uianimation: Enable compilation with long types.

Signed-off-by: Eric Pouech <eric.pouech@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Eric Pouech 2022-02-18 09:17:52 +01:00 committed by Alexandre Julliard
parent ca4cc5723a
commit 62877d4d97
2 changed files with 12 additions and 13 deletions

View file

@ -1,4 +1,3 @@
EXTRADEFS = -DWINE_NO_LONG_TYPES
MODULE = uianimation.dll
IMPORTS = uuid

View file

@ -139,7 +139,7 @@ static ULONG WINAPI animation_storyboard_AddRef( IUIAnimationStoryboard *iface )
struct animation_storyboard *This = impl_from_IUIAnimationStoryboard( iface );
ULONG ref = InterlockedIncrement( &This->ref );
TRACE( "(%p) ref = %u\n", This, ref );
TRACE( "(%p) ref = %lu\n", This, ref );
return ref;
}
@ -148,7 +148,7 @@ static ULONG WINAPI animation_storyboard_Release( IUIAnimationStoryboard *iface
struct animation_storyboard *This = impl_from_IUIAnimationStoryboard( iface );
ULONG ref = InterlockedDecrement(&This->ref);
TRACE( "(%p) ref = %u\n", This, ref );
TRACE( "(%p) ref = %lu\n", This, ref );
if (!ref)
heap_free( This );
@ -359,7 +359,7 @@ static ULONG WINAPI animation_var_AddRef( IUIAnimationVariable *iface )
struct animation_var *This = impl_from_IUIAnimationVariable( iface );
ULONG ref = InterlockedIncrement( &This->ref );
TRACE( "(%p) ref = %u\n", This, ref );
TRACE( "(%p) ref = %lu\n", This, ref );
return ref;
}
@ -368,7 +368,7 @@ static ULONG WINAPI animation_var_Release( IUIAnimationVariable *iface )
struct animation_var *This = impl_from_IUIAnimationVariable( iface );
ULONG ref = InterlockedDecrement(&This->ref);
TRACE( "(%p) ref = %u\n", This, ref );
TRACE( "(%p) ref = %lu\n", This, ref );
if (!ref)
heap_free( This );
@ -548,7 +548,7 @@ static ULONG WINAPI manager_AddRef( IUIAnimationManager *iface )
struct manager *This = impl_from_IUIAnimationManager( iface );
ULONG ref = InterlockedIncrement( &This->ref );
TRACE( "(%p) ref = %u\n", This, ref );
TRACE( "(%p) ref = %lu\n", This, ref );
return ref;
}
@ -557,7 +557,7 @@ static ULONG WINAPI manager_Release( IUIAnimationManager *iface )
struct manager *This = impl_from_IUIAnimationManager( iface );
ULONG ref = InterlockedDecrement(&This->ref);
TRACE( "(%p) ref = %u\n", This, ref );
TRACE( "(%p) ref = %lu\n", This, ref );
if (!ref)
{
@ -781,7 +781,7 @@ static ULONG WINAPI timer_AddRef( IUIAnimationTimer *iface )
struct timer *This = impl_from_IUIAnimationTimer( iface );
ULONG ref = InterlockedIncrement( &This->ref );
TRACE( "(%p) ref = %u\n", This, ref );
TRACE( "(%p) ref = %lu\n", This, ref );
return ref;
}
@ -790,7 +790,7 @@ static ULONG WINAPI timer_Release( IUIAnimationTimer *iface )
struct timer *This = impl_from_IUIAnimationTimer( iface );
ULONG ref = InterlockedDecrement(&This->ref);
TRACE( "(%p) ref = %u\n", This, ref );
TRACE( "(%p) ref = %lu\n", This, ref );
if (!ref)
heap_free( This );
@ -918,7 +918,7 @@ static ULONG WINAPI tr_factory_AddRef( IUIAnimationTransitionFactory *iface )
struct tr_factory *This = impl_from_IUIAnimationTransitionFactory( iface );
ULONG ref = InterlockedIncrement( &This->ref );
TRACE( "(%p) ref = %u\n", This, ref );
TRACE( "(%p) ref = %lu\n", This, ref );
return ref;
}
@ -927,7 +927,7 @@ static ULONG WINAPI tr_factory_Release( IUIAnimationTransitionFactory *iface )
struct tr_factory *This = impl_from_IUIAnimationTransitionFactory( iface );
ULONG ref = InterlockedDecrement(&This->ref);
TRACE( "(%p) ref = %u\n", This, ref );
TRACE( "(%p) ref = %lu\n", This, ref );
if (!ref)
heap_free( This );
@ -1005,7 +1005,7 @@ static ULONG WINAPI tr_library_AddRef( IUIAnimationTransitionLibrary *iface )
struct tr_library *This = impl_from_IUIAnimationTransitionLibrary( iface );
ULONG ref = InterlockedIncrement( &This->ref );
TRACE( "(%p) ref = %u\n", This, ref );
TRACE( "(%p) ref = %lu\n", This, ref );
return ref;
}
@ -1014,7 +1014,7 @@ static ULONG WINAPI tr_library_Release( IUIAnimationTransitionLibrary *iface )
struct tr_library *This = impl_from_IUIAnimationTransitionLibrary( iface );
ULONG ref = InterlockedDecrement(&This->ref);
TRACE( "(%p) ref = %u\n", This, ref );
TRACE( "(%p) ref = %lu\n", This, ref );
if (!ref)
heap_free( This );