d2d1/effect: Add D2D1_PROPERTY_PRECISION property.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov 2022-06-27 01:21:31 +03:00 committed by Alexandre Julliard
parent cda5f68a64
commit 58ba801fd2
2 changed files with 6 additions and 7 deletions

View file

@ -181,6 +181,7 @@ HRESULT d2d_effect_properties_add(struct d2d_effect_properties *props, const WCH
switch (p->type)
{
case D2D1_PROPERTY_TYPE_UINT32:
case D2D1_PROPERTY_TYPE_ENUM:
_uint32 = wcstoul(value, NULL, 10);
src = &_uint32;
break;
@ -347,6 +348,7 @@ static HRESULT d2d_effect_property_set_value(const struct d2d_effect *effect,
{
case D2D1_PROPERTY_TYPE_BOOL:
case D2D1_PROPERTY_TYPE_UINT32:
case D2D1_PROPERTY_TYPE_ENUM:
memcpy(properties->data.ptr + prop->data.offset, value, size);
break;
default:
@ -1199,6 +1201,7 @@ HRESULT d2d_effect_create(struct d2d_device_context *context, const CLSID *effec
d2d_effect_properties_add(&object->properties, L"CLSID", D2D1_PROPERTY_CLSID, D2D1_PROPERTY_TYPE_CLSID, clsidW);
d2d_effect_properties_add(&object->properties, L"Cached", D2D1_PROPERTY_CACHED, D2D1_PROPERTY_TYPE_BOOL, L"false");
d2d_effect_properties_add(&object->properties, L"Precision", D2D1_PROPERTY_PRECISION, D2D1_PROPERTY_TYPE_ENUM, L"0");
if (FAILED(hr = factory((IUnknown **)&object->impl)))
{

View file

@ -10424,9 +10424,8 @@ static void test_effect(BOOL d3d11)
hr = ID2D1Effect_GetValue(effect, D2D1_PROPERTY_PRECISION,
D2D1_PROPERTY_TYPE_ENUM, (BYTE *)&precision, sizeof(precision));
todo_wine ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
if (hr == S_OK)
ok(precision == D2D1_BUFFER_PRECISION_UNKNOWN, "Got unexpected precision %u.\n", precision);
ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
ok(precision == D2D1_BUFFER_PRECISION_UNKNOWN, "Got unexpected precision %u.\n", precision);
hr = ID2D1Effect_GetValue(effect, D2D1_PROPERTY_MIN_INPUTS,
D2D1_PROPERTY_TYPE_UINT32, (BYTE *)&min_inputs, sizeof(min_inputs));
@ -11032,10 +11031,8 @@ static void test_effect_properties(BOOL d3d11)
hr = ID2D1Effect_GetValue(effect, D2D1_PROPERTY_PRECISION,
D2D1_PROPERTY_TYPE_ENUM, (BYTE *)&precision, sizeof(precision));
todo_wine
ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
if (SUCCEEDED(hr))
ok(precision == D2D1_BUFFER_PRECISION_UNKNOWN, "Got unexpected precision %#x.\n", precision);
ok(precision == D2D1_BUFFER_PRECISION_UNKNOWN, "Got unexpected precision %#x.\n", precision);
hr = ID2D1Effect_GetValue(effect, D2D1_PROPERTY_MIN_INPUTS,
D2D1_PROPERTY_TYPE_UINT32, (BYTE *)&min_inputs, sizeof(min_inputs));
@ -11071,7 +11068,6 @@ static void test_effect_properties(BOOL d3d11)
ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
hr = ID2D1Effect_SetValue(effect, D2D1_PROPERTY_PRECISION,
D2D1_PROPERTY_TYPE_ENUM, (BYTE *)&precision, sizeof(precision));
todo_wine
ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
hr = ID2D1Effect_SetValue(effect, D2D1_PROPERTY_MIN_INPUTS,
D2D1_PROPERTY_TYPE_UINT32, (BYTE *)&min_inputs, sizeof(min_inputs));