ddraw: COM cleanup for IDirect3DViewport3 interface.

This commit is contained in:
Ričardas Barkauskas 2011-10-03 17:14:51 -05:00 committed by Alexandre Julliard
parent 48668e9047
commit 6253d319cb
4 changed files with 20 additions and 16 deletions

View file

@ -4150,7 +4150,7 @@ static HRESULT WINAPI d3d3_CreateViewport(IDirect3D3 *iface, IDirect3DViewport3
d3d_viewport_init(object, This);
TRACE("Created viewport %p.\n", object);
*viewport = (IDirect3DViewport3 *)object;
*viewport = &object->IDirect3DViewport3_iface;
return D3D_OK;
}

View file

@ -442,7 +442,7 @@ IDirect3DMaterialImpl *d3d_material_create(IDirectDrawImpl *ddraw) DECLSPEC_HIDD
*****************************************************************************/
struct IDirect3DViewportImpl
{
const IDirect3DViewport3Vtbl *lpVtbl;
IDirect3DViewport3 IDirect3DViewport3_iface;
LONG ref;
/* IDirect3DViewport fields */

View file

@ -775,7 +775,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_2_AddViewport(IDirect3DDevice2 *iface,
TRACE("iface %p, viewport %p.\n", iface, Direct3DViewport2);
return IDirect3DDevice3_AddViewport((IDirect3DDevice3 *)&This->IDirect3DDevice3_vtbl, (IDirect3DViewport3 *)vp);
return IDirect3DDevice3_AddViewport((IDirect3DDevice3 *)&This->IDirect3DDevice3_vtbl, &vp->IDirect3DViewport3_iface);
}
static HRESULT WINAPI IDirect3DDeviceImpl_1_AddViewport(IDirect3DDevice *iface,
@ -786,7 +786,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_1_AddViewport(IDirect3DDevice *iface,
TRACE("iface %p, viewport %p.\n", iface, Direct3DViewport);
return IDirect3DDevice3_AddViewport((IDirect3DDevice3 *)&This->IDirect3DDevice3_vtbl, (IDirect3DViewport3 *)vp);
return IDirect3DDevice3_AddViewport((IDirect3DDevice3 *)&This->IDirect3DDevice3_vtbl, &vp->IDirect3DViewport3_iface);
}
/*****************************************************************************
@ -836,7 +836,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_2_DeleteViewport(IDirect3DDevice2 *ifa
TRACE("iface %p, viewport %p.\n", iface, Direct3DViewport2);
return IDirect3DDevice3_DeleteViewport((IDirect3DDevice3 *)&This->IDirect3DDevice3_vtbl, (IDirect3DViewport3 *)vp);
return IDirect3DDevice3_DeleteViewport((IDirect3DDevice3 *)&This->IDirect3DDevice3_vtbl, &vp->IDirect3DViewport3_iface);
}
static HRESULT WINAPI IDirect3DDeviceImpl_1_DeleteViewport(IDirect3DDevice *iface,
@ -847,7 +847,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_1_DeleteViewport(IDirect3DDevice *ifac
TRACE("iface %p, viewport %p.\n", iface, Direct3DViewport);
return IDirect3DDevice3_DeleteViewport((IDirect3DDevice3 *)&This->IDirect3DDevice3_vtbl, (IDirect3DViewport3 *)vp);
return IDirect3DDevice3_DeleteViewport((IDirect3DDevice3 *)&This->IDirect3DDevice3_vtbl, &vp->IDirect3DViewport3_iface);
}
/*****************************************************************************
@ -876,6 +876,7 @@ IDirect3DDeviceImpl_3_NextViewport(IDirect3DDevice3 *iface,
{
IDirect3DDeviceImpl *This = device_from_device3(iface);
IDirect3DViewportImpl *vp = unsafe_impl_from_IDirect3DViewport3(Viewport3);
IDirect3DViewportImpl *next;
struct list *entry;
TRACE("iface %p, viewport %p, next %p, flags %#x.\n",
@ -911,7 +912,10 @@ IDirect3DDeviceImpl_3_NextViewport(IDirect3DDevice3 *iface,
}
if (entry)
*lplpDirect3DViewport3 = (IDirect3DViewport3 *)LIST_ENTRY(entry, IDirect3DViewportImpl, entry);
{
next = LIST_ENTRY(entry, IDirect3DViewportImpl, entry);
*lplpDirect3DViewport3 = &next->IDirect3DViewport3_iface;
}
else
*lplpDirect3DViewport3 = NULL;
@ -931,7 +935,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_2_NextViewport(IDirect3DDevice2 *iface
iface, Viewport2, lplpDirect3DViewport2, Flags);
hr = IDirect3DDevice3_NextViewport((IDirect3DDevice3 *)&This->IDirect3DDevice3_vtbl,
(IDirect3DViewport3 *)vp, &res, Flags);
&vp->IDirect3DViewport3_iface, &res, Flags);
*lplpDirect3DViewport2 = (IDirect3DViewport2 *)res;
return hr;
}
@ -948,7 +952,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_1_NextViewport(IDirect3DDevice *iface,
iface, Viewport, lplpDirect3DViewport, Flags);
hr = IDirect3DDevice3_NextViewport((IDirect3DDevice3 *)&This->IDirect3DDevice3_vtbl,
(IDirect3DViewport3 *)vp, &res, Flags);
&vp->IDirect3DViewport3_iface, &res, Flags);
*lplpDirect3DViewport = (IDirect3DViewport *)res;
return hr;
}
@ -1726,8 +1730,8 @@ IDirect3DDeviceImpl_3_SetCurrentViewport(IDirect3DDevice3 *iface,
if (This->current_viewport)
{
TRACE("ViewportImpl is at %p, interface is at %p\n", This->current_viewport,
(IDirect3DViewport3 *)This->current_viewport);
IDirect3DViewport3_Release((IDirect3DViewport3 *)This->current_viewport);
&This->current_viewport->IDirect3DViewport3_iface);
IDirect3DViewport3_Release(&This->current_viewport->IDirect3DViewport3_iface);
}
IDirect3DViewport3_AddRef(Direct3DViewport3);
@ -1750,7 +1754,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_2_SetCurrentViewport(IDirect3DDevice2
TRACE("iface %p, viewport %p.\n", iface, Direct3DViewport2);
return IDirect3DDevice3_SetCurrentViewport((IDirect3DDevice3 *)&This->IDirect3DDevice3_vtbl,
(IDirect3DViewport3 *)vp);
&vp->IDirect3DViewport3_iface);
}
/*****************************************************************************
@ -1780,7 +1784,7 @@ IDirect3DDeviceImpl_3_GetCurrentViewport(IDirect3DDevice3 *iface,
return DDERR_INVALIDPARAMS;
EnterCriticalSection(&ddraw_cs);
*Direct3DViewport3 = (IDirect3DViewport3 *)This->current_viewport;
*Direct3DViewport3 = &This->current_viewport->IDirect3DViewport3_iface;
/* AddRef the returned viewport */
if(*Direct3DViewport3) IDirect3DViewport3_AddRef(*Direct3DViewport3);

View file

@ -111,7 +111,7 @@ static void _dump_D3DVIEWPORT2(const D3DVIEWPORT2 *lpvp)
static inline IDirect3DViewportImpl *impl_from_IDirect3DViewport3(IDirect3DViewport3 *iface)
{
return CONTAINING_RECORD(iface, IDirect3DViewportImpl, lpVtbl);
return CONTAINING_RECORD(iface, IDirect3DViewportImpl, IDirect3DViewport3_iface);
}
/*****************************************************************************
@ -1124,12 +1124,12 @@ IDirect3DViewportImpl *unsafe_impl_from_IDirect3DViewport3(IDirect3DViewport3 *i
{
if (!iface) return NULL;
assert(iface->lpVtbl == &d3d_viewport_vtbl);
return CONTAINING_RECORD(iface, IDirect3DViewportImpl, lpVtbl);
return CONTAINING_RECORD(iface, IDirect3DViewportImpl, IDirect3DViewport3_iface);
}
void d3d_viewport_init(IDirect3DViewportImpl *viewport, IDirectDrawImpl *ddraw)
{
viewport->lpVtbl = &d3d_viewport_vtbl;
viewport->IDirect3DViewport3_iface.lpVtbl = &d3d_viewport_vtbl;
viewport->ref = 1;
viewport->ddraw = ddraw;
viewport->use_vp2 = 0xff;