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kernel32: Add Wow64GetThreadSelectorEntry stub.
Signed-off-by: Rafał Harabień <rafalh92@outlook.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1617,7 +1617,7 @@
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@ stdcall Wow64EnableWow64FsRedirection(long) KERNEL32_Wow64EnableWow64FsRedirection
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@ stdcall -import Wow64DisableWow64FsRedirection(ptr)
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@ stdcall Wow64GetThreadContext(long ptr)
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# @ stub Wow64GetThreadSelectorEntry
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@ stdcall Wow64GetThreadSelectorEntry(long long ptr)
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@ stdcall -import Wow64RevertWow64FsRedirection(ptr)
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@ stdcall Wow64SetThreadContext(long ptr)
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# @ stub Wow64SuspendThread
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@ -30,8 +30,10 @@
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#include "winternl.h"
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#include "wine/asm.h"
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#include "wine/debug.h"
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#include "kernel_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(thread);
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/***********************************************************************
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* BaseThreadInitThunk (KERNEL32.@)
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@ -99,6 +101,16 @@ BOOL WINAPI Wow64GetThreadContext( HANDLE handle, WOW64_CONTEXT *context)
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}
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/***********************************************************************
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* Wow64GetThreadSelectorEntry [KERNEL32.@]
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*/
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BOOL WINAPI Wow64GetThreadSelectorEntry( HANDLE thread, DWORD selector, WOW64_LDT_ENTRY *selector_entry)
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{
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FIXME("(%p %u %p): stub\n", thread, selector, selector_entry);
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return set_ntstatus( STATUS_NOT_IMPLEMENTED );
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}
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/**********************************************************************
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* SetThreadAffinityMask (KERNEL32.@)
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*/
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@ -2771,6 +2771,7 @@ WINBASEAPI UINT WINAPI WinExec(LPCSTR,UINT);
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WINBASEAPI BOOL WINAPI Wow64DisableWow64FsRedirection(PVOID*);
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WINBASEAPI BOOLEAN WINAPI Wow64EnableWow64FsRedirection(BOOLEAN);
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WINBASEAPI BOOL WINAPI Wow64GetThreadContext(HANDLE, WOW64_CONTEXT *);
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WINBASEAPI BOOL WINAPI Wow64GetThreadSelectorEntry(HANDLE,DWORD,WOW64_LDT_ENTRY*);
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WINBASEAPI BOOL WINAPI Wow64RevertWow64FsRedirection(PVOID);
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WINBASEAPI BOOL WINAPI Wow64SetThreadContext(HANDLE, const WOW64_CONTEXT *);
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WINADVAPI DWORD WINAPI WriteEncryptedFileRaw(PFE_IMPORT_FUNC,PVOID,PVOID);
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