comctl32: Don't get the background colour in ANIMATE_PaintFrame as this can be called inside a critical section.

This could therefore create a deadlock if the processing for 
WM_CTLCOLORSTATIC ends up sending certain messages to the animate control.

So move the retrieval of the background colour into the callers of 
ANIMATE_PaintFrame but outside of any critical section.
This commit is contained in:
Rob Shearman 2008-02-06 16:50:15 +00:00 committed by Alexandre Julliard
parent ac61b90f87
commit 5c517a20b7

View file

@ -317,9 +317,6 @@ static BOOL ANIMATE_PaintFrame(ANIMATE_INFO* infoPtr, HDC hDC)
rect.right = nWidth;
rect.bottom = nHeight;
infoPtr->hbrushBG = (HBRUSH)SendMessageW(infoPtr->hwndNotify,
WM_CTLCOLORSTATIC,
(WPARAM)hDC, (LPARAM)infoPtr->hwndSelf);
if(!infoPtr->hbrushBG)
infoPtr->hbrushBG = GetCurrentObject(hDC, OBJ_BRUSH);
@ -403,6 +400,10 @@ static DWORD CALLBACK ANIMATE_AnimationThread(LPVOID ptr_)
while(1)
{
if (infoPtr->dwStyle & ACS_TRANSPARENT)
infoPtr->hbrushBG = (HBRUSH)SendMessageW(infoPtr->hwndNotify,
WM_CTLCOLORSTATIC,
0, (LPARAM)infoPtr->hwndSelf);
EnterCriticalSection(&infoPtr->cs);
ANIMATE_DrawFrame(infoPtr);
timeout = infoPtr->mah.dwMicroSecPerFrame;
@ -451,6 +452,10 @@ static LRESULT ANIMATE_Play(ANIMATE_INFO *infoPtr, UINT cRepeat, WORD wFrom, WOR
* does it send a notification */
if (infoPtr->nFromFrame == infoPtr->nToFrame)
{
if (infoPtr->dwStyle & ACS_TRANSPARENT)
infoPtr->hbrushBG = (HBRUSH)SendMessageW(infoPtr->hwndNotify,
WM_CTLCOLORSTATIC,
0, (LPARAM)infoPtr->hwndSelf);
ANIMATE_DrawFrame(infoPtr);
return TRUE;
}