d3d9: Stub D3DPERF_ functions.

This commit is contained in:
H. Verbeet 2006-08-07 19:23:11 +02:00 committed by Alexandre Julliard
parent 3d2ae69102
commit 6128a05071
2 changed files with 58 additions and 0 deletions

View file

@ -1,4 +1,10 @@
@ stdcall D3D9GetSWInfo()
@ stdcall DebugSetMute()
@ stdcall Direct3DCreate9(long)
@ stdcall D3DPERF_BeginEvent(long wstr)
@ stdcall D3DPERF_EndEvent()
@ stdcall D3DPERF_GetStatus()
@ stdcall D3DPERF_SetOptions(long)
@ stdcall D3DPERF_QueryRepeatFrame()
@ stdcall D3DPERF_SetMarker(long wstr)
@ stdcall D3DPERF_SetRegion(long wstr)

View file

@ -27,6 +27,8 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
static int D3DPERF_event_level = 0;
void (*wine_tsx11_lock_ptr)(void) = NULL;
void (*wine_tsx11_unlock_ptr)(void) = NULL;
@ -70,6 +72,33 @@ BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv) {
return TRUE;
}
/***********************************************************************
* D3DPERF_BeginEvent (D3D9.@)
*/
int WINAPI D3DPERF_BeginEvent(D3DCOLOR color, LPCWSTR name) {
FIXME("(color %#lx, name %s) : stub\n", color, debugstr_w(name));
return D3DPERF_event_level++;
}
/***********************************************************************
* D3DPERF_EndEvent (D3D9.@)
*/
int WINAPI D3DPERF_EndEvent(void) {
FIXME("(void) : stub\n");
return --D3DPERF_event_level;
}
/***********************************************************************
* D3DPERF_GetStatus (D3D9.@)
*/
DWORD WINAPI D3DPERF_GetStatus(void) {
FIXME("(void) : stub\n");
return 0;
}
/***********************************************************************
* D3DPERF_SetOptions (D3D9.@)
*
@ -78,3 +107,26 @@ void WINAPI D3DPERF_SetOptions(DWORD options)
{
FIXME("(%#lx) : stub\n", options);
}
/***********************************************************************
* D3DPERF_QueryRepeatFrame (D3D9.@)
*/
BOOL WINAPI D3DPERF_QueryRepeatFrame(void) {
FIXME("(void) : stub\n");
return FALSE;
}
/***********************************************************************
* D3DPERF_SetMarker (D3D9.@)
*/
void WINAPI D3DPERF_SetMarker(D3DCOLOR color, LPCWSTR name) {
FIXME("(color %#lx, name %s) : stub\n", color, debugstr_w(name));
}
/***********************************************************************
* D3DPERF_SetRegion (D3D9.@)
*/
void WINAPI D3DPERF_SetRegion(D3DCOLOR color, LPCWSTR name) {
FIXME("(color %#lx, name %s) : stub\n", color, debugstr_w(name));
}