From 5a162f2c316a28ad45f7c0707ed16b194204227e Mon Sep 17 00:00:00 2001 From: Paul Gofman Date: Tue, 4 Apr 2023 16:07:19 -0600 Subject: [PATCH] mfplat: Fix returned buffer length in dxgi_surface_buffer_lock(). --- dlls/mfplat/buffer.c | 2 +- dlls/mfplat/tests/mfplat.c | 52 +++++++++++++++++++++++++++++++++++--- 2 files changed, 50 insertions(+), 4 deletions(-) diff --git a/dlls/mfplat/buffer.c b/dlls/mfplat/buffer.c index d8de06fb23a..1b9ba24a408 100644 --- a/dlls/mfplat/buffer.c +++ b/dlls/mfplat/buffer.c @@ -1063,7 +1063,7 @@ static HRESULT dxgi_surface_buffer_lock(struct buffer *buffer, MF2DBuffer_LockFl if (buffer_start) *buffer_start = *scanline0; if (buffer_length) - *buffer_length = buffer->dxgi_surface.map_desc.RowPitch * buffer->_2d.height; + *buffer_length = buffer->dxgi_surface.map_desc.DepthPitch; } return hr; diff --git a/dlls/mfplat/tests/mfplat.c b/dlls/mfplat/tests/mfplat.c index 77b7b26ba9c..14a7beedacf 100644 --- a/dlls/mfplat/tests/mfplat.c +++ b/dlls/mfplat/tests/mfplat.c @@ -7255,6 +7255,7 @@ static ID3D12Device *create_d3d12_device(void) static void test_d3d11_surface_buffer(void) { DWORD max_length, cur_length, length, color; + BYTE *data, *data2, *buffer_start; IMFDXGIBuffer *dxgi_buffer; D3D11_TEXTURE2D_DESC desc; IMF2DBuffer2 *_2dbuffer2; @@ -7263,7 +7264,6 @@ static void test_d3d11_surface_buffer(void) IMFMediaBuffer *buffer; ID3D11Device *device; BYTE buff[64 * 64 * 4]; - BYTE *data, *data2; LONG pitch, pitch2; UINT index, size; IUnknown *obj; @@ -7575,7 +7575,54 @@ static void test_d3d11_surface_buffer(void) ID3D11Texture2D_Release(texture); - /* Subresource index 1. */ + memset(&desc, 0, sizeof(desc)); + desc.Width = 64; + desc.Height = 64; + desc.ArraySize = 1; + desc.MipLevels = 1; + desc.Format = DXGI_FORMAT_NV12; + desc.SampleDesc.Count = 1; + desc.SampleDesc.Quality = 0; + + hr = ID3D11Device_CreateTexture2D(device, &desc, NULL, &texture); + if (SUCCEEDED(hr)) + { + hr = pMFCreateDXGISurfaceBuffer(&IID_ID3D11Texture2D, (IUnknown *)texture, 0, FALSE, &buffer); + ok(hr == S_OK, "got %#lx.\n", hr); + hr = IMFMediaBuffer_QueryInterface(buffer, &IID_IMF2DBuffer2, (void **)&_2dbuffer2); + ok(hr == S_OK, "got %#lx.\n", hr); + + hr = IMF2DBuffer2_Lock2DSize(_2dbuffer2, MF2DBuffer_LockFlags_Read, &data, &pitch, &buffer_start, &length); + ok(hr == S_OK, "got %#lx.\n", hr); + + ok(pitch >= desc.Width, "got %ld.\n", pitch); + ok(length == pitch * desc.Height * 3 / 2, "got %lu.\n", length); + + hr = IMF2DBuffer2_Unlock2D(_2dbuffer2); + ok(hr == S_OK, "got %#lx.\n", hr); + + IMF2DBuffer2_Release(_2dbuffer2); + IMFMediaBuffer_Release(buffer); + ID3D11Texture2D_Release(texture); + } + else + { + win_skip("Failed to create NV12 texture, hr %#lx, skipping test.\n", hr); + ID3D11Device_Release(device); + return; + } + + /* Subresource index 1. + * When WARP d3d11 device is used, this test leaves the device in a broken state, so it should + * be kept last. */ + memset(&desc, 0, sizeof(desc)); + desc.Width = 64; + desc.Height = 64; + desc.ArraySize = 1; + desc.Format = DXGI_FORMAT_B8G8R8A8_UNORM; + desc.SampleDesc.Count = 1; + desc.SampleDesc.Quality = 0; + hr = ID3D11Device_CreateTexture2D(device, &desc, NULL, &texture); ok(hr == S_OK, "Failed to create a texture, hr %#lx.\n", hr); @@ -7600,7 +7647,6 @@ static void test_d3d11_surface_buffer(void) IMF2DBuffer_Release(_2d_buffer); IMFMediaBuffer_Release(buffer); - ID3D11Texture2D_Release(texture); ID3D11Device_Release(device);