATE_PROJECTION, &proj);
rc = IDirect3DDevice7_ComputeSphereVisibility(lpD3DDevice, &center, &radius, 1, 0, result);
ok(rc == D3D_OK, "Expected D3D_OK, received %x\n", rc);
todo_wine ok(result[0] == 0x3f, "Expected 0x3f, got %x\n", result[0]);
world._11=1.0; world._12=0.0; world._13=0.0; world._14=0.0;
world._21=0.0; world._22=1.0; world._23=0.0; world._24=0.0;
world._31=0.0; world._32=0.0; world._33=1.0; world._34=0.0;
world._41=0.0; world._42=0.0; world._43=0.0; world._44=1.0;
view._11=1.0; view._12=0.0; view._13=0.0; view._14=0.0;
view._21=0.0; view._22=1.0; view._23=0.0; view._24=0.0;
view._31=0.0; view._32=0.0; view._33=1.0; view._34=0.0;
view._41=0.0; view._42=0.0; view._43=0.0; view._44=1.0;
proj._11=10.0; proj._12=0.0; proj._13=0.0; proj._14=0.0;
proj._21=0.0; proj._22=10.0; proj._23=0.0, proj._24=0.0;
proj._31=0.0; proj._32=0.0; proj._33=10.0, proj._34=0.0;
proj._41=0.0; proj._42=0.0; proj._43=0.0; proj._44=1.0;
center.x=0.0;
center.y=0.0;
center.z=0.05;
radius=0.04;
IDirect3DDevice7_SetTransform(lpD3DDevice, D3DTRANSFORMSTATE_WORLD, &world);
IDirect3DDevice7_SetTransform(lpD3DDevice, D3DTRANSFORMSTATE_VIEW , &view);
IDirect3DDevice7_SetTransform(lpD3DDevice, D3DTRANSFORMSTATE_PROJECTION, &proj);
rc = IDirect3DDevice7_ComputeSphereVisibility(lpD3DDevice, &center, &radius, 1, 0, result);
ok(rc == D3D_OK, "Expected D3D_OK, received %x\n", rc);
todo_wine ok(result[0] == 0x0, "Expected 0x0, got %x\n", result[0]);
world._11=1.0; world._12=0.0; world._13=0.0; world._14=0.0;
world._21=0.0; world._22=1.0; world._23=0.0; world._24=0.0;
world._31=0.0; world._32=0.0; world._33=1.0; world._34=0.0;
world._41=0.0; world._42=0.0; world._43=0.0; world._44=1.0;
view._11=1.0; view._12=0.0; view._13=0.0; view._14=0.0;
view._21=0.0; view._22=1.0; view._23=0.0; view._24=0.0;
view._31=0.0; view._32=0.0; view._33=1.0; view._34=0.0;
view._41=0.0; view._42=0.0; view._43=0.0; view._44=1.0;
proj._11=1.0; proj._12=0.0; proj._13=0.0; proj._14=0.0;
proj._21=0.0; proj._22=1.0; proj._23=0.0, proj._24=0.0;
proj._31=0.0; proj._32=0.0; proj._33=1.0, proj._34=0.0;
proj._41=0.0; proj._42=0.0; proj._43=0.0; proj._44=1.0;
center.x=0.0;
center.y=0.0;
center.z=0.5;
radius=0.5;
IDirect3DDevice7_SetTransform(lpD3DDevice, D3DTRANSFORMSTATE_WORLD, &world);
IDirect3DDevice7_SetTransform(lpD3DDevice, D3DTRANSFORMSTATE_VIEW , &view);
IDirect3DDevice7_SetTransform(lpD3DDevice, D3DTRANSFORMSTATE_PROJECTION, &proj);
rc = IDirect3DDevice7_ComputeSphereVisibility(lpD3DDevice, &center, &radius, 1, 0, result);
ok(rc == D3D_OK, "Expected D3D_OK, received %x\n", rc);
todo_wine ok(result[0] == 0x0, "Expected 0x0, got %x\n", result[0]);
world._11=1.0; world._12=0.0; world._13=0.0; world._14=0.0;
world._21=0.0; world._22=1.0; world._23=0.0; world._24=0.0;
world._31=0.0; world._32=0.0; world._33=1.0; world._34=0.0;
world._41=0.0; world._42=0.0; world._43=0.0; world._44=1.0;
view._11=1.0; view._12=0.0; view._13=0.0; view._14=0.0;
view._21=0.0; view._22=1.0; view._23=0.0; view._24=0.0;
view._31=0.0; view._32=0.0; view._33=1.0; view._34=0.0;
view._41=0.0; view._42=0.0; view._43=0.0; view._44=1.0;
proj._11=1.0; proj._12=0.0; proj._13=0.0; proj._14=0.0;
proj._21=0.0; proj._22=1.0; proj._23=0.0, proj._24=0.0;
proj._31=0.0; proj._32=0.0; proj._33=1.0, proj._34=0.0;
proj._41=0.0; proj._42=0.0; proj._43=0.0; proj._44=1.0;
center.x=0.0;
center.y=0.0;
center.z=0.0;
radius=0.0;
IDirect3DDevice7_SetTransform(lpD3DDevice, D3DTRANSFORMSTATE_WORLD, &world);
IDirect3DDevice7_SetTransform(lpD3DDevice, D3DTRANSFORMSTATE_VIEW , &view);
IDirect3DDevice7_SetTransform(lpD3DDevice, D3DTRANSFORMSTATE_PROJECTION, &proj);
rc = IDirect3DDevice7_ComputeSphereVisibility(lpD3DDevice, &center, &radius, 1, 0, result);
ok(rc == D3D_OK, "Expected D3D_OK, received %x\n", rc);
todo_wine ok(result[0] == 0x0, "Expected 0x0, got %x\n", result[0]);
}
START_TEST(d3d)
{
init_function_pointers();
@ -2761,6 +2890,7 @@ START_TEST(d3d)
LimitTest();
D3D7EnumTest();
SetMaterialTest();
ComputeSphereVisibility();
CapsTest();
VertexBufferDescTest();
D3D7_OldRenderStateTest();