From 5731069addd04d2526b5dd458bd549e8d70b7904 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Mon, 5 Nov 2018 15:13:54 +0330 Subject: [PATCH] d3d8: Prefer bind flags over usage flags in d3d8_device_CopyRects(). Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/d3d8/device.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index 27b32faa445..b05df7e2914 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -1267,7 +1267,7 @@ static HRESULT WINAPI d3d8_device_CopyRects(IDirect3DDevice8 *iface, wined3d_mutex_lock(); wined3d_texture_get_sub_resource_desc(src->wined3d_texture, src->sub_resource_idx, &wined3d_desc); - if (wined3d_desc.usage & WINED3DUSAGE_DEPTHSTENCIL) + if (wined3d_desc.bind_flags & WINED3D_BIND_DEPTH_STENCIL) { WARN("Source %p is a depth stencil surface, returning D3DERR_INVALIDCALL.\n", src_surface); wined3d_mutex_unlock(); @@ -1278,7 +1278,7 @@ static HRESULT WINAPI d3d8_device_CopyRects(IDirect3DDevice8 *iface, src_h = wined3d_desc.height; wined3d_texture_get_sub_resource_desc(dst->wined3d_texture, dst->sub_resource_idx, &wined3d_desc); - if (wined3d_desc.usage & WINED3DUSAGE_DEPTHSTENCIL) + if (wined3d_desc.bind_flags & WINED3D_BIND_DEPTH_STENCIL) { WARN("Destination %p is a depth stencil surface, returning D3DERR_INVALIDCALL.\n", dst_surface); wined3d_mutex_unlock();