d3dx9/tests: Correct Fresnel reference term.

Signed-off-by: Alex Henrie <alexhenrie24@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Alex Henrie 2017-11-03 19:10:31 +01:00 committed by Alexandre Julliard
parent 251c9ccff7
commit 4aef54759c

View file

@ -302,7 +302,7 @@ static void D3DXFresnelTest(void)
BOOL equal;
fresnel = D3DXFresnelTerm(0.5f, 1.5f);
equal = compare_float(fresnel, 8.91867056e-02f, 1);
equal = compare_float(fresnel, 8.91867128e-02f, 1);
ok(equal, "Got unexpected Fresnel term %.8e.\n", fresnel);
}