wined3d: Get rid of the WINED3DBACKBUFFER_TYPE typedef.

This commit is contained in:
Henri Verbeet 2012-01-06 11:20:06 +01:00 committed by Alexandre Julliard
parent 31f3120815
commit 45f6def784
9 changed files with 15 additions and 16 deletions

View file

@ -627,7 +627,7 @@ static HRESULT WINAPI IDirect3DDevice8Impl_GetBackBuffer(IDirect3DDevice8 *iface
wined3d_mutex_lock();
hr = wined3d_device_get_back_buffer(This->wined3d_device, 0,
BackBuffer, (WINED3DBACKBUFFER_TYPE)Type, &wined3d_surface);
BackBuffer, (enum wined3d_backbuffer_type)Type, &wined3d_surface);
if (SUCCEEDED(hr) && wined3d_surface && ppBackBuffer)
{
*ppBackBuffer = wined3d_surface_get_parent(wined3d_surface);

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@ -117,7 +117,7 @@ static HRESULT WINAPI IDirect3DSwapChain8Impl_GetBackBuffer(IDirect3DSwapChain8
wined3d_mutex_lock();
hr = wined3d_swapchain_get_back_buffer(This->wined3d_swapchain,
iBackBuffer, (WINED3DBACKBUFFER_TYPE)Type, &wined3d_surface);
iBackBuffer, (enum wined3d_backbuffer_type)Type, &wined3d_surface);
if (SUCCEEDED(hr) && wined3d_surface)
{
*ppBackBuffer = wined3d_surface_get_parent(wined3d_surface);

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@ -620,7 +620,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetBackBuffer(IDirect3DDevice9Ex *ifa
wined3d_mutex_lock();
hr = wined3d_device_get_back_buffer(This->wined3d_device, iSwapChain,
BackBuffer, (WINED3DBACKBUFFER_TYPE) Type, &wined3d_surface);
BackBuffer, (enum wined3d_backbuffer_type)Type, &wined3d_surface);
if (SUCCEEDED(hr) && wined3d_surface && ppBackBuffer)
{
*ppBackBuffer = wined3d_surface_get_parent(wined3d_surface);

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@ -126,7 +126,7 @@ static HRESULT WINAPI IDirect3DSwapChain9Impl_GetBackBuffer(IDirect3DSwapChain9
wined3d_mutex_lock();
hr = wined3d_swapchain_get_back_buffer(This->wined3d_swapchain,
iBackBuffer, (WINED3DBACKBUFFER_TYPE)Type, &wined3d_surface);
iBackBuffer, (enum wined3d_backbuffer_type)Type, &wined3d_surface);
if (SUCCEEDED(hr) && wined3d_surface)
{
*ppBackBuffer = wined3d_surface_get_parent(wined3d_surface);

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@ -159,7 +159,7 @@ static HRESULT STDMETHODCALLTYPE dxgi_swapchain_GetBuffer(IDXGISwapChain *iface,
EnterCriticalSection(&dxgi_cs);
hr = wined3d_swapchain_get_back_buffer(This->wined3d_swapchain,
buffer_idx, WINED3DBACKBUFFER_TYPE_MONO, &backbuffer);
buffer_idx, WINED3D_BACKBUFFER_TYPE_MONO, &backbuffer);
if (FAILED(hr))
{
LeaveCriticalSection(&dxgi_cs);

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@ -3831,7 +3831,7 @@ HRESULT CDECL wined3d_device_get_texture(const struct wined3d_device *device,
}
HRESULT CDECL wined3d_device_get_back_buffer(const struct wined3d_device *device, UINT swapchain_idx,
UINT backbuffer_idx, WINED3DBACKBUFFER_TYPE backbuffer_type, struct wined3d_surface **backbuffer)
UINT backbuffer_idx, enum wined3d_backbuffer_type backbuffer_type, struct wined3d_surface **backbuffer)
{
struct wined3d_swapchain *swapchain;
HRESULT hr;

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@ -1304,7 +1304,7 @@ void stateblock_init_default_state(struct wined3d_stateblock *stateblock)
hr = wined3d_device_get_swapchain(device, 0, &swapchain);
if (SUCCEEDED(hr) && swapchain)
{
hr = wined3d_swapchain_get_back_buffer(swapchain, 0, WINED3DBACKBUFFER_TYPE_MONO, &backbuffer);
hr = wined3d_swapchain_get_back_buffer(swapchain, 0, WINED3D_BACKBUFFER_TYPE_MONO, &backbuffer);
if (SUCCEEDED(hr) && backbuffer)
{
struct wined3d_resource_desc desc;

View file

@ -174,7 +174,7 @@ HRESULT CDECL wined3d_swapchain_get_front_buffer_data(const struct wined3d_swapc
}
HRESULT CDECL wined3d_swapchain_get_back_buffer(const struct wined3d_swapchain *swapchain,
UINT back_buffer_idx, WINED3DBACKBUFFER_TYPE type, struct wined3d_surface **back_buffer)
UINT back_buffer_idx, enum wined3d_backbuffer_type type, struct wined3d_surface **back_buffer)
{
TRACE("swapchain %p, back_buffer_idx %u, type %#x, back_buffer %p.\n",
swapchain, back_buffer_idx, type, back_buffer);

View file

@ -494,13 +494,12 @@ enum wined3d_patch_edge_style
WINED3D_PATCH_EDGE_CONTINUOUS = 1,
};
typedef enum _WINED3DBACKBUFFER_TYPE
enum wined3d_backbuffer_type
{
WINED3DBACKBUFFER_TYPE_MONO = 0,
WINED3DBACKBUFFER_TYPE_LEFT = 1,
WINED3DBACKBUFFER_TYPE_RIGHT = 2,
WINED3DBACKBUFFER_TYPE_FORCE_DWORD = 0x7fffffff
} WINED3DBACKBUFFER_TYPE;
WINED3D_BACKBUFFER_TYPE_MONO = 0,
WINED3D_BACKBUFFER_TYPE_LEFT = 1,
WINED3D_BACKBUFFER_TYPE_RIGHT = 2,
};
typedef enum _WINED3DSWAPEFFECT
{
@ -2099,7 +2098,7 @@ HRESULT __cdecl wined3d_device_end_stateblock(struct wined3d_device *device, str
void __cdecl wined3d_device_evict_managed_resources(struct wined3d_device *device);
UINT __cdecl wined3d_device_get_available_texture_mem(const struct wined3d_device *device);
HRESULT __cdecl wined3d_device_get_back_buffer(const struct wined3d_device *device, UINT swapchain_idx,
UINT backbuffer_idx, WINED3DBACKBUFFER_TYPE backbuffer_type, struct wined3d_surface **backbuffer);
UINT backbuffer_idx, enum wined3d_backbuffer_type backbuffer_type, struct wined3d_surface **backbuffer);
INT __cdecl wined3d_device_get_base_vertex_index(const struct wined3d_device *device);
HRESULT __cdecl wined3d_device_get_clip_plane(const struct wined3d_device *device, UINT plane_idx, float *plane);
HRESULT __cdecl wined3d_device_get_clip_status(const struct wined3d_device *device,
@ -2353,7 +2352,7 @@ HRESULT __cdecl wined3d_swapchain_create(struct wined3d_device *device,
const struct wined3d_parent_ops *parent_ops, struct wined3d_swapchain **swapchain);
ULONG __cdecl wined3d_swapchain_decref(struct wined3d_swapchain *swapchain);
HRESULT __cdecl wined3d_swapchain_get_back_buffer(const struct wined3d_swapchain *swapchain,
UINT backbuffer_idx, WINED3DBACKBUFFER_TYPE backbuffer_type, struct wined3d_surface **backbuffer);
UINT backbuffer_idx, enum wined3d_backbuffer_type backbuffer_type, struct wined3d_surface **backbuffer);
struct wined3d_device * __cdecl wined3d_swapchain_get_device(const struct wined3d_swapchain *swapchain);
HRESULT __cdecl wined3d_swapchain_get_display_mode(const struct wined3d_swapchain *swapchain,
struct wined3d_display_mode *mode);