wined3d: Prefer bind flags over usage flags in ffp_blitter_clear().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2018-11-02 13:03:12 +03:30 committed by Alexandre Julliard
parent 245c1d23e2
commit 58b681e920

View file

@ -2066,7 +2066,7 @@ static void ffp_blitter_clear(struct wined3d_blitter *blitter, struct wined3d_de
continue;
if (ffp_blitter_use_cpu_clear(view)
|| (!(view->resource->usage & WINED3DUSAGE_RENDERTARGET)
|| (!(view->resource->bind_flags & WINED3D_BIND_RENDER_TARGET)
&& (wined3d_settings.offscreen_rendering_mode != ORM_FBO
|| !(view->format_flags & WINED3DFMT_FLAG_FBO_ATTACHABLE))))
{