d3dx9: Don't mark annotation variables as dirty.

This fixes a crash when trying to set their value.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2022-02-07 17:24:34 -06:00 committed by Alexandre Julliard
parent b3b6d8c99e
commit 47351a609d

View file

@ -1313,10 +1313,15 @@ static void *record_parameter(struct d3dx_effect *effect, struct d3dx_parameter
static void set_dirty(struct d3dx_parameter *param)
{
struct d3dx_shared_data *shared_data;
struct d3dx_top_level_parameter *top_param = param->top_level_param;
ULONG64 new_update_version = next_update_version(top_param->version_counter);
struct d3dx_shared_data *shared_data;
ULONG64 new_update_version;
/* This is true for annotations. */
if (!top_param)
return;
new_update_version = next_update_version(top_param->version_counter);
if ((shared_data = top_param->shared_data))
shared_data->update_version = new_update_version;
else