d3drm: Move Load implementation to IDirect3DRMMeshBuilder3.

This commit is contained in:
André Hentschel 2012-01-13 00:15:16 +01:00 committed by Alexandre Julliard
parent d16806e3fb
commit 3931338eca
2 changed files with 217 additions and 216 deletions

View file

@ -461,219 +461,14 @@ static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetClassName(IDirect3DRMMeshBu
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Load(IDirect3DRMMeshBuilder2* iface,
LPVOID filename, LPVOID name,
D3DRMLOADOPTIONS loadflags,
D3DRMLOADTEXTURECALLBACK cb, LPVOID pArg)
D3DRMLOADTEXTURECALLBACK cb, LPVOID arg)
{
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
DXFILELOADOPTIONS load_options;
LPDIRECTXFILE pDXFile = NULL;
LPDIRECTXFILEENUMOBJECT pEnumObject = NULL;
LPDIRECTXFILEDATA pData = NULL;
LPDIRECTXFILEOBJECT pObject = NULL;
LPDIRECTXFILEDATA pData2 = NULL;
const GUID* pGuid;
DWORD size;
Header* pHeader;
LPBYTE ptr;
HRESULT hr;
HRESULT ret = D3DRMERR_BADOBJECT;
FIXME("(%p)->(%p,%p,%x,%p,%p): partial stub\n", This, filename, name, loadflags, cb, pArg);
TRACE("(%p)->(%p,%p,%x,%p,%p): partial stub\n", This, filename, name, loadflags, cb, arg);
/* First free allocated buffers of previous mesh data */
HeapFree(GetProcessHeap(), 0, This->pVertices);
This->pVertices = NULL;
HeapFree(GetProcessHeap(), 0, This->pNormals);
This->pNormals = NULL;
HeapFree(GetProcessHeap(), 0, This->pFaceData);
This->pFaceData = NULL;
HeapFree(GetProcessHeap(), 0, This->pCoords2d);
This->pCoords2d = NULL;
if (loadflags == D3DRMLOAD_FROMMEMORY)
{
load_options = DXFILELOAD_FROMMEMORY;
}
else
{
FIXME("Load options %d not supported yet\n", loadflags);
return E_NOTIMPL;
}
hr = DirectXFileCreate(&pDXFile);
if (hr != DXFILE_OK)
goto end;
hr = IDirectXFile_RegisterTemplates(pDXFile, templates, strlen(templates));
if (hr != DXFILE_OK)
goto end;
hr = IDirectXFile_CreateEnumObject(pDXFile, filename, load_options, &pEnumObject);
if (hr != DXFILE_OK)
goto end;
hr = IDirectXFileEnumObject_GetNextDataObject(pEnumObject, &pData);
if (hr != DXFILE_OK)
goto end;
hr = IDirectXFileData_GetType(pData, &pGuid);
if (hr != DXFILE_OK)
goto end;
TRACE("Found object type whose GUID = %s\n", debugstr_guid(pGuid));
if (!IsEqualGUID(pGuid, &TID_DXFILEHeader))
{
ret = D3DRMERR_BADFILE;
goto end;
}
hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&pHeader);
if ((hr != DXFILE_OK) || (size != sizeof(Header)))
goto end;
TRACE("Version is %d %d %d\n", pHeader->major, pHeader->minor, pHeader->flags);
/* Version must be 1.0.x */
if ((pHeader->major != 1) || (pHeader->minor != 0))
{
ret = D3DRMERR_BADFILE;
goto end;
}
IDirectXFileData_Release(pData);
pData = NULL;
hr = IDirectXFileEnumObject_GetNextDataObject(pEnumObject, &pData);
if (hr != DXFILE_OK)
{
ret = D3DRMERR_NOTFOUND;
goto end;
}
hr = IDirectXFileData_GetType(pData, &pGuid);
if (hr != DXFILE_OK)
goto end;
TRACE("Found object type whose GUID = %s\n", debugstr_guid(pGuid));
if (!IsEqualGUID(pGuid, &TID_D3DRMMesh))
{
ret = D3DRMERR_NOTFOUND;
goto end;
}
hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&ptr);
if (hr != DXFILE_OK)
goto end;
This->nb_vertices = *(DWORD*)ptr;
This->nb_faces = *(DWORD*)(ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR));
This->face_data_size = size - sizeof(DWORD) - This->nb_vertices * sizeof(D3DVECTOR) - sizeof(DWORD);
TRACE("Mesh: nb_vertices = %d, nb_faces = %d, face_data_size = %d\n", This->nb_vertices, This->nb_faces, This->face_data_size);
This->pVertices = HeapAlloc(GetProcessHeap(), 0, This->nb_vertices * sizeof(D3DVECTOR));
memcpy(This->pVertices, ptr + sizeof(DWORD), This->nb_vertices * sizeof(D3DVECTOR));
This->pFaceData = HeapAlloc(GetProcessHeap(), 0, This->face_data_size);
memcpy(This->pFaceData, ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR) + sizeof(DWORD), This->face_data_size);
while (1)
{
hr = IDirectXFileData_GetNextObject(pData, &pObject);
if (hr == DXFILEERR_NOMOREOBJECTS)
{
FIXME("no more object\n");
break;
}
if (hr != DXFILE_OK)
goto end;
hr = IDirectXFileObject_QueryInterface(pObject, &IID_IDirectXFileData, (void**)&pData2);
IDirectXFileObject_Release(pObject);
if (hr != DXFILE_OK)
goto end;
hr = IDirectXFileData_GetType(pData2, &pGuid);
if (hr != DXFILE_OK)
{
IDirectXFileData_Release(pData2);
goto end;
}
FIXME("Found object type whose GUID = %s\n", debugstr_guid(pGuid));
if (!IsEqualGUID(pGuid, &TID_D3DRMMeshNormals))
{
DWORD tmp;
hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&ptr);
if (hr != DXFILE_OK)
goto end;
This->nb_normals = *(DWORD*)ptr;
tmp = *(DWORD*)(ptr + sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR));
FIXME("MeshNormals: nb_normals = %d, nb_faces_normals = %d\n", This->nb_normals, tmp);
This->pNormals = HeapAlloc(GetProcessHeap(), 0, This->nb_normals * sizeof(D3DVECTOR));
memcpy(This->pNormals, ptr + sizeof(DWORD), This->nb_normals * sizeof(D3DVECTOR));
}
else if(!IsEqualGUID(pGuid, &TID_D3DRMMeshTextureCoords))
{
hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&ptr);
if (hr != DXFILE_OK)
goto end;
This->nb_coords2d = *(DWORD*)ptr;
FIXME("MeshTextureCoords: nb_coords2d = %d\n", This->nb_coords2d);
This->pCoords2d = HeapAlloc(GetProcessHeap(), 0, This->nb_coords2d * sizeof(Coords2d));
memcpy(This->pCoords2d, ptr + sizeof(DWORD), This->nb_coords2d * sizeof(Coords2d));
}
else if(!IsEqualGUID(pGuid, &TID_D3DRMMeshMaterialList))
{
FIXME("MeshMaterialList not supported yet, ignoring...\n");
}
else
{
FIXME("Unknown GUID %s, ignoring...\n", debugstr_guid(pGuid));
}
IDirectXFileData_Release(pData2);
}
ret = D3DRM_OK;
end:
if (pData)
IDirectXFileData_Release(pData);
if (pEnumObject)
IDirectXFileEnumObject_Release(pEnumObject);
if (pDXFile)
IDirectXFile_Release(pDXFile);
if (ret != D3DRM_OK)
{
/* Clean mesh data */
This->nb_vertices = 0;
This->nb_normals = 0;
This->nb_faces = 0;
This->face_data_size = 0;
This->nb_coords2d = 0;
HeapFree(GetProcessHeap(), 0, This->pVertices);
This->pVertices = NULL;
HeapFree(GetProcessHeap(), 0, This->pNormals);
This->pNormals = NULL;
HeapFree(GetProcessHeap(), 0, This->pFaceData);
This->pFaceData = NULL;
HeapFree(GetProcessHeap(), 0, This->pCoords2d);
This->pCoords2d = NULL;
}
return ret;
return IDirect3DRMMeshBuilder3_Load(&This->IDirect3DRMMeshBuilder3_iface, filename, name,
loadflags, (D3DRMLOADTEXTURE3CALLBACK)cb, arg);
}
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Save(IDirect3DRMMeshBuilder2* iface,
@ -1279,10 +1074,216 @@ static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Load(IDirect3DRMMeshBuilder3*
D3DRMLOADTEXTURE3CALLBACK cb, LPVOID arg)
{
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
DXFILELOADOPTIONS load_options;
LPDIRECTXFILE pDXFile = NULL;
LPDIRECTXFILEENUMOBJECT pEnumObject = NULL;
LPDIRECTXFILEDATA pData = NULL;
LPDIRECTXFILEOBJECT pObject = NULL;
LPDIRECTXFILEDATA pData2 = NULL;
const GUID* pGuid;
DWORD size;
Header* pHeader;
LPBYTE ptr;
HRESULT hr;
HRESULT ret = D3DRMERR_BADOBJECT;
FIXME("(%p)->(%p,%p,%u,%p,%p): stub\n", This, filename, name, loadflags, cb, arg);
FIXME("(%p)->(%p,%p,%x,%p,%p): partial stub\n", This, filename, name, loadflags, cb, arg);
return E_NOTIMPL;
/* First free allocated buffers of previous mesh data */
HeapFree(GetProcessHeap(), 0, This->pVertices);
This->pVertices = NULL;
HeapFree(GetProcessHeap(), 0, This->pNormals);
This->pNormals = NULL;
HeapFree(GetProcessHeap(), 0, This->pFaceData);
This->pFaceData = NULL;
HeapFree(GetProcessHeap(), 0, This->pCoords2d);
This->pCoords2d = NULL;
if (loadflags == D3DRMLOAD_FROMMEMORY)
{
load_options = DXFILELOAD_FROMMEMORY;
}
else
{
FIXME("Load options %d not supported yet\n", loadflags);
return E_NOTIMPL;
}
hr = DirectXFileCreate(&pDXFile);
if (hr != DXFILE_OK)
goto end;
hr = IDirectXFile_RegisterTemplates(pDXFile, templates, strlen(templates));
if (hr != DXFILE_OK)
goto end;
hr = IDirectXFile_CreateEnumObject(pDXFile, filename, load_options, &pEnumObject);
if (hr != DXFILE_OK)
goto end;
hr = IDirectXFileEnumObject_GetNextDataObject(pEnumObject, &pData);
if (hr != DXFILE_OK)
goto end;
hr = IDirectXFileData_GetType(pData, &pGuid);
if (hr != DXFILE_OK)
goto end;
TRACE("Found object type whose GUID = %s\n", debugstr_guid(pGuid));
if (!IsEqualGUID(pGuid, &TID_DXFILEHeader))
{
ret = D3DRMERR_BADFILE;
goto end;
}
hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&pHeader);
if ((hr != DXFILE_OK) || (size != sizeof(Header)))
goto end;
TRACE("Version is %d %d %d\n", pHeader->major, pHeader->minor, pHeader->flags);
/* Version must be 1.0.x */
if ((pHeader->major != 1) || (pHeader->minor != 0))
{
ret = D3DRMERR_BADFILE;
goto end;
}
IDirectXFileData_Release(pData);
pData = NULL;
hr = IDirectXFileEnumObject_GetNextDataObject(pEnumObject, &pData);
if (hr != DXFILE_OK)
{
ret = D3DRMERR_NOTFOUND;
goto end;
}
hr = IDirectXFileData_GetType(pData, &pGuid);
if (hr != DXFILE_OK)
goto end;
TRACE("Found object type whose GUID = %s\n", debugstr_guid(pGuid));
if (!IsEqualGUID(pGuid, &TID_D3DRMMesh))
{
ret = D3DRMERR_NOTFOUND;
goto end;
}
hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&ptr);
if (hr != DXFILE_OK)
goto end;
This->nb_vertices = *(DWORD*)ptr;
This->nb_faces = *(DWORD*)(ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR));
This->face_data_size = size - sizeof(DWORD) - This->nb_vertices * sizeof(D3DVECTOR) - sizeof(DWORD);
TRACE("Mesh: nb_vertices = %d, nb_faces = %d, face_data_size = %d\n", This->nb_vertices, This->nb_faces, This->face_data_size);
This->pVertices = HeapAlloc(GetProcessHeap(), 0, This->nb_vertices * sizeof(D3DVECTOR));
memcpy(This->pVertices, ptr + sizeof(DWORD), This->nb_vertices * sizeof(D3DVECTOR));
This->pFaceData = HeapAlloc(GetProcessHeap(), 0, This->face_data_size);
memcpy(This->pFaceData, ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR) + sizeof(DWORD), This->face_data_size);
while (1)
{
hr = IDirectXFileData_GetNextObject(pData, &pObject);
if (hr == DXFILEERR_NOMOREOBJECTS)
{
FIXME("no more object\n");
break;
}
if (hr != DXFILE_OK)
goto end;
hr = IDirectXFileObject_QueryInterface(pObject, &IID_IDirectXFileData, (void**)&pData2);
IDirectXFileObject_Release(pObject);
if (hr != DXFILE_OK)
goto end;
hr = IDirectXFileData_GetType(pData2, &pGuid);
if (hr != DXFILE_OK)
{
IDirectXFileData_Release(pData2);
goto end;
}
FIXME("Found object type whose GUID = %s\n", debugstr_guid(pGuid));
if (!IsEqualGUID(pGuid, &TID_D3DRMMeshNormals))
{
DWORD tmp;
hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&ptr);
if (hr != DXFILE_OK)
goto end;
This->nb_normals = *(DWORD*)ptr;
tmp = *(DWORD*)(ptr + sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR));
FIXME("MeshNormals: nb_normals = %d, nb_faces_normals = %d\n", This->nb_normals, tmp);
This->pNormals = HeapAlloc(GetProcessHeap(), 0, This->nb_normals * sizeof(D3DVECTOR));
memcpy(This->pNormals, ptr + sizeof(DWORD), This->nb_normals * sizeof(D3DVECTOR));
}
else if(!IsEqualGUID(pGuid, &TID_D3DRMMeshTextureCoords))
{
hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&ptr);
if (hr != DXFILE_OK)
goto end;
This->nb_coords2d = *(DWORD*)ptr;
FIXME("MeshTextureCoords: nb_coords2d = %d\n", This->nb_coords2d);
This->pCoords2d = HeapAlloc(GetProcessHeap(), 0, This->nb_coords2d * sizeof(Coords2d));
memcpy(This->pCoords2d, ptr + sizeof(DWORD), This->nb_coords2d * sizeof(Coords2d));
}
else if(!IsEqualGUID(pGuid, &TID_D3DRMMeshMaterialList))
{
FIXME("MeshMaterialList not supported yet, ignoring...\n");
}
else
{
FIXME("Unknown GUID %s, ignoring...\n", debugstr_guid(pGuid));
}
IDirectXFileData_Release(pData2);
}
ret = D3DRM_OK;
end:
if (pData)
IDirectXFileData_Release(pData);
if (pEnumObject)
IDirectXFileEnumObject_Release(pEnumObject);
if (pDXFile)
IDirectXFile_Release(pDXFile);
if (ret != D3DRM_OK)
{
/* Clean mesh data */
This->nb_vertices = 0;
This->nb_normals = 0;
This->nb_faces = 0;
This->face_data_size = 0;
This->nb_coords2d = 0;
HeapFree(GetProcessHeap(), 0, This->pVertices);
This->pVertices = NULL;
HeapFree(GetProcessHeap(), 0, This->pNormals);
This->pNormals = NULL;
HeapFree(GetProcessHeap(), 0, This->pFaceData);
This->pFaceData = NULL;
HeapFree(GetProcessHeap(), 0, This->pCoords2d);
This->pCoords2d = NULL;
}
return ret;
}
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Save(IDirect3DRMMeshBuilder3* iface,

View file

@ -174,23 +174,23 @@ static void test_MeshBuilder3(void)
info.lpMemory = data_bad_version;
info.dSize = strlen(data_bad_version);
hr = IDirect3DRMMeshBuilder_Load(pMeshBuilder3, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL);
todo_wine ok(hr == D3DRMERR_BADFILE, "Should have returned D3DRMERR_BADFILE (hr = %x)\n", hr);
ok(hr == D3DRMERR_BADFILE, "Should have returned D3DRMERR_BADFILE (hr = %x)\n", hr);
info.lpMemory = data_no_mesh;
info.dSize = strlen(data_no_mesh);
hr = IDirect3DRMMeshBuilder_Load(pMeshBuilder3, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL);
todo_wine ok(hr == D3DRMERR_NOTFOUND, "Should have returned D3DRMERR_NOTFOUND (hr = %x)\n", hr);
ok(hr == D3DRMERR_NOTFOUND, "Should have returned D3DRMERR_NOTFOUND (hr = %x)\n", hr);
info.lpMemory = data_ok;
info.dSize = strlen(data_ok);
hr = IDirect3DRMMeshBuilder_Load(pMeshBuilder3, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL);
todo_wine ok(hr == D3DRM_OK, "Cannot load mesh data (hr = %x)\n", hr);
ok(hr == D3DRM_OK, "Cannot load mesh data (hr = %x)\n", hr);
val = IDirect3DRMMeshBuilder_GetVertexCount(pMeshBuilder3);
todo_wine ok(val == 4, "Wrong number of vertices %d (must be 4)\n", val);
ok(val == 4, "Wrong number of vertices %d (must be 4)\n", val);
val = IDirect3DRMMeshBuilder_GetFaceCount(pMeshBuilder3);
todo_wine ok(val == 3, "Wrong number of faces %d (must be 3)\n", val);
ok(val == 3, "Wrong number of faces %d (must be 3)\n", val);
hr = IDirect3DRMMeshBuilder3_GetVertices(pMeshBuilder3, 0, &val1, NULL);
todo_wine ok(hr == D3DRM_OK, "Cannot get vertices information (hr = %x)\n", hr);