include: Add d3d11.1 and d3d11.2 constants to d3d11.idl.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2018-02-13 13:02:46 +03:30 committed by Alexandre Julliard
parent 469dd87899
commit 529168ecf7

View file

@ -260,6 +260,16 @@ cpp_quote("struct CD3D11_DEFAULT {};")
cpp_quote("extern const DECLSPEC_SELECTANY CD3D11_DEFAULT D3D11_DEFAULT;")
cpp_quote("#endif")
cpp_quote("#ifndef _D3D11_1_CONSTANTS")
cpp_quote("#define _D3D11_1_CONSTANTS")
const UINT D3D11_1_UAV_SLOT_COUNT = 64;
cpp_quote("#endif")
cpp_quote("#ifndef _D3D11_2_CONSTANTS")
cpp_quote("#define _D3D11_2_CONSTANTS")
const UINT D3D11_2_TILED_RESOURCE_TILE_SIZE_IN_BYTES = 0x10000;
cpp_quote("#endif")
typedef enum D3D11_BLEND
{
D3D11_BLEND_ZERO = 1,