d2d1/effect: Support parsing vector4 property values.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov 2022-07-02 15:45:13 +03:00 committed by Alexandre Julliard
parent 3c2ce1039c
commit 618141d817
2 changed files with 18 additions and 1 deletions

View file

@ -361,6 +361,7 @@ static HRESULT d2d_effect_properties_internal_add(struct d2d_effect_properties *
break;
case D2D1_PROPERTY_TYPE_VECTOR2:
case D2D1_PROPERTY_TYPE_VECTOR3:
case D2D1_PROPERTY_TYPE_VECTOR4:
if (FAILED(hr = d2d_effect_parse_vector_value(p->type, value, _vec)))
{
WARN("Failed to parse vector value %s.\n", wine_dbgstr_w(value));

View file

@ -62,6 +62,10 @@ L"<?xml version='1.0'?> \
<Property name='DisplayName' type='string' value='Vec3 prop'/> \
<Property name='Default' type='vector3' value='(0.1, 0.2, 0.3)'/> \
</Property> \
<Property name='Vec4Prop' type='vector4' value='(8.0,9.0,10.0,11.0)'> \
<Property name='DisplayName' type='string' value='Vec4 prop'/> \
<Property name='Default' type='vector4' value='(0.8,0.9,1.0,1.1)'/> \
</Property> \
</Effect> \
";
@ -11030,11 +11034,11 @@ static void test_effect_properties(BOOL d3d11)
UINT32 i, min_inputs, max_inputs, integer, index, size;
ID2D1EffectContext *effect_context;
D2D1_BUFFER_PRECISION precision;
float vec2[2], vec3[3], vec4[4];
ID2D1Properties *subproperties;
D2D1_PROPERTY_TYPE prop_type;
struct d2d1_test_context ctx;
ID2D1Factory1 *factory;
float vec2[2], vec3[3];
ID2D1Effect *effect;
UINT32 count, data;
WCHAR buffer[128];
@ -11152,6 +11156,18 @@ static void test_effect_properties(BOOL d3d11)
ok(vec3[0] == 5.0f && vec3[1] == 6.0f && vec3[2] == 7.0f, "Unexpected vector (%.8e,%.8e,%.8e).\n",
vec3[0], vec3[1], vec3[2]);
/* Vector4 property. */
index = ID2D1Effect_GetPropertyIndex(effect, L"Vec4Prop");
hr = ID2D1Effect_GetPropertyName(effect, index, buffer, ARRAY_SIZE(buffer));
ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
ok(!wcscmp(buffer, L"Vec4Prop"), "Unexpected name %s.\n", wine_dbgstr_w(buffer));
prop_type = ID2D1Effect_GetType(effect, index);
ok(prop_type == D2D1_PROPERTY_TYPE_VECTOR4, "Unexpected type %u.\n", prop_type);
hr = ID2D1Effect_GetValue(effect, index, D2D1_PROPERTY_TYPE_VECTOR4, (BYTE *)vec4, sizeof(vec4));
ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
ok(vec4[0] == 8.0f && vec4[1] == 9.0f && vec4[2] == 10.0f && vec4[3] == 11.0f,
"Unexpected vector (%.8e,%.8e,%.8e,%.8e).\n", vec4[0], vec4[1], vec4[2], vec4[3]);
ID2D1Effect_Release(effect);
hr = ID2D1Factory1_UnregisterEffect(factory, &CLSID_TestEffect);