d3dx9: Support skip_constants parameter for effect.

Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Paul Gofman 2017-07-11 14:26:59 +03:00 committed by Alexandre Julliard
parent 6498a03a8e
commit 4b11a99108
5 changed files with 202 additions and 65 deletions

View file

@ -347,7 +347,8 @@ struct d3dx_parameter *get_parameter_by_name(struct d3dx9_base_effect *base,
HRESULT d3dx_create_param_eval(struct d3dx9_base_effect *base_effect, void *byte_code,
unsigned int byte_code_size, D3DXPARAMETER_TYPE type,
struct d3dx_param_eval **peval, ULONG64 *version_counter) DECLSPEC_HIDDEN;
struct d3dx_param_eval **peval, ULONG64 *version_counter,
const char **skip_constants, unsigned int skip_constants_count) DECLSPEC_HIDDEN;
void d3dx_free_param_eval(struct d3dx_param_eval *peval) DECLSPEC_HIDDEN;
HRESULT d3dx_evaluate_parameter(struct d3dx_param_eval *peval,
const struct d3dx_parameter *param, void *param_value) DECLSPEC_HIDDEN;
@ -357,6 +358,7 @@ BOOL is_param_eval_input_dirty(struct d3dx_param_eval *peval, ULONG64 update_ver
struct ctab_constant {
D3DXCONSTANT_DESC desc;
WORD constantinfo_reserved;
struct ctab_constant *constants;
};

View file

@ -5942,7 +5942,8 @@ static HRESULT d3dx9_create_object(struct d3dx9_base_effect *base, struct d3dx_o
return D3D_OK;
}
static HRESULT d3dx9_parse_array_selector(struct d3dx9_base_effect *base, struct d3dx_parameter *param)
static HRESULT d3dx9_parse_array_selector(struct d3dx9_base_effect *base, struct d3dx_parameter *param,
const char **skip_constants, unsigned int skip_constants_count)
{
DWORD string_size;
struct d3dx_object *object = &base->objects[param->object_id];
@ -5968,7 +5969,7 @@ static HRESULT d3dx9_parse_array_selector(struct d3dx9_base_effect *base, struct
FIXME("Unaligned string_size %u.\n", string_size);
if (FAILED(ret = d3dx_create_param_eval(base, (DWORD *)(ptr + string_size) + 1,
object->size - (string_size + sizeof(DWORD)), D3DXPT_INT, &param->param_eval,
get_version_counter_ptr(base))))
get_version_counter_ptr(base), NULL, 0)))
return ret;
ret = D3D_OK;
param = param->u.referenced_param;
@ -5988,7 +5989,8 @@ static HRESULT d3dx9_parse_array_selector(struct d3dx9_base_effect *base, struct
TRACE("Creating preshader for object %u.\n", param->members[i].object_id);
object = &base->objects[param->members[i].object_id];
if (FAILED(ret = d3dx_create_param_eval(base, object->data, object->size, param->type,
&param->members[i].param_eval, get_version_counter_ptr(base))))
&param->members[i].param_eval, get_version_counter_ptr(base),
skip_constants, skip_constants_count)))
break;
}
}
@ -5996,7 +5998,8 @@ static HRESULT d3dx9_parse_array_selector(struct d3dx9_base_effect *base, struct
return ret;
}
static HRESULT d3dx9_parse_resource(struct d3dx9_base_effect *base, const char *data, const char **ptr)
static HRESULT d3dx9_parse_resource(struct d3dx9_base_effect *base, const char *data, const char **ptr,
const char **skip_constants, unsigned int skip_constants_count)
{
DWORD technique_index;
DWORD index, state_index, usage, element_index;
@ -6103,7 +6106,8 @@ static HRESULT d3dx9_parse_resource(struct d3dx9_base_effect *base, const char *
if (FAILED(hr = d3dx9_create_object(base, object)))
return hr;
if (FAILED(hr = d3dx_create_param_eval(base, object->data, object->size, param->type,
&param->param_eval, get_version_counter_ptr(base))))
&param->param_eval, get_version_counter_ptr(base),
skip_constants, skip_constants_count)))
return hr;
}
break;
@ -6116,7 +6120,7 @@ static HRESULT d3dx9_parse_resource(struct d3dx9_base_effect *base, const char *
if (FAILED(hr = d3dx9_copy_data(base, param->object_id, ptr)))
return hr;
if (FAILED(hr = d3dx_create_param_eval(base, object->data, object->size, param->type,
&param->param_eval, get_version_counter_ptr(base))))
&param->param_eval, get_version_counter_ptr(base), NULL, 0)))
return hr;
break;
@ -6145,7 +6149,8 @@ static HRESULT d3dx9_parse_resource(struct d3dx9_base_effect *base, const char *
if (!refpar->param_eval)
{
if (FAILED(hr = d3dx_create_param_eval(base, refobj->data, refobj->size,
refpar->type, &refpar->param_eval, get_version_counter_ptr(base))))
refpar->type, &refpar->param_eval, get_version_counter_ptr(base),
skip_constants, skip_constants_count)))
return hr;
}
}
@ -6161,7 +6166,7 @@ static HRESULT d3dx9_parse_resource(struct d3dx9_base_effect *base, const char *
state->type = ST_ARRAY_SELECTOR;
if (FAILED(hr = d3dx9_copy_data(base, param->object_id, ptr)))
return hr;
hr = d3dx9_parse_array_selector(base, param);
hr = d3dx9_parse_array_selector(base, param, skip_constants, skip_constants_count);
break;
default:
@ -6178,7 +6183,8 @@ static BOOL param_set_top_level_param(void *top_level_param, struct d3dx_paramet
return FALSE;
}
static HRESULT d3dx9_parse_effect(struct d3dx9_base_effect *base, const char *data, UINT data_size, DWORD start)
static HRESULT d3dx9_parse_effect(struct d3dx9_base_effect *base, const char *data, UINT data_size,
DWORD start, const char **skip_constants, unsigned int skip_constants_count)
{
const char *ptr = data + start;
UINT stringcount, resourcecount;
@ -6277,7 +6283,7 @@ static HRESULT d3dx9_parse_effect(struct d3dx9_base_effect *base, const char *da
{
TRACE("parse resource %u\n", i);
hr = d3dx9_parse_resource(base, data, &ptr);
hr = d3dx9_parse_resource(base, data, &ptr, skip_constants, skip_constants_count);
if (hr != D3D_OK)
{
WARN("Failed to parse resource %u\n", i);
@ -6331,16 +6337,77 @@ err_out:
return hr;
}
#define INITIAL_CONST_NAMES_SIZE 4
static char *next_valid_constant_name(char **string)
{
char *ret = *string;
char *next;
while (*ret && !isalpha(*ret) && *ret != '_')
++ret;
if (!*ret)
return NULL;
next = ret + 1;
while (isalpha(*next) || isdigit(*next) || *next == '_')
++next;
if (*next)
*next++ = 0;
*string = next;
return ret;
}
static const char **parse_skip_constants_string(char *skip_constants_string, unsigned int *names_count)
{
const char **names, **new_alloc;
const char *name;
char *s;
unsigned int size = INITIAL_CONST_NAMES_SIZE;
names = HeapAlloc(GetProcessHeap(), 0, sizeof(*names) * size);
if (!names)
return NULL;
*names_count = 0;
s = skip_constants_string;
while ((name = next_valid_constant_name(&s)))
{
if (*names_count == size)
{
size *= 2;
new_alloc = HeapReAlloc(GetProcessHeap(), 0, names, sizeof(*names) * size);
if (!new_alloc)
{
HeapFree(GetProcessHeap(), 0, names);
return NULL;
}
names = new_alloc;
}
names[(*names_count)++] = name;
}
new_alloc = HeapReAlloc(GetProcessHeap(), 0, names, *names_count * sizeof(*names));
if (!new_alloc)
return names;
return new_alloc;
}
static HRESULT d3dx9_base_effect_init(struct d3dx9_base_effect *base,
const char *data, SIZE_T data_size, const D3D_SHADER_MACRO *defines, ID3DInclude *include,
UINT eflags, ID3DBlob **errors, struct ID3DXEffectImpl *effect, struct d3dx_effect_pool *pool)
UINT eflags, ID3DBlob **errors, struct ID3DXEffectImpl *effect, struct d3dx_effect_pool *pool,
const char *skip_constants_string)
{
DWORD tag, offset;
const char *ptr = data;
HRESULT hr;
ID3DBlob *bytecode = NULL, *temp_errors = NULL;
char *skip_constants_buffer = NULL;
const char **skip_constants = NULL;
unsigned int skip_constants_count = 0;
unsigned int i, j;
TRACE("base %p, data %p, data_size %lu, effect %p, pool %p.\n", base, data, data_size, effect, pool);
TRACE("base %p, data %p, data_size %lu, effect %p, pool %p, skip_constants %s.\n",
base, data, data_size, effect, pool, debugstr_a(skip_constants_string));
base->effect = effect;
base->pool = pool;
@ -6397,24 +6464,75 @@ static HRESULT d3dx9_base_effect_init(struct d3dx9_base_effect *base,
TRACE("Tag: %x\n", tag);
}
if (skip_constants_string)
{
skip_constants_buffer = HeapAlloc(GetProcessHeap(), 0,
sizeof(*skip_constants_buffer) * (strlen(skip_constants_string) + 1));
if (!skip_constants_buffer)
{
if (bytecode)
ID3D10Blob_Release(bytecode);
return E_OUTOFMEMORY;
}
strcpy(skip_constants_buffer, skip_constants_string);
if (!(skip_constants = parse_skip_constants_string(skip_constants_buffer, &skip_constants_count)))
{
HeapFree(GetProcessHeap(), 0, skip_constants_buffer);
if (bytecode)
ID3D10Blob_Release(bytecode);
return E_OUTOFMEMORY;
}
}
read_dword(&ptr, &offset);
TRACE("Offset: %x\n", offset);
hr = d3dx9_parse_effect(base, ptr, data_size, offset);
hr = d3dx9_parse_effect(base, ptr, data_size, offset, skip_constants, skip_constants_count);
if (bytecode)
ID3D10Blob_Release(bytecode);
if (hr != D3D_OK)
{
FIXME("Failed to parse effect.\n");
HeapFree(GetProcessHeap(), 0, skip_constants_buffer);
HeapFree(GetProcessHeap(), 0, skip_constants);
return hr;
}
for (i = 0; i < skip_constants_count; ++i)
{
struct d3dx_parameter *param;
param = get_parameter_by_name(base, NULL, skip_constants[i]);
if (param)
{
for (j = 0; j < base->technique_count; ++j)
{
if (is_parameter_used(param, &base->techniques[j]))
{
WARN("skip_constants parameter %s is used in technique %u.\n",
debugstr_a(skip_constants[i]), j);
HeapFree(GetProcessHeap(), 0, skip_constants_buffer);
HeapFree(GetProcessHeap(), 0, skip_constants);
d3dx9_base_effect_cleanup(base);
return D3DERR_INVALIDCALL;
}
}
}
else
{
TRACE("skip_constants parameter %s not found.\n",
debugstr_a(skip_constants[i]));
}
}
HeapFree(GetProcessHeap(), 0, skip_constants_buffer);
HeapFree(GetProcessHeap(), 0, skip_constants);
return D3D_OK;
}
static HRESULT d3dx9_effect_init(struct ID3DXEffectImpl *effect, struct IDirect3DDevice9 *device,
const char *data, SIZE_T data_size, const D3D_SHADER_MACRO *defines, ID3DInclude *include,
UINT eflags, ID3DBlob **error_messages, struct ID3DXEffectPool *pool)
UINT eflags, ID3DBlob **error_messages, struct ID3DXEffectPool *pool, const char *skip_constants)
{
HRESULT hr;
struct d3dx_effect_pool *pool_impl = NULL;
@ -6435,7 +6553,7 @@ static HRESULT d3dx9_effect_init(struct ID3DXEffectImpl *effect, struct IDirect3
effect->device = device;
if (FAILED(hr = d3dx9_base_effect_init(&effect->base_effect, data, data_size, defines, include,
eflags, error_messages, effect, pool_impl)))
eflags, error_messages, effect, pool_impl, skip_constants)))
{
FIXME("Failed to parse effect, hr %#x.\n", hr);
free_effect(effect);
@ -6477,15 +6595,12 @@ HRESULT WINAPI D3DXCreateEffectEx(struct IDirect3DDevice9 *device, const void *s
if (!effect)
return D3D_OK;
if (skip_constants)
FIXME("skip_constants is not NULL, not supported yet.\n");
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
if (!object)
return E_OUTOFMEMORY;
hr = d3dx9_effect_init(object, device, srcdata, srcdatalen, (const D3D_SHADER_MACRO *)defines,
(ID3DInclude *)include, flags, (ID3DBlob **)compilation_errors, pool);
(ID3DInclude *)include, flags, (ID3DBlob **)compilation_errors, pool, skip_constants);
if (FAILED(hr))
{
WARN("Failed to create effect object.\n");
@ -6522,7 +6637,7 @@ static HRESULT d3dx9_effect_compiler_init(struct ID3DXEffectCompilerImpl *compil
compiler->ref = 1;
if (FAILED(hr = d3dx9_base_effect_init(&compiler->base_effect, data, data_size, defines,
include, eflags, error_messages, NULL, NULL)))
include, eflags, error_messages, NULL, NULL, NULL)))
{
FIXME("Failed to parse effect, hr %#x.\n", hr);
free_effect_compiler(compiler);

View file

@ -588,7 +588,8 @@ static unsigned int *parse_pres_ins(unsigned int *ptr, unsigned int count, struc
return ptr;
}
static HRESULT get_ctab_constant_desc(ID3DXConstantTable *ctab, D3DXHANDLE hc, D3DXCONSTANT_DESC *desc)
static HRESULT get_ctab_constant_desc(ID3DXConstantTable *ctab, D3DXHANDLE hc, D3DXCONSTANT_DESC *desc,
WORD *constantinfo_reserved)
{
const struct ctab_constant *constant = d3dx_shader_get_ctab_constant(ctab, hc);
@ -598,10 +599,13 @@ static HRESULT get_ctab_constant_desc(ID3DXConstantTable *ctab, D3DXHANDLE hc, D
return D3DERR_INVALIDCALL;
}
*desc = constant->desc;
if (constantinfo_reserved)
*constantinfo_reserved = constant->constantinfo_reserved;
return D3D_OK;
}
static HRESULT get_constants_desc(unsigned int *byte_code, struct d3dx_const_tab *out, struct d3dx9_base_effect *base)
static HRESULT get_constants_desc(unsigned int *byte_code, struct d3dx_const_tab *out,
struct d3dx9_base_effect *base, const char **skip_constants, unsigned int skip_constants_count)
{
ID3DXConstantTable *ctab;
D3DXCONSTANT_DESC *cdesc;
@ -609,7 +613,7 @@ static HRESULT get_constants_desc(unsigned int *byte_code, struct d3dx_const_tab
D3DXCONSTANTTABLE_DESC desc;
HRESULT hr;
D3DXHANDLE hc;
unsigned int i;
unsigned int i, j;
hr = D3DXGetShaderConstantTable(byte_code, &ctab);
if (FAILED(hr) || !ctab)
@ -621,7 +625,7 @@ static HRESULT get_constants_desc(unsigned int *byte_code, struct d3dx_const_tab
if (FAILED(hr = ID3DXConstantTable_GetDesc(ctab, &desc)))
{
FIXME("Could not get CTAB desc, hr %#x.\n", hr);
goto err_out;
goto cleanup;
}
out->inputs = cdesc = HeapAlloc(GetProcessHeap(), 0, sizeof(*cdesc) * desc.Constants);
@ -629,47 +633,69 @@ static HRESULT get_constants_desc(unsigned int *byte_code, struct d3dx_const_tab
if (!cdesc || !inputs_param)
{
hr = E_OUTOFMEMORY;
goto err_out;
goto cleanup;
}
for (i = 0; i < desc.Constants; ++i)
{
unsigned int index = out->input_count;
WORD constantinfo_reserved;
hc = ID3DXConstantTable_GetConstant(ctab, NULL, i);
if (!hc)
{
FIXME("Null constant handle.\n");
goto err_out;
goto cleanup;
}
if (FAILED(hr = get_ctab_constant_desc(ctab, hc, &cdesc[i])))
goto err_out;
inputs_param[i] = get_parameter_by_name(base, NULL, cdesc[i].Name);
if (!inputs_param[i])
if (FAILED(hr = get_ctab_constant_desc(ctab, hc, &cdesc[index], &constantinfo_reserved)))
goto cleanup;
inputs_param[index] = get_parameter_by_name(base, NULL, cdesc[index].Name);
if (!inputs_param[index])
{
WARN("Could not find parameter %s in effect.\n", cdesc[i].Name);
WARN("Could not find parameter %s in effect.\n", cdesc[index].Name);
continue;
}
if (cdesc[i].Class == D3DXPC_OBJECT)
if (cdesc[index].Class == D3DXPC_OBJECT)
{
TRACE("Object %s, parameter %p.\n", cdesc[i].Name, inputs_param[i]);
if (cdesc[i].RegisterSet != D3DXRS_SAMPLER || inputs_param[i]->class != D3DXPC_OBJECT
|| !is_param_type_sampler(inputs_param[i]->type))
TRACE("Object %s, parameter %p.\n", cdesc[index].Name, inputs_param[index]);
if (cdesc[index].RegisterSet != D3DXRS_SAMPLER || inputs_param[index]->class != D3DXPC_OBJECT
|| !is_param_type_sampler(inputs_param[index]->type))
{
WARN("Unexpected object type, constant %s.\n", debugstr_a(cdesc[i].Name));
WARN("Unexpected object type, constant %s.\n", debugstr_a(cdesc[index].Name));
hr = D3DERR_INVALIDCALL;
goto err_out;
goto cleanup;
}
if (max(inputs_param[i]->element_count, 1) < cdesc[i].RegisterCount)
if (max(inputs_param[index]->element_count, 1) < cdesc[index].RegisterCount)
{
WARN("Register count exceeds parameter size, constant %s.\n", debugstr_a(cdesc[i].Name));
WARN("Register count exceeds parameter size, constant %s.\n", debugstr_a(cdesc[index].Name));
hr = D3DERR_INVALIDCALL;
goto err_out;
goto cleanup;
}
continue;
}
if (FAILED(hr = init_set_constants_param(out, ctab, hc, inputs_param[i])))
goto err_out;
for (j = 0; j < skip_constants_count; ++j)
{
if (!strcmp(cdesc[index].Name, skip_constants[j]))
{
if (!constantinfo_reserved)
{
WARN("skip_constants parameter %s is not register bound.\n",
cdesc[index].Name);
hr = D3DERR_INVALIDCALL;
goto cleanup;
}
TRACE("Skipping constant %s.\n", cdesc[index].Name);
break;
}
}
if (j < skip_constants_count)
continue;
++out->input_count;
if (inputs_param[index]->class == D3DXPC_OBJECT)
continue;
if (FAILED(hr = init_set_constants_param(out, ctab, hc, inputs_param[index])))
goto cleanup;
}
out->input_count = desc.Constants;
if (out->const_set_count)
{
out->const_set = HeapReAlloc(GetProcessHeap(), 0, out->const_set,
@ -678,11 +704,11 @@ static HRESULT get_constants_desc(unsigned int *byte_code, struct d3dx_const_tab
{
ERR("Out of memory.\n");
hr = E_OUTOFMEMORY;
goto err_out;
goto cleanup;
}
out->const_set_size = out->const_set_count;
}
err_out:
cleanup:
ID3DXConstantTable_Release(ctab);
return hr;
}
@ -858,7 +884,7 @@ static HRESULT parse_preshader(struct d3dx_preshader *pres, unsigned int *ptr, u
saved_word = *ptr;
*ptr = 0xfffe0000;
hr = get_constants_desc(ptr, &pres->inputs, base);
hr = get_constants_desc(ptr, &pres->inputs, base, NULL, 0);
*ptr = saved_word;
if (FAILED(hr))
return hr;
@ -912,7 +938,8 @@ static HRESULT parse_preshader(struct d3dx_preshader *pres, unsigned int *ptr, u
}
HRESULT d3dx_create_param_eval(struct d3dx9_base_effect *base_effect, void *byte_code, unsigned int byte_code_size,
D3DXPARAMETER_TYPE type, struct d3dx_param_eval **peval_out, ULONG64 *version_counter)
D3DXPARAMETER_TYPE type, struct d3dx_param_eval **peval_out, ULONG64 *version_counter,
const char **skip_constants, unsigned int skip_constants_count)
{
struct d3dx_param_eval *peval;
unsigned int *ptr;
@ -963,9 +990,10 @@ HRESULT d3dx_create_param_eval(struct d3dx9_base_effect *base_effect, void *byte
}
TRACE("Shader version %#x.\n", *ptr & 0xffff);
if (FAILED(ret = get_constants_desc(ptr, &peval->shader_inputs, base_effect)))
if (FAILED(ret = get_constants_desc(ptr, &peval->shader_inputs, base_effect,
skip_constants, skip_constants_count)))
{
FIXME("Could not get shader constant table, ret %#x.\n", ret);
WARN("Could not get shader constant table, ret %#x.\n", ret);
goto err_out;
}
update_table_sizes_consts(peval->pres.regs.table_sizes, &peval->shader_inputs);
@ -1006,7 +1034,7 @@ HRESULT d3dx_create_param_eval(struct d3dx9_base_effect *base_effect, void *byte
return D3D_OK;
err_out:
FIXME("Error creating parameter evaluator.\n");
WARN("Error creating parameter evaluator.\n");
d3dx_free_param_eval(peval);
*peval_out = NULL;
return ret;
@ -1352,7 +1380,7 @@ static HRESULT init_set_constants_param(struct d3dx_const_tab *const_tab, ID3DXC
enum pres_value_type table_type;
HRESULT hr;
if (FAILED(get_ctab_constant_desc(ctab, hc, &desc)))
if (FAILED(get_ctab_constant_desc(ctab, hc, &desc, NULL)))
return D3DERR_INVALIDCALL;
if (param->element_count)
@ -1588,8 +1616,7 @@ static BOOL is_const_tab_input_dirty(struct d3dx_const_tab *ctab, ULONG64 update
update_version = ctab->update_version;
for (i = 0; i < ctab->input_count; ++i)
{
if (ctab->inputs_param[i]
&& is_param_dirty(ctab->inputs_param[i], update_version))
if (is_param_dirty(ctab->inputs_param[i], update_version))
return TRUE;
}
return FALSE;

View file

@ -2054,6 +2054,7 @@ HRESULT WINAPI D3DXGetShaderConstantTableEx(const DWORD *byte_code, DWORD flags,
{
object->constants[i].desc.RegisterCount = constant_info[i].RegisterCount;
}
object->constants[i].constantinfo_reserved = constant_info[i].Reserved;
}
*constant_table = &object->ID3DXConstantTable_iface;

View file

@ -6920,25 +6920,17 @@ static void test_effect_skip_constants(IDirect3DDevice9 *device)
hr = D3DXCreateEffectEx(device, test_effect_skip_constants_blob, sizeof(test_effect_skip_constants_blob),
NULL, NULL, "v3", 0, NULL, &effect, NULL);
todo_wine
ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr);
if (SUCCEEDED(hr))
effect->lpVtbl->Release(effect);
hr = D3DXCreateEffectEx(device, test_effect_skip_constants_blob, sizeof(test_effect_skip_constants_blob),
NULL, NULL, "v4", 0, NULL, &effect, NULL);
todo_wine
ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr);
if (SUCCEEDED(hr))
effect->lpVtbl->Release(effect);
hr = D3DXCreateEffectEx(device, test_effect_skip_constants_blob, sizeof(test_effect_skip_constants_blob),
NULL, NULL, " v1#,.+-= &\t\nv2*/!\"'v5 v6[1]", 0, NULL, &effect, NULL);
ok(hr == D3D_OK, "Got result %#x.\n", hr);
todo_wine
ok(!effect->lpVtbl->IsParameterUsed(effect, "v1", "tech0"),
"Unexpected IsParameterUsed result.\n");
todo_wine
ok(!effect->lpVtbl->IsParameterUsed(effect, "v2", "tech0"),
"Unexpected IsParameterUsed result.\n");
ok(effect->lpVtbl->IsParameterUsed(effect, "v3", "tech0"),
@ -6970,11 +6962,11 @@ static void test_effect_skip_constants(IDirect3DDevice9 *device)
fvect.x = 30.0f;
test_effect_shared_parameters_compare_vconst(device, 0, &fvect, FALSE);
for (i = 1; i < 4; ++i)
test_effect_shared_parameters_compare_vconst(device, i, &fvect_filler, i > 1);
test_effect_shared_parameters_compare_vconst(device, i, &fvect_filler, FALSE);
fvect.x = 31.0f;
test_effect_shared_parameters_compare_vconst(device, 4, &fvect, FALSE);
for (i = 5; i < 256; ++i)
test_effect_shared_parameters_compare_vconst(device, i, &fvect_filler, i < 7);
test_effect_shared_parameters_compare_vconst(device, i, &fvect_filler, FALSE);
hr = effect->lpVtbl->EndPass(effect);
ok(hr == D3D_OK, "Got result %#x.\n", hr);