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windows.media.speech: Return IAsyncAction from session_PauseAsync.
Signed-off-by: Bernhard Kölbl <besentv@gmail.com>
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d21b872a80
commit
4e88f093b0
2 changed files with 16 additions and 2 deletions
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@ -283,10 +283,15 @@ static HRESULT WINAPI session_CancelAsync( ISpeechContinuousRecognitionSession *
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return E_NOTIMPL;
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}
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static HRESULT session_pause_async( IInspectable *invoker )
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{
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return S_OK;
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}
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static HRESULT WINAPI session_PauseAsync( ISpeechContinuousRecognitionSession *iface, IAsyncAction **action )
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{
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FIXME("iface %p, action %p stub!\n", iface, action);
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return E_NOTIMPL;
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return async_action_create(NULL, session_pause_async, action);
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}
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static HRESULT WINAPI session_Resume( ISpeechContinuousRecognitionSession *iface )
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@ -1761,6 +1761,15 @@ static void test_Recognition(void)
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* TODO: Use a loopback device together with prerecorded audio files to test the recognizer's functionality.
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*/
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hr = ISpeechContinuousRecognitionSession_PauseAsync(session, &action2);
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ok(hr == S_OK, "ISpeechContinuousRecognitionSession_PauseAsync failed, hr %#lx.\n", hr);
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await_async_void(action2, &action_handler);
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check_async_info((IInspectable *)action2, 3, Completed, S_OK);
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IAsyncAction_Release(action2);
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hr = ISpeechContinuousRecognitionSession_Resume(session);
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todo_wine ok(hr == S_OK, "ISpeechContinuousRecognitionSession_Resume failed, hr %#lx.\n", hr);
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hr = ISpeechContinuousRecognitionSession_StopAsync(session, &action2);
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ok(hr == S_OK, "ISpeechContinuousRecognitionSession_StopAsync failed, hr %#lx.\n", hr);
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@ -1792,7 +1801,7 @@ static void test_Recognition(void)
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hr = IAsyncInfo_Close(info); /* If IAsyncInfo_Close would wait for the handler to finish, the test would get stuck here. */
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ok(hr == S_OK, "IAsyncInfo_Close failed, hr %#lx.\n", hr);
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check_async_info((IInspectable *)action2, 3, AsyncStatus_Closed, S_OK);
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check_async_info((IInspectable *)action2, 4, AsyncStatus_Closed, S_OK);
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set = SetEvent(action_handler.event_block);
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ok(set == TRUE, "Event 'event_block' wasn't set.\n");
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