From 5359722ceb8b103e3fdfda01cb68693f939e048a Mon Sep 17 00:00:00 2001 From: Ove Kaaven Date: Sun, 1 Nov 1998 12:53:43 +0000 Subject: [PATCH] Added VGA 256-color mode 0x13 using the DisplayDib VGA emulation. (DOS apps/games using this mode comes up now, although you can't really do anything with them (yet?).) --- msdos/int10.c | 25 ++++++++++++++++++------- 1 file changed, 18 insertions(+), 7 deletions(-) diff --git a/msdos/int10.c b/msdos/int10.c index fecf9f8484f..9252781fce0 100644 --- a/msdos/int10.c +++ b/msdos/int10.c @@ -4,6 +4,7 @@ #include #include "miscemu.h" +#include "vga.h" /* #define DEBUG_INT */ #include "debug.h" @@ -47,13 +48,23 @@ void WINAPI INT_Int10Handler( CONTEXT *context ) 0x07 - 80x25 */ - if ((AL_reg(context) == 0x02) || (AL_reg(context) == 0x07)) { - TRACE(int10, "Set Video Mode - Set to Text - 0x0%x\n", - AL_reg(context)); - } - else { - FIXME(int10, "Set Video Mode (0x%x) - Not Supported\n", - AL_reg(context)); + switch (AL_reg(context)) { + case 0x00: + case 0x01: + case 0x02: + case 0x03: + case 0x07: + VGA_Exit(); + TRACE(int10, "Set Video Mode - Set to Text - 0x0%x\n", + AL_reg(context)); + break; + case 0x13: + TRACE(int10, "Setting VGA 320x200 256-color mode\n"); + VGA_SetMode(320,200,8); + break; + default: + FIXME(int10, "Set Video Mode (0x%x) - Not Supported\n", + AL_reg(context)); } break;