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d2d1/tests: Fix compilation with clang.
../wine.src/dlls/d2d1/tests/d2d1.c:11078:11: error: cannot combine with previous 'type-name' declaration specifier INT32 _int32; ^ ../wine.src/dlls/d2d1/tests/d2d1.c:11078:5: warning: declaration does not declare anything [-Wmissing-declarations] INT32 _int32; ^~~~~~~~~~~~ Signed-off-by: Dmitry Timoshkov <dmitry@baikal.ru> Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -11082,7 +11082,7 @@ static void test_effect_properties(BOOL d3d11)
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UINT32 count, data;
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WCHAR buffer[128];
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float mat[20];
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INT32 _int32;
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INT32 val;
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CLSID clsid;
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BOOL cached;
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HRESULT hr;
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@ -11181,9 +11181,9 @@ static void test_effect_properties(BOOL d3d11)
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ok(!wcscmp(buffer, L"Int32Prop"), "Unexpected name %s.\n", wine_dbgstr_w(buffer));
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prop_type = ID2D1Effect_GetType(effect, index);
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ok(prop_type == D2D1_PROPERTY_TYPE_INT32, "Unexpected type %u.\n", prop_type);
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hr = ID2D1Effect_GetValue(effect, index, D2D1_PROPERTY_TYPE_INT32, (BYTE *)&_int32, sizeof(_int32));
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hr = ID2D1Effect_GetValue(effect, index, D2D1_PROPERTY_TYPE_INT32, (BYTE *)&val, sizeof(val));
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ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
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ok(_int32 == -2, "Unexpected value %d.\n", _int32);
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ok(val == -2, "Unexpected value %d.\n", val);
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/* UInt32 property. */
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index = ID2D1Effect_GetPropertyIndex(effect, L"UInt32Prop");
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