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d2d1/tests: Use test context for command list test.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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parent
a8d7d1e06f
commit
56b50f158d
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@ -9445,7 +9445,6 @@ static void test_command_list(BOOL d3d11)
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ID2D1CommandList *command_list;
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struct d2d1_test_context ctx;
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ID2D1Geometry *geometry;
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ID2D1Factory1 *factory;
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ID2D1RenderTarget *rt;
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D2D1_POINT_2F p0, p1;
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ID2D1Bitmap *bitmap;
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@ -9460,23 +9459,20 @@ static void test_command_list(BOOL d3d11)
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if (!init_test_context(&ctx, d3d11))
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return;
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if (FAILED(D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, &IID_ID2D1Factory1, NULL, (void **)&factory)))
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if (!ctx.factory1)
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{
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win_skip("ID2D1Factory1 is not supported.\n");
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win_skip("Command lists are not supported.\n");
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release_test_context(&ctx);
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return;
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}
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device_context = create_device_context(factory, ctx.device, d3d11);
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ok(device_context != NULL, "Failed to create device context.\n");
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device_context = ctx.context;
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hr = ID2D1DeviceContext_CreateCommandList(device_context, &command_list);
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todo_wine ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
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if (FAILED(hr))
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{
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ID2D1DeviceContext_Release(device_context);
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ID2D1Factory1_Release(factory);
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release_test_context(&ctx);
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return;
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}
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@ -9542,7 +9538,7 @@ static void test_command_list(BOOL d3d11)
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ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
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set_rect(&rect, -1.0f, -1.0f, 1.0f, 1.0f);
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hr = ID2D1Factory1_CreateRectangleGeometry(factory, &rect, (ID2D1RectangleGeometry **)&geometry);
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hr = ID2D1Factory1_CreateRectangleGeometry(ctx.factory1, &rect, (ID2D1RectangleGeometry **)&geometry);
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ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
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ID2D1RenderTarget_FillGeometry(rt, geometry, brush, NULL);
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@ -9570,7 +9566,7 @@ static void test_command_list(BOOL d3d11)
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ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
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set_rect(&rect, -1.0f, -1.0f, 1.0f, 1.0f);
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hr = ID2D1Factory1_CreateRectangleGeometry(factory, &rect, (ID2D1RectangleGeometry **)&geometry);
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hr = ID2D1Factory1_CreateRectangleGeometry(ctx.factory1, &rect, (ID2D1RectangleGeometry **)&geometry);
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ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
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ID2D1RenderTarget_FillGeometry(rt, geometry, brush, NULL);
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@ -9586,7 +9582,7 @@ static void test_command_list(BOOL d3d11)
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/* Geometry. */
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set_rect(&rect, -1.0f, -1.0f, 1.0f, 1.0f);
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hr = ID2D1Factory1_CreateRectangleGeometry(factory, &rect, (ID2D1RectangleGeometry **)&geometry);
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hr = ID2D1Factory1_CreateRectangleGeometry(ctx.factory1, &rect, (ID2D1RectangleGeometry **)&geometry);
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ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
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set_color(&color, 0.0f, 0.0f, 0.0f, 0.0f);
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@ -9610,7 +9606,7 @@ static void test_command_list(BOOL d3d11)
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stroke_desc.dashStyle = D2D1_DASH_STYLE_DOT;
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stroke_desc.dashOffset = -1.0f;
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hr = ID2D1Factory_CreateStrokeStyle((ID2D1Factory *)factory, &stroke_desc, NULL, 0, &stroke_style);
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hr = ID2D1Factory_CreateStrokeStyle((ID2D1Factory *)ctx.factory, &stroke_desc, NULL, 0, &stroke_style);
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ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
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set_color(&color, 0.0f, 0.0f, 0.0f, 0.0f);
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@ -9653,7 +9649,7 @@ static void test_command_list(BOOL d3d11)
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ID2D1CommandList_Release(command_list);
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/* List created with different context. */
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device_context2 = create_device_context(factory, ctx.device, d3d11);
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device_context2 = create_device_context(ctx.factory1, ctx.device, d3d11);
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ok(device_context2 != NULL, "Failed to create device context.\n");
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hr = ID2D1DeviceContext_CreateCommandList(device_context, &command_list);
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@ -9667,8 +9663,6 @@ static void test_command_list(BOOL d3d11)
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ID2D1DeviceContext_Release(device_context2);
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ID2D1RenderTarget_Release(rt);
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ID2D1DeviceContext_Release(device_context);
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ID2D1Factory1_Release(factory);
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release_test_context(&ctx);
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}
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