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git://source.winehq.org/git/wine.git
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Change wine's dlopen search-patch strategy not using the environment
and added #if:s to seperate the code out if libdl isn't availble.
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9bf93c6e19
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3b5c29f539
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@ -4,6 +4,12 @@
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WINE_MODREF *ELFDLL_LoadLibraryExA(LPCSTR libname, DWORD flags, DWORD *err);
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HINSTANCE16 ELFDLL_LoadModule16(LPCSTR libname, BOOL implicit);
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void ELFDLL_UnloadLibrary(WINE_MODREF *wm);
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#if defined(HAVE_LIBDL) && defined(HAVE_DLFCN_H)
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void *ELFDLL_dlopen(const char *libname, int flags);
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extern char *extra_ld_library_path;
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#endif
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#endif
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@ -21,19 +21,16 @@
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#include "winerror.h"
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DECLARE_DEBUG_CHANNEL(elfdll)
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DECLARE_DEBUG_CHANNEL(win32)
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#if defined(HAVE_LIBDL) && defined(HAVE_DLFCN_H)
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#include <dlfcn.h>
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/*------------------ HACKS -----------------*/
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#ifndef elfdll
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#define elfdll win32
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#endif
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extern DWORD fixup_imports(WINE_MODREF *wm);
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/*---------------- END HACKS ---------------*/
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char *extra_ld_library_path = NULL; /* The extra search-path set in wine.conf */
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struct elfdll_image
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{
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HMODULE pe_module_start;
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@ -46,28 +43,30 @@ struct elfdll_image
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/****************************************************************************
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* ELFDLL_dlopen
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*
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* Wrapper for dlopen to search the LD_LIBRARY_PATH manually because
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* libdl.so caches the environment and does not accept our changes.
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* Wrapper for dlopen to search the EXTRA_LD_LIBRARY_PATH from wine.conf
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* manually because libdl.so caches the environment and does not accept our
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* changes.
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*/
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void *ELFDLL_dlopen(const char *libname, int flags)
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{
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char *ldpath = getenv("LD_LIBRARY_PATH");
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char buffer[256];
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int namelen;
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void *handle;
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char *ldpath;
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if(!ldpath)
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{
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WARN(elfdll, "No LD_LIBRARY_PATH set\n");
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return dlopen(libname, flags);
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}
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/* First try the default path search of dlopen() */
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handle = dlopen(libname, flags);
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if(handle)
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return handle;
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/* Now try to construct searches through our extra search-path */
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namelen = strlen(libname);
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while(ldpath)
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ldpath = extra_ld_library_path;
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while(ldpath && *ldpath)
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{
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int len;
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char *cptr;
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char *from;
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void *handle;
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from = ldpath;
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cptr = strchr(ldpath, ':');
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@ -84,7 +83,7 @@ void *ELFDLL_dlopen(const char *libname, int flags)
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if(len + namelen + 1 >= sizeof(buffer))
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{
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ERR(elfdll, "Buffer overflow! Check LD_LIBRARY_PATH or increase buffer size.\n");
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ERR(elfdll, "Buffer overflow! Check EXTRA_LD_LIBRARY_PATH or increase buffer size.\n");
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return NULL;
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}
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@ -207,7 +206,7 @@ static WINE_MODREF *ELFDLL_CreateModref(HMODULE hModule, LPCSTR path)
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if(!(nt->FileHeader.Characteristics & IMAGE_FILE_DLL))
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{
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if(PROCESS_Current()->exe_modref)
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FIXME(win32, "overwriting old exe_modref... arrgh\n");
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FIXME(elfdll, "overwriting old exe_modref... arrgh\n");
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PROCESS_Current()->exe_modref = wm;
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}
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@ -227,7 +226,7 @@ static WINE_MODREF *ELFDLL_CreateModref(HMODULE hModule, LPCSTR path)
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}
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}
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if(wm == PROCESS_Current()->exe_modref)
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ERR(win32, "Have to delete current exe_modref. Expect crash now\n");
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ERR(elfdll, "Have to delete current exe_modref. Expect crash now\n");
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HeapFree(procheap, 0, wm->shortname);
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HeapFree(procheap, 0, wm->longname);
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HeapFree(procheap, 0, wm->modname);
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@ -8,12 +8,15 @@
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#include <string.h>
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#include <assert.h>
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#include "config.h"
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#include "windef.h"
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#include "options.h"
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#include "debug.h"
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#include "loadorder.h"
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#include "heap.h"
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#include "options.h"
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#include "module.h"
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#include "elfdll.h"
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DEFAULT_DEBUG_CHANNEL(module)
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@ -330,26 +333,16 @@ BOOL MODULE_InitLoadOrder(void)
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char buffer[BUFFERSIZE];
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int nbuffer;
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#if defined(HAVE_LIBDL) && defined(HAVE_DLFCN_H)
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/* Get/set the new LD_LIBRARY_PATH */
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nbuffer = PROFILE_GetWineIniString("DllDefaults", "EXTRA_LD_LIBRARY_PATH", "", buffer, sizeof(buffer));
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if(nbuffer)
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{
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char *ld_lib_path = getenv("LD_LIBRARY_PATH");
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if(ld_lib_path)
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{
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/*
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* Append new path to current
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*/
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char *tmp = HEAP_strdupA(SystemHeap, 0, buffer);
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sprintf(buffer, "LD_LIBRARY_PATH=%s:%s", ld_lib_path, tmp);
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HeapFree( SystemHeap, 0, tmp );
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}
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TRACE(module, "Setting new LD_LIBRARY_PATH=%s\n", buffer);
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putenv(buffer);
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extra_ld_library_path = HEAP_strdupA(SystemHeap, 0, buffer);
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TRACE(module, "Setting extra LD_LIBRARY_PATH=%s\n", buffer);
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}
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#endif
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/* Get the default load order */
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nbuffer = PROFILE_GetWineIniString("DllDefaults", "DefaultLoadOrder", "n,e,s,b", buffer, sizeof(buffer));
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