wined3d: Only report 16 bit float declaration types as supported if we support them.

This commit is contained in:
H. Verbeet 2007-08-01 23:14:03 +02:00 committed by Alexandre Julliard
parent 82245cb5d7
commit 3ac2271f5c

View file

@ -2301,10 +2301,12 @@ static HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter,
*pCaps->DeclTypes = WINED3DDTCAPS_UBYTE4 | *pCaps->DeclTypes = WINED3DDTCAPS_UBYTE4 |
WINED3DDTCAPS_UBYTE4N | WINED3DDTCAPS_UBYTE4N |
WINED3DDTCAPS_SHORT2N | WINED3DDTCAPS_SHORT2N |
WINED3DDTCAPS_SHORT4N | WINED3DDTCAPS_SHORT4N;
if (GL_SUPPORT(NV_HALF_FLOAT)) {
*pCaps->DeclTypes |=
WINED3DDTCAPS_FLOAT16_2 | WINED3DDTCAPS_FLOAT16_2 |
WINED3DDTCAPS_FLOAT16_4; WINED3DDTCAPS_FLOAT16_4;
}
} else } else
*pCaps->DeclTypes = 0; *pCaps->DeclTypes = 0;