winex11: Fall back to client-side blit when the source needs palette mapping.

This commit is contained in:
Alexandre Julliard 2011-10-10 22:07:17 +02:00
parent 40c2f3ff48
commit 5021040452

View file

@ -582,89 +582,6 @@ int main()
#endif /* BITBLT_TEST */
/***********************************************************************
* BITBLT_GetSrcArea
*
* Retrieve an area from the source DC, mapping all the
* pixels to Windows colors.
*/
static int BITBLT_GetSrcArea( X11DRV_PDEVICE *physDevSrc, X11DRV_PDEVICE *physDevDst,
Pixmap pixmap, GC gc, RECT *visRectSrc )
{
XImage *imageSrc;
register INT x, y;
int exposures = 0;
INT width = visRectSrc->right - visRectSrc->left;
INT height = visRectSrc->bottom - visRectSrc->top;
BOOL memdc = (GetObjectType(physDevSrc->dev.hdc) == OBJ_MEMDC);
if (physDevSrc->depth == 1)
{
/* MSDN says if StretchBlt must convert a bitmap from monochrome
to color or vice versa, the foreground and background color of
the device context are used. In fact, it also applies to the
case when it is converted from mono to mono. */
wine_tsx11_lock();
if (X11DRV_PALETTE_XPixelToPalette && physDevDst->depth != 1)
{
XSetBackground( gdi_display, gc, X11DRV_PALETTE_XPixelToPalette[physDevDst->textPixel] );
XSetForeground( gdi_display, gc, X11DRV_PALETTE_XPixelToPalette[physDevDst->backgroundPixel]);
}
else
{
XSetBackground( gdi_display, gc, physDevDst->textPixel );
XSetForeground( gdi_display, gc, physDevDst->backgroundPixel );
}
XCopyPlane( gdi_display, physDevSrc->drawable, pixmap, gc,
physDevSrc->dc_rect.left + visRectSrc->left,
physDevSrc->dc_rect.top + visRectSrc->top,
width, height, 0, 0, 1 );
exposures++;
wine_tsx11_unlock();
}
else /* color -> color */
{
wine_tsx11_lock();
if (!X11DRV_PALETTE_XPixelToPalette)
{
XCopyArea( gdi_display, physDevSrc->drawable, pixmap, gc,
physDevSrc->dc_rect.left + visRectSrc->left,
physDevSrc->dc_rect.top + visRectSrc->top,
width, height, 0, 0);
exposures++;
}
else
{
if (memdc)
imageSrc = XGetImage( gdi_display, physDevSrc->drawable,
physDevSrc->dc_rect.left + visRectSrc->left,
physDevSrc->dc_rect.top + visRectSrc->top,
width, height, AllPlanes, ZPixmap );
else
{
/* Make sure we don't get a BadMatch error */
XCopyArea( gdi_display, physDevSrc->drawable, pixmap, gc,
physDevSrc->dc_rect.left + visRectSrc->left,
physDevSrc->dc_rect.top + visRectSrc->top,
width, height, 0, 0);
exposures++;
imageSrc = XGetImage( gdi_display, pixmap, 0, 0, width, height,
AllPlanes, ZPixmap );
}
for (y = 0; y < height; y++)
for (x = 0; x < width; x++)
XPutPixel(imageSrc, x, y,
X11DRV_PALETTE_XPixelToPalette[XGetPixel(imageSrc, x, y)]);
XPutImage( gdi_display, pixmap, gc, imageSrc,
0, 0, 0, 0, width, height );
XDestroyImage( imageSrc );
}
wine_tsx11_unlock();
}
return exposures;
}
/***********************************************************************
* BITBLT_GetDstArea
*
@ -896,11 +813,12 @@ BOOL X11DRV_StretchBlt( PHYSDEV dst_dev, struct bitblt_coords *dst,
INT width, height;
const BYTE *opcode;
Pixmap src_pixmap;
GC tmpGC;
GC gc;
if (src_dev->funcs != dst_dev->funcs ||
src->width != dst->width || src->height != dst->height || /* no stretching with core X11 */
(physDevDst->depth == 1 && physDevSrc->depth != 1)) /* color -> mono done by hand */
(physDevDst->depth == 1 && physDevSrc->depth != 1) || /* color -> mono done by hand */
(X11DRV_PALETTE_XPixelToPalette && physDevSrc->depth != 1)) /* needs palette mapping */
{
dst_dev = GET_NEXT_PHYSDEV( dst_dev, pStretchBlt );
return dst_dev->funcs->pStretchBlt( dst_dev, dst, src_dev, src, rop );
@ -952,18 +870,48 @@ BOOL X11DRV_StretchBlt( PHYSDEV dst_dev, struct bitblt_coords *dst,
}
wine_tsx11_lock();
tmpGC = XCreateGC( gdi_display, physDevDst->drawable, 0, NULL );
XSetSubwindowMode( gdi_display, tmpGC, IncludeInferiors );
XSetGraphicsExposures( gdi_display, tmpGC, False );
gc = XCreateGC( gdi_display, physDevDst->drawable, 0, NULL );
XSetSubwindowMode( gdi_display, gc, IncludeInferiors );
XSetGraphicsExposures( gdi_display, gc, False );
/* retrieve the source */
src_pixmap = XCreatePixmap( gdi_display, root_window, width, height, physDevDst->depth );
if (physDevSrc->depth == 1)
{
/* MSDN says if StretchBlt must convert a bitmap from monochrome
to color or vice versa, the foreground and background color of
the device context are used. In fact, it also applies to the
case when it is converted from mono to mono. */
if (X11DRV_PALETTE_XPixelToPalette && physDevDst->depth != 1)
{
XSetBackground( gdi_display, gc, X11DRV_PALETTE_XPixelToPalette[physDevDst->textPixel] );
XSetForeground( gdi_display, gc, X11DRV_PALETTE_XPixelToPalette[physDevDst->backgroundPixel]);
}
else
{
XSetBackground( gdi_display, gc, physDevDst->textPixel );
XSetForeground( gdi_display, gc, physDevDst->backgroundPixel );
}
XCopyPlane( gdi_display, physDevSrc->drawable, src_pixmap, gc,
physDevSrc->dc_rect.left + src->visrect.left,
physDevSrc->dc_rect.top + src->visrect.top,
width, height, 0, 0, 1 );
}
else /* color -> color */
{
XCopyArea( gdi_display, physDevSrc->drawable, src_pixmap, gc,
physDevSrc->dc_rect.left + src->visrect.left,
physDevSrc->dc_rect.top + src->visrect.top,
width, height, 0, 0 );
}
wine_tsx11_unlock();
BITBLT_GetSrcArea( physDevSrc, physDevDst, src_pixmap, tmpGC, &src->visrect );
execute_rop( physDevDst, src_pixmap, tmpGC, &dst->visrect, rop );
execute_rop( physDevDst, src_pixmap, gc, &dst->visrect, rop );
wine_tsx11_lock();
XFreePixmap( gdi_display, src_pixmap );
XFreeGC( gdi_display, tmpGC );
XFreeGC( gdi_display, gc );
wine_tsx11_unlock();
done: