wined3d: Enable long types in wined3d_main.c.

This commit is contained in:
Eric Pouech 2022-12-03 09:59:18 +01:00 committed by Alexandre Julliard
parent 6e33aa2200
commit 47f280cae6

View file

@ -21,7 +21,6 @@
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define WINE_NO_LONG_TYPES /* temporary */
#define VKD3D_NO_VULKAN_H
#define VKD3D_NO_WIN32_TYPES
@ -146,7 +145,7 @@ struct wined3d * CDECL wined3d_create(uint32_t flags)
if (FAILED(hr = wined3d_init(object, flags)))
{
WARN("Failed to initialize wined3d object, hr %#x.\n", hr);
WARN("Failed to initialize wined3d object, hr %#lx.\n", hr);
heap_free(object);
return NULL;
}
@ -570,7 +569,7 @@ static struct wined3d_output * wined3d_get_output_from_window(const struct wined
monitor_info.cbSize = sizeof(monitor_info);
if (!GetMonitorInfoW(monitor, (MONITORINFO *)&monitor_info))
{
ERR("GetMonitorInfoW failed, error %#x.\n", GetLastError());
ERR("GetMonitorInfoW failed, error %#lx.\n", GetLastError());
return NULL;
}