d3d8: Render state additions.

Implemented D3DRS_EDGEANTIALIAS.
Implemented D3DRS_POINTSPRITEENABLE.
Implemented D3DRS_MULTISAMPLEANTIALIAS.
This commit is contained in:
Vitaly Budovski 2006-01-17 15:58:43 +01:00 committed by Alexandre Julliard
parent 7c8a4d2174
commit 624efed78e

View file

@ -3054,6 +3054,21 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetRenderState(LPDIRECT3DDEVICE8 iface, D3
/* Unhandled yet...! */
case D3DRS_EDGEANTIALIAS :
{
if(Value) {
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_BLEND);
checkGLcall("glEnable GL_BLEND");
glEnable(GL_LINE_SMOOTH);
checkGLcall("glEnable Gl_LINE_SMOOTH");
} else {
glDisable(GL_BLEND);
checkGLcall("glDisable GL_BLEND");
glDisable(GL_LINE_SMOOTH);
checkGLcall("glDisable GL_LINE_SMOOTH");
}
break;
}
case D3DRS_WRAP0 :
case D3DRS_WRAP1 :
case D3DRS_WRAP2 :
@ -3062,8 +3077,48 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetRenderState(LPDIRECT3DDEVICE8 iface, D3
case D3DRS_WRAP5 :
case D3DRS_WRAP6 :
case D3DRS_WRAP7 :
{
FIXME("(%p)->(%d,%ld) not handled yet\n", This, State, Value);
break;
}
case D3DRS_POINTSPRITEENABLE :
{
if(Value) {
if(GL_SUPPORT(GL_ARB_point_sprite)) {
glEnable(GL_POINT_SPRITE_ARB);
checkGLcall("glEnable GL_POINT_SPRITE_ARB");
} else {
TRACE("Point sprites cannot be enabled in this version of opengl\n");
}
} else {
if(GL_SUPPORT(GL_ARB_point_sprite)) {
glDisable(GL_POINT_SPRITE_ARB);
checkGLcall("glDisable GL_POINT_SPRITE_ARB");
} else {
TRACE("Point sprites cannot be disabled in this version of opengl\n");
}
}
break;
}
case D3DRS_MULTISAMPLEANTIALIAS :
{
if(Value) {
if(GL_SUPPORT(GL_ARB_multisample)) {
glEnable(GL_MULTISAMPLE_ARB);
checkGLcall("glEnable GL_MULTISAMPLE_ARB");
} else {
TRACE("Multisample antialiasing cannot be enabled in this version of opengl\n");
}
} else {
if(GL_SUPPORT(GL_ARB_multisample)) {
glDisable(GL_MULTISAMPLE_ARB);
checkGLcall("glDisable GL_MULTISAMPLE_ARB");
} else {
TRACE("Multisample antialiasing cannot be disabled in this version of opengl\n");
}
}
break;
}
case D3DRS_MULTISAMPLEMASK :
case D3DRS_PATCHEDGESTYLE :
case D3DRS_PATCHSEGMENTS :