mirror of
git://source.winehq.org/git/wine.git
synced 2024-09-15 00:40:58 +00:00
wined3d: Introduce wined3d_stateblock_set_blend_factor().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
d66b8592fa
commit
3c24654dea
|
@ -1434,6 +1434,15 @@ void CDECL wined3d_stateblock_set_render_state(struct wined3d_stateblock *stateb
|
||||||
stateblock->changed.renderState[state >> 5] |= 1u << (state & 0x1f);
|
stateblock->changed.renderState[state >> 5] |= 1u << (state & 0x1f);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void CDECL wined3d_stateblock_set_blend_factor(struct wined3d_stateblock *stateblock,
|
||||||
|
const struct wined3d_color *blend_factor)
|
||||||
|
{
|
||||||
|
TRACE("stateblock %p, blend_factor %p.\n", stateblock, blend_factor);
|
||||||
|
|
||||||
|
stateblock->stateblock_state.blend_factor = *blend_factor;
|
||||||
|
stateblock->changed.blend_state = TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
static void init_default_render_states(DWORD rs[WINEHIGHEST_RENDER_STATE + 1], const struct wined3d_d3d_info *d3d_info)
|
static void init_default_render_states(DWORD rs[WINEHIGHEST_RENDER_STATE + 1], const struct wined3d_d3d_info *d3d_info)
|
||||||
{
|
{
|
||||||
union
|
union
|
||||||
|
|
|
@ -258,6 +258,7 @@
|
||||||
@ cdecl wined3d_stateblock_create(ptr long ptr)
|
@ cdecl wined3d_stateblock_create(ptr long ptr)
|
||||||
@ cdecl wined3d_stateblock_decref(ptr)
|
@ cdecl wined3d_stateblock_decref(ptr)
|
||||||
@ cdecl wined3d_stateblock_incref(ptr)
|
@ cdecl wined3d_stateblock_incref(ptr)
|
||||||
|
@ cdecl wined3d_stateblock_set_blend_factor(ptr ptr)
|
||||||
@ cdecl wined3d_stateblock_set_pixel_shader(ptr ptr)
|
@ cdecl wined3d_stateblock_set_pixel_shader(ptr ptr)
|
||||||
@ cdecl wined3d_stateblock_set_ps_consts_b(ptr long long ptr)
|
@ cdecl wined3d_stateblock_set_ps_consts_b(ptr long long ptr)
|
||||||
@ cdecl wined3d_stateblock_set_ps_consts_f(ptr long long ptr)
|
@ cdecl wined3d_stateblock_set_ps_consts_f(ptr long long ptr)
|
||||||
|
|
|
@ -2660,6 +2660,8 @@ HRESULT __cdecl wined3d_stateblock_create(struct wined3d_device *device,
|
||||||
enum wined3d_stateblock_type type, struct wined3d_stateblock **stateblock);
|
enum wined3d_stateblock_type type, struct wined3d_stateblock **stateblock);
|
||||||
ULONG __cdecl wined3d_stateblock_decref(struct wined3d_stateblock *stateblock);
|
ULONG __cdecl wined3d_stateblock_decref(struct wined3d_stateblock *stateblock);
|
||||||
ULONG __cdecl wined3d_stateblock_incref(struct wined3d_stateblock *stateblock);
|
ULONG __cdecl wined3d_stateblock_incref(struct wined3d_stateblock *stateblock);
|
||||||
|
void __cdecl wined3d_stateblock_set_blend_factor(struct wined3d_stateblock *stateblock,
|
||||||
|
const struct wined3d_color *blend_factor);
|
||||||
void __cdecl wined3d_stateblock_set_pixel_shader(struct wined3d_stateblock *stateblock, struct wined3d_shader *shader);
|
void __cdecl wined3d_stateblock_set_pixel_shader(struct wined3d_stateblock *stateblock, struct wined3d_shader *shader);
|
||||||
HRESULT __cdecl wined3d_stateblock_set_ps_consts_b(struct wined3d_stateblock *stateblock,
|
HRESULT __cdecl wined3d_stateblock_set_ps_consts_b(struct wined3d_stateblock *stateblock,
|
||||||
unsigned int start_idx, unsigned int count, const BOOL *constants);
|
unsigned int start_idx, unsigned int count, const BOOL *constants);
|
||||||
|
|
Loading…
Reference in a new issue