From 42503f4ea352315b409d76b43f70e10dc7937965 Mon Sep 17 00:00:00 2001 From: Anton Baskanov Date: Fri, 21 Oct 2022 15:21:16 +0700 Subject: [PATCH] ddraw: Use the wined3d_streaming_buffer helpers to manage the streaming index buffer. --- dlls/ddraw/ddraw_private.h | 6 +- dlls/ddraw/device.c | 110 ++++--------------------------------- 2 files changed, 12 insertions(+), 104 deletions(-) diff --git a/dlls/ddraw/ddraw_private.h b/dlls/ddraw/ddraw_private.h index d2b1fc495fc..6693a650394 100644 --- a/dlls/ddraw/ddraw_private.h +++ b/dlls/ddraw/ddraw_private.h @@ -335,11 +335,7 @@ struct d3d_device struct ddraw *ddraw; IUnknown *rt_iface; - struct wined3d_buffer *index_buffer; - UINT index_buffer_size; - UINT index_buffer_pos; - - struct wined3d_streaming_buffer vertex_buffer; + struct wined3d_streaming_buffer vertex_buffer, index_buffer; /* Viewport management */ struct list viewport_list; diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c index 19ae3b6cf33..ac6647b8dad 100644 --- a/dlls/ddraw/device.c +++ b/dlls/ddraw/device.c @@ -279,8 +279,7 @@ static ULONG WINAPI d3d_device_inner_Release(IUnknown *iface) /* There is no need to unset any resources here, wined3d will take * care of that on uninit_3d(). */ - if (This->index_buffer) - wined3d_buffer_decref(This->index_buffer); + wined3d_streaming_buffer_cleanup(&This->index_buffer); wined3d_streaming_buffer_cleanup(&This->vertex_buffer); wined3d_device_context_set_rendertarget_views(This->immediate_context, 0, 1, &null_rtv, FALSE); @@ -3569,42 +3568,6 @@ static HRESULT WINAPI d3d_device2_DrawPrimitive(IDirect3DDevice2 *iface, * DDERR_INVALIDPARAMS if Vertices or Indices is NULL * *****************************************************************************/ -/* The caller is responsible for wined3d locking */ -static HRESULT d3d_device_prepare_index_buffer(struct d3d_device *device, UINT min_size) -{ - HRESULT hr; - - if (device->index_buffer_size < min_size || !device->index_buffer) - { - UINT size = max(device->index_buffer_size * 2, min_size); - struct wined3d_buffer_desc desc; - struct wined3d_buffer *buffer; - - TRACE("Growing index buffer to %u bytes\n", size); - - desc.byte_width = size; - desc.usage = WINED3DUSAGE_DYNAMIC | WINED3DUSAGE_STATICDECL; - desc.bind_flags = WINED3D_BIND_INDEX_BUFFER; - desc.access = WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_MAP_W; - desc.misc_flags = 0; - desc.structure_byte_stride = 0; - - if (FAILED(hr = wined3d_buffer_create(device->wined3d_device, &desc, - NULL, NULL, &ddraw_null_wined3d_parent_ops, &buffer))) - { - ERR("Failed to create index buffer, hr %#lx.\n", hr); - return hr; - } - - if (device->index_buffer) - wined3d_buffer_decref(device->index_buffer); - device->index_buffer = buffer; - device->index_buffer_size = size; - device->index_buffer_pos = 0; - } - return D3D_OK; -} - static HRESULT d3d_device7_DrawIndexedPrimitive(IDirect3DDevice7 *iface, D3DPRIMITIVETYPE primitive_type, DWORD fvf, void *vertices, DWORD vertex_count, WORD *indices, DWORD index_count, DWORD flags) @@ -3613,9 +3576,6 @@ static HRESULT d3d_device7_DrawIndexedPrimitive(IDirect3DDevice7 *iface, HRESULT hr; UINT stride = get_flexible_vertex_size(fvf); UINT vtx_size = stride * vertex_count, idx_size = index_count * sizeof(*indices); - struct wined3d_map_desc wined3d_map_desc; - struct wined3d_box wined3d_box = {0}; - struct wined3d_resource *ib; UINT vb_pos, ib_pos; TRACE("iface %p, primitive_type %#x, fvf %#lx, vertices %p, vertex_count %lu, " @@ -3635,27 +3595,14 @@ static HRESULT d3d_device7_DrawIndexedPrimitive(IDirect3DDevice7 *iface, &device->vertex_buffer, vertices, vtx_size, stride, &vb_pos))) goto done; - hr = d3d_device_prepare_index_buffer(device, idx_size); - if (FAILED(hr)) + if (FAILED(hr = wined3d_streaming_buffer_upload(device->wined3d_device, + &device->index_buffer, indices, idx_size, sizeof(*indices), &ib_pos))) goto done; - ib_pos = device->index_buffer_pos; - if (device->index_buffer_size - idx_size < ib_pos) - ib_pos = 0; - - wined3d_box.left = ib_pos; - wined3d_box.right = ib_pos + idx_size; - ib = wined3d_buffer_get_resource(device->index_buffer); - if (FAILED(hr = wined3d_resource_map(ib, 0, &wined3d_map_desc, &wined3d_box, - WINED3D_MAP_WRITE | (ib_pos ? WINED3D_MAP_NOOVERWRITE : WINED3D_MAP_DISCARD)))) - goto done; - memcpy(wined3d_map_desc.data, indices, idx_size); - wined3d_resource_unmap(ib, 0); - device->index_buffer_pos = ib_pos + idx_size; hr = wined3d_stateblock_set_stream_source(device->state, 0, device->vertex_buffer.buffer, 0, stride); if (FAILED(hr)) goto done; - wined3d_stateblock_set_index_buffer(device->state, device->index_buffer, WINED3DFMT_R16_UINT); + wined3d_stateblock_set_index_buffer(device->state, device->index_buffer.buffer, WINED3DFMT_R16_UINT); wined3d_stateblock_set_vertex_declaration(device->state, ddraw_find_decl(device->ddraw, fvf)); wined3d_device_context_set_primitive_type(device->immediate_context, @@ -4043,9 +3990,6 @@ static HRESULT d3d_device7_DrawIndexedPrimitiveStrided(IDirect3DDevice7 *iface, UINT vtx_dst_stride = get_flexible_vertex_size(fvf); UINT vtx_dst_size = vertex_count * vtx_dst_stride; UINT idx_size = index_count * sizeof(WORD); - struct wined3d_map_desc wined3d_map_desc; - struct wined3d_box wined3d_box = {0}; - struct wined3d_resource *ib; void *dst_data; UINT vb_pos; UINT ib_pos; @@ -4069,27 +4013,14 @@ static HRESULT d3d_device7_DrawIndexedPrimitiveStrided(IDirect3DDevice7 *iface, pack_strided_data(dst_data, vertex_count, strided_data, fvf); wined3d_streaming_buffer_unmap(&device->vertex_buffer); - hr = d3d_device_prepare_index_buffer(device, idx_size); - if (FAILED(hr)) + if (FAILED(hr = wined3d_streaming_buffer_upload(device->wined3d_device, + &device->index_buffer, indices, idx_size, sizeof(WORD), &ib_pos))) goto done; - ib_pos = device->index_buffer_pos; - if (device->index_buffer_size - idx_size < ib_pos) - ib_pos = 0; - - wined3d_box.left = ib_pos; - wined3d_box.right = ib_pos + idx_size; - ib = wined3d_buffer_get_resource(device->index_buffer); - if (FAILED(hr = wined3d_resource_map(ib, 0, &wined3d_map_desc, &wined3d_box, - WINED3D_MAP_WRITE | (ib_pos ? WINED3D_MAP_NOOVERWRITE : WINED3D_MAP_DISCARD)))) - goto done; - memcpy(wined3d_map_desc.data, indices, idx_size); - wined3d_resource_unmap(ib, 0); - device->index_buffer_pos = ib_pos + idx_size; hr = wined3d_stateblock_set_stream_source(device->state, 0, device->vertex_buffer.buffer, 0, vtx_dst_stride); if (FAILED(hr)) goto done; - wined3d_stateblock_set_index_buffer(device->state, device->index_buffer, WINED3DFMT_R16_UINT); + wined3d_stateblock_set_index_buffer(device->state, device->index_buffer.buffer, WINED3DFMT_R16_UINT); wined3d_stateblock_set_vertex_declaration(device->state, ddraw_find_decl(device->ddraw, fvf)); wined3d_device_context_set_primitive_type(device->immediate_context, @@ -4291,7 +4222,6 @@ static HRESULT d3d_device7_DrawIndexedPrimitiveVB(IDirect3DDevice7 *iface, struct wined3d_resource *wined3d_resource; struct wined3d_map_desc wined3d_map_desc; struct wined3d_box wined3d_box = {0}; - struct wined3d_resource *ib; HRESULT hr; UINT ib_pos; @@ -4338,34 +4268,15 @@ static HRESULT d3d_device7_DrawIndexedPrimitiveVB(IDirect3DDevice7 *iface, wined3d_stateblock_set_vertex_declaration(device->state, vb_impl->wined3d_declaration); - hr = d3d_device_prepare_index_buffer(device, index_count * sizeof(WORD)); - if (FAILED(hr)) + if (FAILED(hr = wined3d_streaming_buffer_upload(device->wined3d_device, + &device->index_buffer, indices, index_count * sizeof(WORD), sizeof(WORD), &ib_pos))) { wined3d_mutex_unlock(); return hr; } - ib_pos = device->index_buffer_pos; - - if (device->index_buffer_size - index_count * sizeof(WORD) < ib_pos) - ib_pos = 0; - - /* Copy the index stream into the index buffer. */ - wined3d_box.left = ib_pos; - wined3d_box.right = ib_pos + index_count * sizeof(WORD); - ib = wined3d_buffer_get_resource(device->index_buffer); - if (FAILED(hr = wined3d_resource_map(ib, 0, &wined3d_map_desc, &wined3d_box, - WINED3D_MAP_WRITE | (ib_pos ? WINED3D_MAP_NOOVERWRITE : WINED3D_MAP_DISCARD)))) - { - ERR("Failed to map buffer, hr %#lx.\n", hr); - wined3d_mutex_unlock(); - return hr; - } - memcpy(wined3d_map_desc.data, indices, index_count * sizeof(WORD)); - wined3d_resource_unmap(ib, 0); - device->index_buffer_pos = ib_pos + index_count * sizeof(WORD); /* Set the index stream */ - wined3d_stateblock_set_index_buffer(device->state, device->index_buffer, WINED3DFMT_R16_UINT); + wined3d_stateblock_set_index_buffer(device->state, device->index_buffer.buffer, WINED3DFMT_R16_UINT); /* Set the vertex stream source */ if (FAILED(hr = wined3d_stateblock_set_stream_source(device->state, @@ -6944,6 +6855,7 @@ static HRESULT d3d_device_init(struct d3d_device *device, struct ddraw *ddraw, c wined3d_stateblock_incref(ddraw->state); wined3d_streaming_buffer_init(&device->vertex_buffer, WINED3D_BIND_VERTEX_BUFFER); + wined3d_streaming_buffer_init(&device->index_buffer, WINED3D_BIND_INDEX_BUFFER); /* Render to the back buffer */ rtv = ddraw_surface_get_rendertarget_view(target);