dwrite: Handle failure when getting texture bounds (Coverity).

This commit is contained in:
Nikolay Sivov 2015-08-22 21:06:29 +03:00 committed by Alexandre Julliard
parent 1684a0b6bd
commit 3ffe6ab0bb

View file

@ -401,6 +401,10 @@ static HRESULT WINAPI rendertarget_DrawGlyphRun(IDWriteBitmapRenderTarget1 *ifac
hr = IDWriteGlyphRunAnalysis_GetAlphaTextureBounds(analysis, DWRITE_TEXTURE_ALIASED_1x1, &bounds);
if (FAILED(hr) || IsRectEmpty(&bounds)) {
hr = IDWriteGlyphRunAnalysis_GetAlphaTextureBounds(analysis, DWRITE_TEXTURE_CLEARTYPE_3x1, &bounds);
if (FAILED(hr)) {
WARN("GetAlphaTextureBounds() failed, 0x%08x\n", hr);
return hr;
}
texturetype = DWRITE_TEXTURE_CLEARTYPE_3x1;
}