server: Keep ifchange queue through sock object life time.

Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Jacek Caban 2017-06-30 15:08:09 +02:00 committed by Alexandre Julliard
parent 54234b8a47
commit 37804f1ec5

View file

@ -123,8 +123,8 @@ static void sock_dump( struct object *obj, int verbose );
static int sock_signaled( struct object *obj, struct wait_queue_entry *entry );
static struct fd *sock_get_fd( struct object *obj );
static void sock_destroy( struct object *obj );
static struct async_queue *sock_get_ifchange_q( struct sock *sock );
static void sock_destroy_ifchange_q( struct sock *sock );
static struct object *sock_get_ifchange( struct sock *sock );
static void sock_release_ifchange( struct sock *sock );
static int sock_get_poll_events( struct fd *fd );
static void sock_poll_event( struct fd *fd, int event );
@ -537,7 +537,6 @@ static enum server_fd_type sock_get_fd_type( struct fd *fd )
static int sock_ioctl( struct fd *fd, ioctl_code_t code, struct async *async )
{
struct sock *sock = get_fd_user( fd );
struct async_queue *ifchange_q;
assert( sock->obj.ops == &sock_ops );
@ -549,8 +548,9 @@ static int sock_ioctl( struct fd *fd, ioctl_code_t code, struct async *async )
set_error( STATUS_CANT_WAIT );
return 0;
}
if (!(ifchange_q = sock_get_ifchange_q( sock ))) return 0;
queue_async( ifchange_q, async );
if (!sock_get_ifchange( sock )) return 0;
if (!sock->ifchange_q && !(sock->ifchange_q = create_async_queue( sock->fd ))) return 0;
queue_async( sock->ifchange_q, async );
set_error( STATUS_PENDING );
return 1;
default:
@ -618,10 +618,11 @@ static void sock_destroy( struct object *obj )
if ( sock->deferred )
release_object( sock->deferred );
async_wake_up( sock->ifchange_q, STATUS_CANCELLED );
sock_release_ifchange( sock );
free_async_queue( sock->read_q );
free_async_queue( sock->write_q );
async_wake_up( sock->ifchange_q, STATUS_CANCELLED );
sock_destroy_ifchange_q( sock );
free_async_queue( sock->ifchange_q );
if (sock->event) release_object( sock->event );
if (sock->fd)
{
@ -1038,9 +1039,9 @@ static void ifchange_wake_up( struct object *obj, unsigned int status )
{
struct sock *sock = LIST_ENTRY( ptr, struct sock, ifchange_entry );
assert( sock->ifchange_q );
assert( sock->ifchange_obj );
async_wake_up( sock->ifchange_q, status ); /* issue ifchange notification for the socket */
sock_destroy_ifchange_q( sock ); /* remove socket from list and decrement ifchange refcount */
sock_release_ifchange( sock ); /* remove socket from list and decrement ifchange refcount */
}
}
@ -1145,40 +1146,30 @@ static void ifchange_add_sock( struct object *obj, struct sock *sock )
}
/* create a new ifchange queue for a specific socket or, if one already exists, reuse the existing one */
static struct async_queue *sock_get_ifchange_q( struct sock *sock )
static struct object *sock_get_ifchange( struct sock *sock )
{
struct object *ifchange;
if (sock->ifchange_q) /* reuse existing ifchange_q for this socket */
return sock->ifchange_q;
if (sock->ifchange_obj) /* reuse existing ifchange_obj for this socket */
return sock->ifchange_obj;
if (!(ifchange = get_ifchange()))
return NULL;
/* create the ifchange notification queue */
sock->ifchange_q = create_async_queue( sock->fd );
if (!sock->ifchange_q)
{
release_object( ifchange );
set_error( STATUS_NO_MEMORY );
return NULL;
}
/* add the socket to the ifchange notification list */
ifchange_add_sock( ifchange, sock );
sock->ifchange_obj = ifchange;
return sock->ifchange_q;
return ifchange;
}
/* destroy an existing ifchange queue for a specific socket */
static void sock_destroy_ifchange_q( struct sock *sock )
static void sock_release_ifchange( struct sock *sock )
{
if (sock->ifchange_q)
if (sock->ifchange_obj)
{
list_remove( &sock->ifchange_entry );
free_async_queue( sock->ifchange_q );
sock->ifchange_q = NULL;
release_object( sock->ifchange_obj );
sock->ifchange_obj = NULL;
}
}