d3d9: Simplify d3d9_device_CheckDeviceState().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2015-10-16 10:35:08 +02:00 committed by Alexandre Julliard
parent aee692d224
commit 51b9aba9cc

View file

@ -3287,13 +3287,11 @@ static HRESULT WINAPI d3d9_device_CheckDeviceState(IDirect3DDevice9Ex *iface, HW
{
struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
struct wined3d_swapchain_desc swapchain_desc;
struct wined3d_swapchain *swapchain;
TRACE("iface %p, dst_window %p.\n", iface, dst_window);
wined3d_mutex_lock();
swapchain = wined3d_device_get_swapchain(device->wined3d_device, 0);
wined3d_swapchain_get_desc(swapchain, &swapchain_desc);
wined3d_swapchain_get_desc(device->implicit_swapchains[0]->wined3d_swapchain, &swapchain_desc);
wined3d_mutex_unlock();
if (swapchain_desc.windowed)