d3dcompiler: Free variable definitions data on allocation errors.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Matteo Bruni 2020-02-14 19:31:03 +01:00 committed by Alexandre Julliard
parent 18545725b1
commit 4e8ec8a6e0

View file

@ -530,6 +530,15 @@ static void struct_var_initializer(struct list *list, struct hlsl_ir_var *var,
d3dcompiler_free(initializer->args);
}
static void free_parse_variable_def(struct parse_variable_def *v)
{
free_parse_initializer(&v->initializer);
d3dcompiler_free(v->name);
d3dcompiler_free((void *)v->semantic);
d3dcompiler_free(v->reg_reservation);
d3dcompiler_free(v);
}
static struct list *declare_vars(struct hlsl_type *basic_type, DWORD modifiers, struct list *var_list)
{
struct hlsl_type *type;
@ -543,7 +552,7 @@ static struct list *declare_vars(struct hlsl_type *basic_type, DWORD modifiers,
{
ERR("Out of memory.\n");
LIST_FOR_EACH_ENTRY_SAFE(v, v_next, var_list, struct parse_variable_def, entry)
d3dcompiler_free(v);
free_parse_variable_def(v);
d3dcompiler_free(var_list);
return NULL;
}
@ -558,7 +567,7 @@ static struct list *declare_vars(struct hlsl_type *basic_type, DWORD modifiers,
if (!var)
{
ERR("Out of memory.\n");
d3dcompiler_free(v);
free_parse_variable_def(v);
continue;
}
if (v->array_size)