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d2d1: Implement ID2D1Device1::CreateDeviceContext.
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@ -4534,14 +4534,11 @@ static void WINAPI d2d_device_GetFactory(ID2D1Device1 *iface, ID2D1Factory **fac
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ID2D1Factory1_AddRef(device->factory);
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}
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static HRESULT WINAPI d2d_device_CreateDeviceContext(ID2D1Device1 *iface, D2D1_DEVICE_CONTEXT_OPTIONS options,
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ID2D1DeviceContext **context)
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{
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static HRESULT d2d_device_create_device_context(ID2D1Device1 *iface, D2D1_DEVICE_CONTEXT_OPTIONS options,
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ID2D1DeviceContext1 **context) {
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struct d2d_device_context *object;
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HRESULT hr;
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TRACE("iface %p, options %#x, context %p.\n", iface, options, context);
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if (options)
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FIXME("Options are ignored %#x.\n", options);
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@ -4556,11 +4553,19 @@ static HRESULT WINAPI d2d_device_CreateDeviceContext(ID2D1Device1 *iface, D2D1_D
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}
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TRACE("Created device context %p.\n", object);
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*context = (ID2D1DeviceContext *)&object->ID2D1DeviceContext1_iface;
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*context = &object->ID2D1DeviceContext1_iface;
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return S_OK;
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}
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static HRESULT WINAPI d2d_device_CreateDeviceContext(ID2D1Device1 *iface, D2D1_DEVICE_CONTEXT_OPTIONS options,
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ID2D1DeviceContext **context)
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{
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TRACE("iface %p, options %#x, context %p.\n", iface, options, context);
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return d2d_device_create_device_context(iface, options, (ID2D1DeviceContext1 **)context);
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}
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static HRESULT WINAPI d2d_device_CreatePrintControl(ID2D1Device1 *iface, IWICImagingFactory *wic_factory,
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IPrintDocumentPackageTarget *document_target, const D2D1_PRINT_CONTROL_PROPERTIES *desc,
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ID2D1PrintControl **print_control)
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@ -4605,9 +4610,9 @@ static void WINAPI d2d_device_SetRenderingPriority(ID2D1Device1 *iface, D2D1_REN
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static HRESULT WINAPI d2d_device_CreateDeviceContext1(ID2D1Device1 *iface, D2D1_DEVICE_CONTEXT_OPTIONS options,
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ID2D1DeviceContext1 **context)
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{
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FIXME("iface %p, options %#x, context %p.\n", iface, options, context);
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TRACE("iface %p, options %#x, context %p.\n", iface, options, context);
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return E_NOTIMPL;
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return d2d_device_create_device_context(iface, options, context);
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}
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static const struct ID2D1Device1Vtbl d2d_device_vtbl =
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@ -9199,9 +9199,9 @@ static void test_device_context(BOOL d3d11)
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ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
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hr = ID2D1Device1_CreateDeviceContext(device1, D2D1_DEVICE_CONTEXT_OPTIONS_NONE, &device_context1);
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todo_wine ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
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ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
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if (hr == S_OK) ID2D1DeviceContext1_Release(device_context1);
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ID2D1DeviceContext1_Release(device_context1);
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ID2D1Device1_Release(device1);
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}
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