mirror of
git://source.winehq.org/git/wine.git
synced 2024-11-05 18:01:34 +00:00
wined3d: Lock wined3d mutex in wined3d_swapchain_decref().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
aaba7fdd00
commit
56d2db81b3
4 changed files with 6 additions and 7 deletions
|
@ -74,9 +74,7 @@ static ULONG WINAPI d3d8_swapchain_Release(IDirect3DSwapChain8 *iface)
|
|||
{
|
||||
IDirect3DDevice8 *parent_device = swapchain->parent_device;
|
||||
|
||||
wined3d_mutex_lock();
|
||||
wined3d_swapchain_decref(swapchain->wined3d_swapchain);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
if (parent_device)
|
||||
IDirect3DDevice8_Release(parent_device);
|
||||
|
|
|
@ -124,9 +124,7 @@ static ULONG WINAPI d3d9_swapchain_Release(IDirect3DSwapChain9Ex *iface)
|
|||
{
|
||||
IDirect3DDevice9Ex *parent_device = swapchain->parent_device;
|
||||
|
||||
wined3d_mutex_lock();
|
||||
wined3d_swapchain_decref(swapchain->wined3d_swapchain);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
/* Release the device last, as it may cause the device to be destroyed. */
|
||||
if (parent_device)
|
||||
|
|
|
@ -168,9 +168,7 @@ static ULONG STDMETHODCALLTYPE d3d11_swapchain_Release(IDXGISwapChain1 *iface)
|
|||
}
|
||||
if (swapchain->factory)
|
||||
IDXGIFactory_Release(swapchain->factory);
|
||||
wined3d_mutex_lock();
|
||||
wined3d_swapchain_decref(swapchain->wined3d_swapchain);
|
||||
wined3d_mutex_unlock();
|
||||
if (device)
|
||||
IWineDXGIDevice_Release(device);
|
||||
}
|
||||
|
|
|
@ -109,17 +109,22 @@ ULONG CDECL wined3d_swapchain_incref(struct wined3d_swapchain *swapchain)
|
|||
ULONG CDECL wined3d_swapchain_decref(struct wined3d_swapchain *swapchain)
|
||||
{
|
||||
ULONG refcount = InterlockedDecrement(&swapchain->ref);
|
||||
struct wined3d_device *device;
|
||||
|
||||
TRACE("%p decreasing refcount to %u.\n", swapchain, refcount);
|
||||
|
||||
if (!refcount)
|
||||
{
|
||||
struct wined3d_device *device = swapchain->device;
|
||||
wined3d_mutex_lock();
|
||||
|
||||
device = swapchain->device;
|
||||
device->cs->ops->finish(device->cs, WINED3D_CS_QUEUE_DEFAULT);
|
||||
|
||||
swapchain_cleanup(swapchain);
|
||||
swapchain->parent_ops->wined3d_object_destroyed(swapchain->parent);
|
||||
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
heap_free(swapchain);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue