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winex11: Use the default color table for window surfaces on 8bpp displays.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48088 Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1912,12 +1912,9 @@ static void x11drv_surface_flush( struct window_surface *window_surface )
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if (src != dst)
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{
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const int *mapping = NULL;
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int map[256], *mapping = get_window_surface_mapping( surface->image->bits_per_pixel, map );
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int width_bytes = surface->image->bytes_per_line;
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if (surface->image->bits_per_pixel == 4 || surface->image->bits_per_pixel == 8)
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mapping = X11DRV_PALETTE_PaletteToXPixel;
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src += coords.visrect.top * width_bytes;
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dst += coords.visrect.top * width_bytes;
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copy_image_byteswap( &surface->info, src, dst, width_bytes, width_bytes,
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@ -2017,7 +2014,7 @@ struct window_surface *create_surface( Window window, const XVisualInfo *vis, co
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surface->info.bmiHeader.biPlanes = 1;
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surface->info.bmiHeader.biBitCount = format->bits_per_pixel;
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surface->info.bmiHeader.biSizeImage = get_dib_image_size( &surface->info );
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set_color_info( vis, &surface->info, use_alpha );
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if (format->bits_per_pixel > 8) set_color_info( vis, &surface->info, use_alpha );
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InitializeCriticalSection( &surface->crit );
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surface->crit.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": surface");
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@ -116,6 +116,97 @@ static int *palette_get_mapping( HPALETTE hpal )
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return mapping;
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}
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/* copied from gdi32 */
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static const RGBQUAD *get_default_color_table( int bpp )
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{
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static const RGBQUAD table_1[2] =
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{
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{ 0x00, 0x00, 0x00 }, { 0xff, 0xff, 0xff }
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};
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static const RGBQUAD table_4[16] =
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{
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{ 0x00, 0x00, 0x00 }, { 0x00, 0x00, 0x80 }, { 0x00, 0x80, 0x00 }, { 0x00, 0x80, 0x80 },
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{ 0x80, 0x00, 0x00 }, { 0x80, 0x00, 0x80 }, { 0x80, 0x80, 0x00 }, { 0x80, 0x80, 0x80 },
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{ 0xc0, 0xc0, 0xc0 }, { 0x00, 0x00, 0xff }, { 0x00, 0xff, 0x00 }, { 0x00, 0xff, 0xff },
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{ 0xff, 0x00, 0x00 }, { 0xff, 0x00, 0xff }, { 0xff, 0xff, 0x00 }, { 0xff, 0xff, 0xff },
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};
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static const RGBQUAD table_8[256] =
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{
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/* first and last 10 entries are the default system palette entries */
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{ 0x00, 0x00, 0x00 }, { 0x00, 0x00, 0x80 }, { 0x00, 0x80, 0x00 }, { 0x00, 0x80, 0x80 },
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{ 0x80, 0x00, 0x00 }, { 0x80, 0x00, 0x80 }, { 0x80, 0x80, 0x00 }, { 0xc0, 0xc0, 0xc0 },
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{ 0xc0, 0xdc, 0xc0 }, { 0xf0, 0xca, 0xa6 }, { 0x00, 0x20, 0x40 }, { 0x00, 0x20, 0x60 },
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{ 0x00, 0x20, 0x80 }, { 0x00, 0x20, 0xa0 }, { 0x00, 0x20, 0xc0 }, { 0x00, 0x20, 0xe0 },
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{ 0x00, 0x40, 0x00 }, { 0x00, 0x40, 0x20 }, { 0x00, 0x40, 0x40 }, { 0x00, 0x40, 0x60 },
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{ 0x00, 0x40, 0x80 }, { 0x00, 0x40, 0xa0 }, { 0x00, 0x40, 0xc0 }, { 0x00, 0x40, 0xe0 },
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{ 0x00, 0x60, 0x00 }, { 0x00, 0x60, 0x20 }, { 0x00, 0x60, 0x40 }, { 0x00, 0x60, 0x60 },
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{ 0x00, 0x60, 0x80 }, { 0x00, 0x60, 0xa0 }, { 0x00, 0x60, 0xc0 }, { 0x00, 0x60, 0xe0 },
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{ 0x00, 0x80, 0x00 }, { 0x00, 0x80, 0x20 }, { 0x00, 0x80, 0x40 }, { 0x00, 0x80, 0x60 },
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{ 0x00, 0x80, 0x80 }, { 0x00, 0x80, 0xa0 }, { 0x00, 0x80, 0xc0 }, { 0x00, 0x80, 0xe0 },
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{ 0x00, 0xa0, 0x00 }, { 0x00, 0xa0, 0x20 }, { 0x00, 0xa0, 0x40 }, { 0x00, 0xa0, 0x60 },
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{ 0x00, 0xa0, 0x80 }, { 0x00, 0xa0, 0xa0 }, { 0x00, 0xa0, 0xc0 }, { 0x00, 0xa0, 0xe0 },
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{ 0x00, 0xc0, 0x00 }, { 0x00, 0xc0, 0x20 }, { 0x00, 0xc0, 0x40 }, { 0x00, 0xc0, 0x60 },
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{ 0x00, 0xc0, 0x80 }, { 0x00, 0xc0, 0xa0 }, { 0x00, 0xc0, 0xc0 }, { 0x00, 0xc0, 0xe0 },
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{ 0x00, 0xe0, 0x00 }, { 0x00, 0xe0, 0x20 }, { 0x00, 0xe0, 0x40 }, { 0x00, 0xe0, 0x60 },
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{ 0x00, 0xe0, 0x80 }, { 0x00, 0xe0, 0xa0 }, { 0x00, 0xe0, 0xc0 }, { 0x00, 0xe0, 0xe0 },
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{ 0x40, 0x00, 0x00 }, { 0x40, 0x00, 0x20 }, { 0x40, 0x00, 0x40 }, { 0x40, 0x00, 0x60 },
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{ 0x40, 0x00, 0x80 }, { 0x40, 0x00, 0xa0 }, { 0x40, 0x00, 0xc0 }, { 0x40, 0x00, 0xe0 },
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{ 0x40, 0x20, 0x00 }, { 0x40, 0x20, 0x20 }, { 0x40, 0x20, 0x40 }, { 0x40, 0x20, 0x60 },
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{ 0x40, 0x20, 0x80 }, { 0x40, 0x20, 0xa0 }, { 0x40, 0x20, 0xc0 }, { 0x40, 0x20, 0xe0 },
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{ 0x40, 0x40, 0x00 }, { 0x40, 0x40, 0x20 }, { 0x40, 0x40, 0x40 }, { 0x40, 0x40, 0x60 },
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{ 0x40, 0x40, 0x80 }, { 0x40, 0x40, 0xa0 }, { 0x40, 0x40, 0xc0 }, { 0x40, 0x40, 0xe0 },
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{ 0x40, 0x60, 0x00 }, { 0x40, 0x60, 0x20 }, { 0x40, 0x60, 0x40 }, { 0x40, 0x60, 0x60 },
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{ 0x40, 0x60, 0x80 }, { 0x40, 0x60, 0xa0 }, { 0x40, 0x60, 0xc0 }, { 0x40, 0x60, 0xe0 },
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{ 0x40, 0x80, 0x00 }, { 0x40, 0x80, 0x20 }, { 0x40, 0x80, 0x40 }, { 0x40, 0x80, 0x60 },
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{ 0x40, 0x80, 0x80 }, { 0x40, 0x80, 0xa0 }, { 0x40, 0x80, 0xc0 }, { 0x40, 0x80, 0xe0 },
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{ 0x40, 0xa0, 0x00 }, { 0x40, 0xa0, 0x20 }, { 0x40, 0xa0, 0x40 }, { 0x40, 0xa0, 0x60 },
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{ 0x40, 0xa0, 0x80 }, { 0x40, 0xa0, 0xa0 }, { 0x40, 0xa0, 0xc0 }, { 0x40, 0xa0, 0xe0 },
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{ 0x40, 0xc0, 0x00 }, { 0x40, 0xc0, 0x20 }, { 0x40, 0xc0, 0x40 }, { 0x40, 0xc0, 0x60 },
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{ 0x40, 0xc0, 0x80 }, { 0x40, 0xc0, 0xa0 }, { 0x40, 0xc0, 0xc0 }, { 0x40, 0xc0, 0xe0 },
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{ 0x40, 0xe0, 0x00 }, { 0x40, 0xe0, 0x20 }, { 0x40, 0xe0, 0x40 }, { 0x40, 0xe0, 0x60 },
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{ 0x40, 0xe0, 0x80 }, { 0x40, 0xe0, 0xa0 }, { 0x40, 0xe0, 0xc0 }, { 0x40, 0xe0, 0xe0 },
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{ 0x80, 0x00, 0x00 }, { 0x80, 0x00, 0x20 }, { 0x80, 0x00, 0x40 }, { 0x80, 0x00, 0x60 },
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{ 0x80, 0x00, 0x80 }, { 0x80, 0x00, 0xa0 }, { 0x80, 0x00, 0xc0 }, { 0x80, 0x00, 0xe0 },
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{ 0x80, 0x20, 0x00 }, { 0x80, 0x20, 0x20 }, { 0x80, 0x20, 0x40 }, { 0x80, 0x20, 0x60 },
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{ 0x80, 0x20, 0x80 }, { 0x80, 0x20, 0xa0 }, { 0x80, 0x20, 0xc0 }, { 0x80, 0x20, 0xe0 },
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{ 0x80, 0x40, 0x00 }, { 0x80, 0x40, 0x20 }, { 0x80, 0x40, 0x40 }, { 0x80, 0x40, 0x60 },
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{ 0x80, 0x40, 0x80 }, { 0x80, 0x40, 0xa0 }, { 0x80, 0x40, 0xc0 }, { 0x80, 0x40, 0xe0 },
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{ 0x80, 0x60, 0x00 }, { 0x80, 0x60, 0x20 }, { 0x80, 0x60, 0x40 }, { 0x80, 0x60, 0x60 },
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{ 0x80, 0x60, 0x80 }, { 0x80, 0x60, 0xa0 }, { 0x80, 0x60, 0xc0 }, { 0x80, 0x60, 0xe0 },
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{ 0x80, 0x80, 0x00 }, { 0x80, 0x80, 0x20 }, { 0x80, 0x80, 0x40 }, { 0x80, 0x80, 0x60 },
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{ 0x80, 0x80, 0x80 }, { 0x80, 0x80, 0xa0 }, { 0x80, 0x80, 0xc0 }, { 0x80, 0x80, 0xe0 },
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{ 0x80, 0xa0, 0x00 }, { 0x80, 0xa0, 0x20 }, { 0x80, 0xa0, 0x40 }, { 0x80, 0xa0, 0x60 },
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{ 0x80, 0xa0, 0x80 }, { 0x80, 0xa0, 0xa0 }, { 0x80, 0xa0, 0xc0 }, { 0x80, 0xa0, 0xe0 },
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{ 0x80, 0xc0, 0x00 }, { 0x80, 0xc0, 0x20 }, { 0x80, 0xc0, 0x40 }, { 0x80, 0xc0, 0x60 },
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{ 0x80, 0xc0, 0x80 }, { 0x80, 0xc0, 0xa0 }, { 0x80, 0xc0, 0xc0 }, { 0x80, 0xc0, 0xe0 },
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{ 0x80, 0xe0, 0x00 }, { 0x80, 0xe0, 0x20 }, { 0x80, 0xe0, 0x40 }, { 0x80, 0xe0, 0x60 },
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{ 0x80, 0xe0, 0x80 }, { 0x80, 0xe0, 0xa0 }, { 0x80, 0xe0, 0xc0 }, { 0x80, 0xe0, 0xe0 },
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{ 0xc0, 0x00, 0x00 }, { 0xc0, 0x00, 0x20 }, { 0xc0, 0x00, 0x40 }, { 0xc0, 0x00, 0x60 },
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{ 0xc0, 0x00, 0x80 }, { 0xc0, 0x00, 0xa0 }, { 0xc0, 0x00, 0xc0 }, { 0xc0, 0x00, 0xe0 },
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{ 0xc0, 0x20, 0x00 }, { 0xc0, 0x20, 0x20 }, { 0xc0, 0x20, 0x40 }, { 0xc0, 0x20, 0x60 },
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{ 0xc0, 0x20, 0x80 }, { 0xc0, 0x20, 0xa0 }, { 0xc0, 0x20, 0xc0 }, { 0xc0, 0x20, 0xe0 },
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{ 0xc0, 0x40, 0x00 }, { 0xc0, 0x40, 0x20 }, { 0xc0, 0x40, 0x40 }, { 0xc0, 0x40, 0x60 },
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{ 0xc0, 0x40, 0x80 }, { 0xc0, 0x40, 0xa0 }, { 0xc0, 0x40, 0xc0 }, { 0xc0, 0x40, 0xe0 },
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{ 0xc0, 0x60, 0x00 }, { 0xc0, 0x60, 0x20 }, { 0xc0, 0x60, 0x40 }, { 0xc0, 0x60, 0x60 },
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{ 0xc0, 0x60, 0x80 }, { 0xc0, 0x60, 0xa0 }, { 0xc0, 0x60, 0xc0 }, { 0xc0, 0x60, 0xe0 },
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{ 0xc0, 0x80, 0x00 }, { 0xc0, 0x80, 0x20 }, { 0xc0, 0x80, 0x40 }, { 0xc0, 0x80, 0x60 },
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{ 0xc0, 0x80, 0x80 }, { 0xc0, 0x80, 0xa0 }, { 0xc0, 0x80, 0xc0 }, { 0xc0, 0x80, 0xe0 },
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{ 0xc0, 0xa0, 0x00 }, { 0xc0, 0xa0, 0x20 }, { 0xc0, 0xa0, 0x40 }, { 0xc0, 0xa0, 0x60 },
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{ 0xc0, 0xa0, 0x80 }, { 0xc0, 0xa0, 0xa0 }, { 0xc0, 0xa0, 0xc0 }, { 0xc0, 0xa0, 0xe0 },
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{ 0xc0, 0xc0, 0x00 }, { 0xc0, 0xc0, 0x20 }, { 0xc0, 0xc0, 0x40 }, { 0xc0, 0xc0, 0x60 },
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{ 0xc0, 0xc0, 0x80 }, { 0xc0, 0xc0, 0xa0 }, { 0xf0, 0xfb, 0xff }, { 0xa4, 0xa0, 0xa0 },
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{ 0x80, 0x80, 0x80 }, { 0x00, 0x00, 0xff }, { 0x00, 0xff, 0x00 }, { 0x00, 0xff, 0xff },
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{ 0xff, 0x00, 0x00 }, { 0xff, 0x00, 0xff }, { 0xff, 0xff, 0x00 }, { 0xff, 0xff, 0xff },
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};
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switch (bpp)
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{
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case 1: return table_1;
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case 4: return table_4;
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case 8: return table_8;
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default: return NULL;
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}
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}
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/***********************************************************************
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* palette_set_mapping
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@ -1023,6 +1114,21 @@ static int X11DRV_PALETTE_LookupSystemXPixel(COLORREF col)
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return (X11DRV_PALETTE_PaletteToXPixel)? X11DRV_PALETTE_PaletteToXPixel[best] : best;
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}
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/* window surfaces use the default color table */
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int *get_window_surface_mapping( int bpp, int *mapping )
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{
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const RGBQUAD *table = get_default_color_table( bpp );
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int i;
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if (!table) return NULL;
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for (i = 0; i < 1 << bpp; i++)
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mapping[i] = X11DRV_PALETTE_LookupSystemXPixel( RGB( table[i].rgbRed,
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table[i].rgbGreen,
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table[i].rgbBlue) );
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return mapping;
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}
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/***********************************************************************
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* X11DRV_PALETTE_FormatSystemPalette
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*/
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@ -275,6 +275,7 @@ extern BOOL X11DRV_IsSolidColor(COLORREF color) DECLSPEC_HIDDEN;
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extern COLORREF X11DRV_PALETTE_ToLogical(X11DRV_PDEVICE *physDev, int pixel) DECLSPEC_HIDDEN;
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extern int X11DRV_PALETTE_ToPhysical(X11DRV_PDEVICE *physDev, COLORREF color) DECLSPEC_HIDDEN;
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extern COLORREF X11DRV_PALETTE_GetColor( X11DRV_PDEVICE *physDev, COLORREF color ) DECLSPEC_HIDDEN;
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extern int *get_window_surface_mapping( int bpp, int *mapping ) DECLSPEC_HIDDEN;
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/* GDI escapes */
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