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wined3d: Fix order of command stream functions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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1a7ddf8dd9
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5954a4d006
1 changed files with 9 additions and 9 deletions
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@ -1024,13 +1024,14 @@ static void wined3d_cs_exec_set_shader_resource_view(struct wined3d_cs *cs, cons
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device_invalidate_state(cs->device, STATE_SHADER_RESOURCE_BINDING);
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}
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void wined3d_cs_emit_set_unordered_access_view(struct wined3d_cs *cs, unsigned int view_idx,
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struct wined3d_unordered_access_view *view)
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void wined3d_cs_emit_set_shader_resource_view(struct wined3d_cs *cs, enum wined3d_shader_type type,
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UINT view_idx, struct wined3d_shader_resource_view *view)
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{
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struct wined3d_cs_set_unordered_access_view *op;
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struct wined3d_cs_set_shader_resource_view *op;
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op = cs->ops->require_space(cs, sizeof(*op));
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op->opcode = WINED3D_CS_OP_SET_UNORDERED_ACCESS_VIEW;
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op->opcode = WINED3D_CS_OP_SET_SHADER_RESOURCE_VIEW;
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op->type = type;
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op->view_idx = view_idx;
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op->view = view;
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@ -1053,14 +1054,13 @@ static void wined3d_cs_exec_set_unordered_access_view(struct wined3d_cs *cs, con
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device_invalidate_state(cs->device, STATE_UNORDERED_ACCESS_VIEW_BINDING);
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}
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void wined3d_cs_emit_set_shader_resource_view(struct wined3d_cs *cs, enum wined3d_shader_type type,
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UINT view_idx, struct wined3d_shader_resource_view *view)
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void wined3d_cs_emit_set_unordered_access_view(struct wined3d_cs *cs, unsigned int view_idx,
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struct wined3d_unordered_access_view *view)
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{
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struct wined3d_cs_set_shader_resource_view *op;
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struct wined3d_cs_set_unordered_access_view *op;
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op = cs->ops->require_space(cs, sizeof(*op));
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op->opcode = WINED3D_CS_OP_SET_SHADER_RESOURCE_VIEW;
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op->type = type;
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op->opcode = WINED3D_CS_OP_SET_UNORDERED_ACCESS_VIEW;
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op->view_idx = view_idx;
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op->view = view;
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