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wined3d: Enable long types in wined3d_main.c.
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@ -21,7 +21,6 @@
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#define WINE_NO_LONG_TYPES /* temporary */
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#define VKD3D_NO_VULKAN_H
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#define VKD3D_NO_WIN32_TYPES
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@ -146,7 +145,7 @@ struct wined3d * CDECL wined3d_create(uint32_t flags)
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if (FAILED(hr = wined3d_init(object, flags)))
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{
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WARN("Failed to initialize wined3d object, hr %#x.\n", hr);
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WARN("Failed to initialize wined3d object, hr %#lx.\n", hr);
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heap_free(object);
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return NULL;
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}
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@ -570,7 +569,7 @@ static struct wined3d_output * wined3d_get_output_from_window(const struct wined
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monitor_info.cbSize = sizeof(monitor_info);
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if (!GetMonitorInfoW(monitor, (MONITORINFO *)&monitor_info))
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{
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ERR("GetMonitorInfoW failed, error %#x.\n", GetLastError());
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ERR("GetMonitorInfoW failed, error %#lx.\n", GetLastError());
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return NULL;
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}
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