From 48bc9ba47a165ea0766de17142bb45083495fe2a Mon Sep 17 00:00:00 2001 From: Jan Sikorski Date: Fri, 15 Oct 2021 14:26:20 +0200 Subject: [PATCH] ddraw: Don't grab wined3d lock for wined3d_resource_unmap(). Signed-off-by: Jan Sikorski Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/ddraw/vertexbuffer.c | 4 ---- 1 file changed, 4 deletions(-) diff --git a/dlls/ddraw/vertexbuffer.c b/dlls/ddraw/vertexbuffer.c index 584d9d162b9..dd35b445cc5 100644 --- a/dlls/ddraw/vertexbuffer.c +++ b/dlls/ddraw/vertexbuffer.c @@ -214,11 +214,7 @@ static HRESULT WINAPI d3d_vertex_buffer7_Unlock(IDirect3DVertexBuffer7 *iface) struct d3d_vertex_buffer *buffer = impl_from_IDirect3DVertexBuffer7(iface); TRACE("iface %p.\n", iface); - - wined3d_mutex_lock(); wined3d_resource_unmap(wined3d_buffer_get_resource(buffer->wined3d_buffer), 0); - wined3d_mutex_unlock(); - return D3D_OK; }