d3dx9: Add ID3DXRenderToSurface interface stub.

This commit is contained in:
Józef Kucia 2012-06-05 12:05:43 +02:00 committed by Alexandre Julliard
parent 4200198355
commit 5c6438e834
2 changed files with 129 additions and 4 deletions

View file

@ -22,6 +22,121 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
struct render_to_surface
{
ID3DXRenderToSurface ID3DXRenderToSurface_iface;
LONG ref;
IDirect3DDevice9 *device;
};
static inline struct render_to_surface *impl_from_ID3DXRenderToSurface(ID3DXRenderToSurface *iface)
{
return CONTAINING_RECORD(iface, struct render_to_surface, ID3DXRenderToSurface_iface);
}
static HRESULT WINAPI D3DXRenderToSurface_QueryInterface(ID3DXRenderToSurface *iface,
REFIID riid,
void **out)
{
TRACE("iface %p, riid %s, out %p\n", iface, debugstr_guid(riid), out);
if (IsEqualGUID(riid, &IID_ID3DXRenderToSurface)
|| IsEqualGUID(riid, &IID_IUnknown))
{
IUnknown_AddRef(iface);
*out = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid));
*out = NULL;
return E_NOINTERFACE;
}
static ULONG WINAPI D3DXRenderToSurface_AddRef(ID3DXRenderToSurface *iface)
{
struct render_to_surface *render = impl_from_ID3DXRenderToSurface(iface);
ULONG ref = InterlockedIncrement(&render->ref);
TRACE("%p increasing refcount to %u\n", iface, ref);
return ref;
}
static ULONG WINAPI D3DXRenderToSurface_Release(ID3DXRenderToSurface *iface)
{
struct render_to_surface *render = impl_from_ID3DXRenderToSurface(iface);
ULONG ref = InterlockedDecrement(&render->ref);
TRACE("%p decreasing refcount to %u\n", iface, ref);
if (!ref)
{
IDirect3DDevice9_Release(render->device);
HeapFree(GetProcessHeap(), 0, render);
}
return ref;
}
static HRESULT WINAPI D3DXRenderToSurface_GetDevice(ID3DXRenderToSurface *iface,
IDirect3DDevice9 **device)
{
FIXME("(%p)->(%p): stub\n", iface, device);
return E_NOTIMPL;
}
static HRESULT WINAPI D3DXRenderToSurface_GetDesc(ID3DXRenderToSurface *iface,
D3DXRTS_DESC *desc)
{
FIXME("(%p)->(%p): stub\n", iface, desc);
return E_NOTIMPL;
}
static HRESULT WINAPI D3DXRenderToSurface_BeginScene(ID3DXRenderToSurface *iface,
IDirect3DSurface9 *surface,
const D3DVIEWPORT9 *viewport)
{
FIXME("(%p)->(%p, %p): stub\n", iface, surface, viewport);
return E_NOTIMPL;
}
static HRESULT WINAPI D3DXRenderToSurface_EndScene(ID3DXRenderToSurface *iface,
DWORD mip_filter)
{
FIXME("(%p)->(%#x): stub\n", iface, mip_filter);
return E_NOTIMPL;
}
static HRESULT WINAPI D3DXRenderToSurface_OnLostDevice(ID3DXRenderToSurface *iface)
{
FIXME("(%p)->(): stub\n", iface);
return D3D_OK;
}
static HRESULT WINAPI D3DXRenderToSurface_OnResetDevice(ID3DXRenderToSurface *iface)
{
FIXME("(%p)->(): stub\n", iface);
return D3D_OK;
}
static const ID3DXRenderToSurfaceVtbl d3dx_render_to_surface_vtbl =
{
/* IUnknown methods */
D3DXRenderToSurface_QueryInterface,
D3DXRenderToSurface_AddRef,
D3DXRenderToSurface_Release,
/* ID3DXRenderToSurface methods */
D3DXRenderToSurface_GetDevice,
D3DXRenderToSurface_GetDesc,
D3DXRenderToSurface_BeginScene,
D3DXRenderToSurface_EndScene,
D3DXRenderToSurface_OnLostDevice,
D3DXRenderToSurface_OnResetDevice
};
HRESULT WINAPI D3DXCreateRenderToSurface(IDirect3DDevice9 *device,
UINT width,
UINT height,
@ -30,10 +145,22 @@ HRESULT WINAPI D3DXCreateRenderToSurface(IDirect3DDevice9 *device,
D3DFORMAT depth_stencil_format,
ID3DXRenderToSurface **out)
{
FIXME("(%p, %u, %u, %#x, %d, %#x, %p): stub\n", device, width, height, format,
struct render_to_surface *render;
FIXME("(%p, %u, %u, %#x, %d, %#x, %p): semi-stub\n", device, width, height, format,
depth_stencil, depth_stencil_format, out);
if (!device || !out) return D3DERR_INVALIDCALL;
return E_NOTIMPL;
render = HeapAlloc(GetProcessHeap(), 0, sizeof(struct render_to_surface));
if (!render) return E_OUTOFMEMORY;
render->ID3DXRenderToSurface_iface.lpVtbl = &d3dx_render_to_surface_vtbl;
render->ref = 1;
IDirect3DDevice9_AddRef(device);
render->device = device;
*out = &render->ID3DXRenderToSurface_iface;
return D3D_OK;
}

View file

@ -459,7 +459,6 @@ void test_D3DXCreateRenderToSurface(IDirect3DDevice9 *device)
hr = D3DXCreateRenderToSurface(device, 256, 256, D3DFMT_A8R8G8B8, FALSE, D3DFMT_UNKNOWN, NULL /* out */);
ok(hr == D3DERR_INVALIDCALL, "D3DXCreateRenderToSurface returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
todo_wine {
hr = D3DXCreateRenderToSurface(device, 0 /* width */, 256, D3DFMT_A8R8G8B8, FALSE, D3DFMT_UNKNOWN, &render);
ok(hr == D3D_OK, "D3DXCreateRenderToSurface returned %#x, expected %#x\n", hr, D3D_OK);
if (SUCCEEDED(hr)) ID3DXRenderToSurface_Release(render);
@ -481,7 +480,6 @@ void test_D3DXCreateRenderToSurface(IDirect3DDevice9 *device)
hr = D3DXCreateRenderToSurface(device, 0, 0, D3DFMT_UNKNOWN, FALSE, D3DFMT_UNKNOWN, &render);
check_ref((IUnknown *)device, ref_count + 1);
if (SUCCEEDED(hr)) ID3DXRenderToSurface_Release(render);
}
}
START_TEST(core)