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d3d8: Implement IDirect3DTexture8 private data handling on top of wined3d_resource.
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ccf2ff7089
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5b077584d2
1 changed files with 9 additions and 3 deletions
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@ -108,13 +108,15 @@ static HRESULT WINAPI IDirect3DTexture8Impl_SetPrivateData(IDirect3DTexture8 *if
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REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags)
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{
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IDirect3DTexture8Impl *This = impl_from_IDirect3DTexture8(iface);
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struct wined3d_resource *resource;
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HRESULT hr;
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TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
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iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
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wined3d_mutex_lock();
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hr = wined3d_texture_set_private_data(This->wined3d_texture, refguid, pData, SizeOfData, Flags);
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resource = wined3d_texture_get_resource(This->wined3d_texture);
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hr = wined3d_resource_set_private_data(resource, refguid, pData, SizeOfData, Flags);
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wined3d_mutex_unlock();
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return hr;
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@ -124,13 +126,15 @@ static HRESULT WINAPI IDirect3DTexture8Impl_GetPrivateData(IDirect3DTexture8 *if
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REFGUID refguid, void *pData, DWORD *pSizeOfData)
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{
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IDirect3DTexture8Impl *This = impl_from_IDirect3DTexture8(iface);
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struct wined3d_resource *resource;
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HRESULT hr;
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TRACE("iface %p, guid %s, data %p, data_size %p.\n",
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iface, debugstr_guid(refguid), pData, pSizeOfData);
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wined3d_mutex_lock();
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hr = wined3d_texture_get_private_data(This->wined3d_texture, refguid, pData, pSizeOfData);
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resource = wined3d_texture_get_resource(This->wined3d_texture);
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hr = wined3d_resource_get_private_data(resource, refguid, pData, pSizeOfData);
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wined3d_mutex_unlock();
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return hr;
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@ -140,12 +144,14 @@ static HRESULT WINAPI IDirect3DTexture8Impl_FreePrivateData(IDirect3DTexture8 *i
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REFGUID refguid)
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{
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IDirect3DTexture8Impl *This = impl_from_IDirect3DTexture8(iface);
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struct wined3d_resource *resource;
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HRESULT hr;
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TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid));
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wined3d_mutex_lock();
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hr = wined3d_texture_free_private_data(This->wined3d_texture, refguid);
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resource = wined3d_texture_get_resource(This->wined3d_texture);
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hr = wined3d_resource_free_private_data(resource, refguid);
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wined3d_mutex_unlock();
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return hr;
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