include/d3d11.idl: Add flags in D3D11_RESOURCE_MISC_FLAG enum.

Signed-off-by: Biswapriyo Nath <nathbappai@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Biswapriyo Nath 2020-09-01 11:42:12 +05:30 committed by Alexandre Julliard
parent 472b5ffc9a
commit 46caa0fb1b

View file

@ -987,7 +987,10 @@ typedef enum D3D11_RESOURCE_MISC_FLAG
D3D11_RESOURCE_MISC_RESTRICTED_CONTENT = 0x00001000L,
D3D11_RESOURCE_MISC_RESTRICT_SHARED_RESOURCE = 0x00002000L,
D3D11_RESOURCE_MISC_RESTRICT_SHARED_RESOURCE_DRIVER = 0x00004000L,
D3D11_RESOURCE_MISC_GUARDED = 0x00008000L
D3D11_RESOURCE_MISC_GUARDED = 0x00008000L,
D3D11_RESOURCE_MISC_TILE_POOL = 0x00020000L,
D3D11_RESOURCE_MISC_TILED = 0x00040000L,
D3D11_RESOURCE_MISC_HW_PROTECTED = 0x00080000L
} D3D11_RESOURCE_MISC_FLAG;
typedef struct D3D11_QUERY_DESC