mirror of
git://source.winehq.org/git/wine.git
synced 2024-11-02 01:21:47 +00:00
wined3d: Check for a valid source rectangle and destination in wined3d_device_update_surface().
This commit is contained in:
parent
b9133d7de0
commit
410a8e86f5
1 changed files with 35 additions and 9 deletions
|
@ -4738,7 +4738,9 @@ HRESULT CDECL wined3d_device_update_surface(struct wined3d_device *device,
|
|||
struct wined3d_context *context;
|
||||
struct wined3d_bo_address data;
|
||||
struct wined3d_format format;
|
||||
UINT update_w, update_h;
|
||||
CONVERT_TYPES convert;
|
||||
UINT dst_w, dst_h;
|
||||
DWORD sampler;
|
||||
POINT p;
|
||||
RECT r;
|
||||
|
@ -4769,6 +4771,39 @@ HRESULT CDECL wined3d_device_update_surface(struct wined3d_device *device,
|
|||
p.y = 0;
|
||||
dst_point = &p;
|
||||
}
|
||||
else if (dst_point->x < 0 || dst_point->y < 0)
|
||||
{
|
||||
WARN("Invalid destination point.\n");
|
||||
return WINED3DERR_INVALIDCALL;
|
||||
}
|
||||
|
||||
if (!src_rect)
|
||||
{
|
||||
r.left = 0;
|
||||
r.top = 0;
|
||||
r.right = src_surface->resource.width;
|
||||
r.bottom = src_surface->resource.height;
|
||||
src_rect = &r;
|
||||
}
|
||||
else if (src_rect->left < 0 || src_rect->left >= r.right
|
||||
|| src_rect->top < 0 || src_rect->top >= r.bottom)
|
||||
{
|
||||
WARN("Invalid source rectangle.\n");
|
||||
return WINED3DERR_INVALIDCALL;
|
||||
}
|
||||
|
||||
dst_w = dst_surface->resource.width;
|
||||
dst_h = dst_surface->resource.height;
|
||||
|
||||
update_w = src_rect->right - src_rect->left;
|
||||
update_h = src_rect->bottom - src_rect->top;
|
||||
|
||||
if (update_w > dst_w || dst_point->x > dst_w - update_w
|
||||
|| update_h > dst_h || dst_point->y > dst_h - update_h)
|
||||
{
|
||||
WARN("Destination out of bounds.\n");
|
||||
return WINED3DERR_INVALIDCALL;
|
||||
}
|
||||
|
||||
/* This call loads the OpenGL surface directly, instead of copying the
|
||||
* surface to the destination's sysmem copy. If surface conversion is
|
||||
|
@ -4790,15 +4825,6 @@ HRESULT CDECL wined3d_device_update_surface(struct wined3d_device *device,
|
|||
surface_internal_preload(dst_surface, SRGB_RGB);
|
||||
surface_bind(dst_surface, gl_info, FALSE);
|
||||
|
||||
if (!src_rect)
|
||||
{
|
||||
r.left = 0;
|
||||
r.top = 0;
|
||||
r.right = src_surface->resource.width;
|
||||
r.bottom = src_surface->resource.height;
|
||||
src_rect = &r;
|
||||
}
|
||||
|
||||
data.buffer_object = 0;
|
||||
data.addr = src_surface->resource.allocatedMemory;
|
||||
|
||||
|
|
Loading…
Reference in a new issue