Moved UTSelectorOffsetToLinear and UTLinearToSelectorOffset to

dlls/win32s.
This commit is contained in:
Alexandre Julliard 2000-11-26 22:42:49 +00:00
parent 69dd0a9467
commit 394e0eb19b
2 changed files with 22 additions and 21 deletions

View file

@ -9,6 +9,7 @@
#include <stdlib.h>
#include "windef.h"
#include "wine/windef16.h"
#include "selectors.h"
#include "debugtools.h"
DEFAULT_DEBUG_CHANNEL(dll);
@ -31,3 +32,24 @@ SEGPTR WINAPI StackLinearToSegmented16(WORD w1, WORD w2)
FIXME("(%d,%d):stub.\n",w1,w2);
return (SEGPTR)NULL;
}
/***********************************************************************
* UTSelectorOffsetToLinear16 (WIN32S16.48)
*
* rough guesswork, but seems to work (I had no "reasonable" docu)
*/
LPVOID WINAPI UTSelectorOffsetToLinear16(SEGPTR sptr)
{
return PTR_SEG_TO_LIN(sptr);
}
/***********************************************************************
* UTLinearToSelectorOffset16 (WIN32S16.49)
*
* FIXME: I don't know if that's the right way to do linear -> segmented
*/
SEGPTR WINAPI UTLinearToSelectorOffset16(LPVOID lptr)
{
return (SEGPTR)lptr;
}

View file

@ -857,27 +857,6 @@ void WINAPI FreeMappedBuffer( CONTEXT86 *context )
}
}
/***********************************************************************
* UTSelectorOffsetToLinear (WIN32S16.48)
*
* rough guesswork, but seems to work (I had no "reasonable" docu)
*/
LPVOID WINAPI UTSelectorOffsetToLinear16(SEGPTR sptr)
{
return PTR_SEG_TO_LIN(sptr);
}
/***********************************************************************
* UTLinearToSelectorOffset (WIN32S16.49)
*
* FIXME: I don't know if that's the right way to do linear -> segmented
*/
SEGPTR WINAPI UTLinearToSelectorOffset16(LPVOID lptr)
{
return (SEGPTR)lptr;
}
#ifdef __i386__
__ASM_GLOBAL_FUNC( __get_cs, "movw %cs,%ax\n\tret" )
__ASM_GLOBAL_FUNC( __get_ds, "movw %ds,%ax\n\tret" )