diff --git a/dlls/opengl32/opengl_ext.c b/dlls/opengl32/opengl_ext.c index 26c81b00ead..d904b83add5 100644 --- a/dlls/opengl32/opengl_ext.c +++ b/dlls/opengl32/opengl_ext.c @@ -729,35 +729,35 @@ static void WINAPI wine_glClampColorARB( GLenum target, GLenum clamp ) { LEAVE_GL(); } -static void WINAPI wine_glClearBufferfi( GLenum buffer, GLfloat depth, GLint stencil ) { - void (*func_glClearBufferfi)( GLenum, GLfloat, GLint ) = extension_funcs[87]; - TRACE("(%d, %f, %d)\n", buffer, depth, stencil ); +static void WINAPI wine_glClearBufferfi( GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil ) { + void (*func_glClearBufferfi)( GLenum, GLint, GLfloat, GLint ) = extension_funcs[87]; + TRACE("(%d, %d, %f, %d)\n", buffer, drawbuffer, depth, stencil ); ENTER_GL(); - func_glClearBufferfi( buffer, depth, stencil ); + func_glClearBufferfi( buffer, drawbuffer, depth, stencil ); LEAVE_GL(); } -static void WINAPI wine_glClearBufferfv( GLenum buffer, GLfloat* value ) { - void (*func_glClearBufferfv)( GLenum, GLfloat* ) = extension_funcs[88]; - TRACE("(%d, %p)\n", buffer, value ); +static void WINAPI wine_glClearBufferfv( GLenum buffer, GLint drawbuffer, GLfloat* value ) { + void (*func_glClearBufferfv)( GLenum, GLint, GLfloat* ) = extension_funcs[88]; + TRACE("(%d, %d, %p)\n", buffer, drawbuffer, value ); ENTER_GL(); - func_glClearBufferfv( buffer, value ); + func_glClearBufferfv( buffer, drawbuffer, value ); LEAVE_GL(); } -static void WINAPI wine_glClearBufferiv( GLenum buffer, GLint* value ) { - void (*func_glClearBufferiv)( GLenum, GLint* ) = extension_funcs[89]; - TRACE("(%d, %p)\n", buffer, value ); +static void WINAPI wine_glClearBufferiv( GLenum buffer, GLint drawbuffer, GLint* value ) { + void (*func_glClearBufferiv)( GLenum, GLint, GLint* ) = extension_funcs[89]; + TRACE("(%d, %d, %p)\n", buffer, drawbuffer, value ); ENTER_GL(); - func_glClearBufferiv( buffer, value ); + func_glClearBufferiv( buffer, drawbuffer, value ); LEAVE_GL(); } -static void WINAPI wine_glClearBufferuiv( GLenum buffer, GLuint* value ) { - void (*func_glClearBufferuiv)( GLenum, GLuint* ) = extension_funcs[90]; - TRACE("(%d, %p)\n", buffer, value ); +static void WINAPI wine_glClearBufferuiv( GLenum buffer, GLint drawbuffer, GLuint* value ) { + void (*func_glClearBufferuiv)( GLenum, GLint, GLuint* ) = extension_funcs[90]; + TRACE("(%d, %d, %p)\n", buffer, drawbuffer, value ); ENTER_GL(); - func_glClearBufferuiv( buffer, value ); + func_glClearBufferuiv( buffer, drawbuffer, value ); LEAVE_GL(); }