diff --git a/dlls/d3d9/d3d9.spec b/dlls/d3d9/d3d9.spec index 24e3ce69874..0e6e5d23dbd 100644 --- a/dlls/d3d9/d3d9.spec +++ b/dlls/d3d9/d3d9.spec @@ -1,6 +1,4 @@ @ stdcall D3D9GetSWInfo() @ stdcall DebugSetMute() @ stdcall Direct3DCreate9(long) -@ stdcall ValidatePixelShader(ptr long long ptr) -@ stdcall ValidateVertexShader(ptr long long ptr) @ stdcall D3DPERF_SetOptions(long) diff --git a/dlls/d3d9/d3d9_main.c b/dlls/d3d9/d3d9_main.c index 3ef5441d8bb..b64f50eb594 100644 --- a/dlls/d3d9/d3d9_main.c +++ b/dlls/d3d9/d3d9_main.c @@ -70,30 +70,6 @@ BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv) { return TRUE; } -/*********************************************************************** - * ValidateVertexShader (D3D9.@) - * - * PARAMS - * toto result? - */ -BOOL WINAPI ValidateVertexShader(LPVOID pFunction, int param1, int param2, LPVOID toto) -{ - FIXME("(%p %d %d %p): stub\n", pFunction, param1, param2, toto); - return TRUE; -} - -/*********************************************************************** - * ValidatePixelShader (D3D9.@) - * - * PARAMS - * toto result? - */ -BOOL WINAPI ValidatePixelShader(LPVOID pFunction, int param1, int param2, LPVOID toto) -{ - FIXME("(%p %d %d %p): stub\n", pFunction, param1, param2, toto); - return TRUE; -} - /*********************************************************************** * D3DPERF_SetOptions (D3D9.@) *