xaudio2: Force debug info in critical sections.

This commit is contained in:
Paul Gofman 2024-02-16 18:37:12 -06:00 committed by Alexandre Julliard
parent 5e3cc88326
commit 431a483edc

View file

@ -1566,7 +1566,7 @@ static inline XA2VoiceImpl *create_voice(IXAudio2Impl *This)
voice->IXAudio2SubmixVoice_iface.lpVtbl = &XAudio2SubmixVoice_Vtbl;
voice->FAudioVoiceCallback_vtbl = FAudioVoiceCallback_Vtbl;
InitializeCriticalSection(&voice->lock);
InitializeCriticalSectionEx(&voice->lock, 0, RTL_CRITICAL_SECTION_FLAG_FORCE_DEBUG_INFO);
voice->lock.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": XA2VoiceImpl.lock");
return voice;
@ -1900,10 +1900,10 @@ static HRESULT WINAPI XAudio2CF_CreateInstance(IClassFactory *iface, IUnknown *p
list_init(&object->voices);
InitializeCriticalSection(&object->lock);
InitializeCriticalSectionEx(&object->lock, 0, RTL_CRITICAL_SECTION_FLAG_FORCE_DEBUG_INFO);
object->lock.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": IXAudio2Impl.lock");
InitializeCriticalSection(&object->mst.lock);
InitializeCriticalSectionEx(&object->mst.lock, 0, RTL_CRITICAL_SECTION_FLAG_FORCE_DEBUG_INFO);
object->mst.lock.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": XA2MasteringVoice.lock");
FAudioCOMConstructWithCustomAllocatorEXT(