d3dx9: Use 0 instead of D3DLOCK_DISCARD in load_skin_mesh_from_xof.

This commit is contained in:
Michael Mc Donnell 2011-08-19 17:21:30 +02:00 committed by Alexandre Julliard
parent 342faea035
commit 41b6f4aec1

View file

@ -2966,7 +2966,7 @@ static HRESULT load_skin_mesh_from_xof(IDirectXFileData *filedata,
hr = D3DXCreateMeshFVF(mesh_data.num_tri_faces, total_vertices, options, mesh_data.fvf, device, &d3dxmesh);
if (FAILED(hr)) goto cleanup;
hr = d3dxmesh->lpVtbl->LockVertexBuffer(d3dxmesh, D3DLOCK_DISCARD, &vertices);
hr = d3dxmesh->lpVtbl->LockVertexBuffer(d3dxmesh, 0, &vertices);
if (FAILED(hr)) goto cleanup;
out_ptr = vertices;
@ -3008,7 +3008,7 @@ static HRESULT load_skin_mesh_from_xof(IDirectXFileData *filedata,
}
d3dxmesh->lpVtbl->UnlockVertexBuffer(d3dxmesh);
hr = d3dxmesh->lpVtbl->LockIndexBuffer(d3dxmesh, D3DLOCK_DISCARD, (void**)&indices);
hr = d3dxmesh->lpVtbl->LockIndexBuffer(d3dxmesh, 0, (void**)&indices);
if (FAILED(hr)) goto cleanup;
index_in_ptr = mesh_data.indices;
@ -3037,7 +3037,7 @@ static HRESULT load_skin_mesh_from_xof(IDirectXFileData *filedata,
if (mesh_data.material_indices) {
DWORD *attrib_buffer = NULL;
hr = d3dxmesh->lpVtbl->LockAttributeBuffer(d3dxmesh, D3DLOCK_DISCARD, &attrib_buffer);
hr = d3dxmesh->lpVtbl->LockAttributeBuffer(d3dxmesh, 0, &attrib_buffer);
if (FAILED(hr)) goto cleanup;
for (i = 0; i < mesh_data.num_poly_faces; i++)
{