diff --git a/dlls/d3dx9_36/d3dx9_private.h b/dlls/d3dx9_36/d3dx9_private.h index 34ce272de1a..5d8f5b332f8 100644 --- a/dlls/d3dx9_36/d3dx9_private.h +++ b/dlls/d3dx9_36/d3dx9_private.h @@ -72,8 +72,8 @@ struct d3dx_include_from_file ID3DXInclude ID3DXInclude_iface; }; -extern CRITICAL_SECTION from_file_mutex DECLSPEC_HIDDEN; -extern const struct ID3DXIncludeVtbl d3dx_include_from_file_vtbl DECLSPEC_HIDDEN; +extern CRITICAL_SECTION from_file_mutex; +extern const struct ID3DXIncludeVtbl d3dx_include_from_file_vtbl; static inline BOOL is_conversion_from_supported(const struct pixel_format_desc *format) { @@ -91,50 +91,50 @@ static inline BOOL is_conversion_to_supported(const struct pixel_format_desc *fo return !!format->from_rgba; } -HRESULT map_view_of_file(const WCHAR *filename, void **buffer, DWORD *length) DECLSPEC_HIDDEN; -HRESULT load_resource_into_memory(HMODULE module, HRSRC resinfo, void **buffer, DWORD *length) DECLSPEC_HIDDEN; +HRESULT map_view_of_file(const WCHAR *filename, void **buffer, DWORD *length); +HRESULT load_resource_into_memory(HMODULE module, HRSRC resinfo, void **buffer, DWORD *length); -HRESULT write_buffer_to_file(const WCHAR *filename, ID3DXBuffer *buffer) DECLSPEC_HIDDEN; +HRESULT write_buffer_to_file(const WCHAR *filename, ID3DXBuffer *buffer); -const struct pixel_format_desc *get_format_info(D3DFORMAT format) DECLSPEC_HIDDEN; -const struct pixel_format_desc *get_format_info_idx(int idx) DECLSPEC_HIDDEN; +const struct pixel_format_desc *get_format_info(D3DFORMAT format); +const struct pixel_format_desc *get_format_info_idx(int idx); void format_to_vec4(const struct pixel_format_desc *format, const BYTE *src, struct vec4 *dst); void copy_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *size, - const struct pixel_format_desc *format) DECLSPEC_HIDDEN; + const struct pixel_format_desc *format); void convert_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, const struct volume *src_size, const struct pixel_format_desc *src_format, BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *dst_size, - const struct pixel_format_desc *dst_format, D3DCOLOR color_key, const PALETTEENTRY *palette) DECLSPEC_HIDDEN; + const struct pixel_format_desc *dst_format, D3DCOLOR color_key, const PALETTEENTRY *palette); void point_filter_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, const struct volume *src_size, const struct pixel_format_desc *src_format, BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *dst_size, - const struct pixel_format_desc *dst_format, D3DCOLOR color_key, const PALETTEENTRY *palette) DECLSPEC_HIDDEN; + const struct pixel_format_desc *dst_format, D3DCOLOR color_key, const PALETTEENTRY *palette); HRESULT load_texture_from_dds(IDirect3DTexture9 *texture, const void *src_data, const PALETTEENTRY *palette, DWORD filter, D3DCOLOR color_key, const D3DXIMAGE_INFO *src_info, unsigned int skip_levels, - unsigned int *loaded_miplevels) DECLSPEC_HIDDEN; + unsigned int *loaded_miplevels); HRESULT load_cube_texture_from_dds(IDirect3DCubeTexture9 *cube_texture, const void *src_data, - const PALETTEENTRY *palette, DWORD filter, D3DCOLOR color_key, const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN; + const PALETTEENTRY *palette, DWORD filter, D3DCOLOR color_key, const D3DXIMAGE_INFO *src_info); HRESULT load_volume_from_dds(IDirect3DVolume9 *dst_volume, const PALETTEENTRY *dst_palette, const D3DBOX *dst_box, const void *src_data, const D3DBOX *src_box, DWORD filter, D3DCOLOR color_key, - const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN; + const D3DXIMAGE_INFO *src_info); HRESULT load_volume_texture_from_dds(IDirect3DVolumeTexture9 *volume_texture, const void *src_data, - const PALETTEENTRY *palette, DWORD filter, DWORD color_key, const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN; + const PALETTEENTRY *palette, DWORD filter, DWORD color_key, const D3DXIMAGE_INFO *src_info); HRESULT lock_surface(IDirect3DSurface9 *surface, const RECT *surface_rect, D3DLOCKED_RECT *lock, - IDirect3DSurface9 **temp_surface, BOOL write) DECLSPEC_HIDDEN; + IDirect3DSurface9 **temp_surface, BOOL write); HRESULT unlock_surface(IDirect3DSurface9 *surface, const RECT *surface_rect, - IDirect3DSurface9 *temp_surface, BOOL update) DECLSPEC_HIDDEN; + IDirect3DSurface9 *temp_surface, BOOL update); -unsigned short float_32_to_16(const float in) DECLSPEC_HIDDEN; -float float_16_to_32(const unsigned short in) DECLSPEC_HIDDEN; +unsigned short float_32_to_16(const float in); +float float_16_to_32(const unsigned short in); /* debug helpers */ -const char *debug_d3dxparameter_class(D3DXPARAMETER_CLASS c) DECLSPEC_HIDDEN; -const char *debug_d3dxparameter_type(D3DXPARAMETER_TYPE t) DECLSPEC_HIDDEN; -const char *debug_d3dxparameter_registerset(D3DXREGISTER_SET r) DECLSPEC_HIDDEN; +const char *debug_d3dxparameter_class(D3DXPARAMETER_CLASS c); +const char *debug_d3dxparameter_type(D3DXPARAMETER_TYPE t); +const char *debug_d3dxparameter_registerset(D3DXREGISTER_SET r); /* parameter type conversion helpers */ static inline BOOL get_bool(D3DXPARAMETER_TYPE type, const void *data) @@ -396,10 +396,10 @@ struct d3dx_parameters_store unsigned int full_name_tmp_size; }; -HRESULT d3dx_init_parameters_store(struct d3dx_parameters_store *store, unsigned int count) DECLSPEC_HIDDEN; -void d3dx_parameters_store_cleanup(struct d3dx_parameters_store *store) DECLSPEC_HIDDEN; +HRESULT d3dx_init_parameters_store(struct d3dx_parameters_store *store, unsigned int count); +void d3dx_parameters_store_cleanup(struct d3dx_parameters_store *store); struct d3dx_parameter *get_parameter_by_name(struct d3dx_parameters_store *store, - struct d3dx_parameter *parameter, const char *name) DECLSPEC_HIDDEN; + struct d3dx_parameter *parameter, const char *name); #define SET_D3D_STATE_(manager, device, method, ...) (manager ? manager->lpVtbl->method(manager, __VA_ARGS__) \ : device->lpVtbl->method(device, __VA_ARGS__)) @@ -408,13 +408,13 @@ struct d3dx_parameter *get_parameter_by_name(struct d3dx_parameters_store *store HRESULT d3dx_create_param_eval(struct d3dx_parameters_store *parameters, void *byte_code, unsigned int byte_code_size, D3DXPARAMETER_TYPE type, struct d3dx_param_eval **peval, ULONG64 *version_counter, - const char **skip_constants, unsigned int skip_constants_count) DECLSPEC_HIDDEN; -void d3dx_free_param_eval(struct d3dx_param_eval *peval) DECLSPEC_HIDDEN; + const char **skip_constants, unsigned int skip_constants_count); +void d3dx_free_param_eval(struct d3dx_param_eval *peval); HRESULT d3dx_evaluate_parameter(struct d3dx_param_eval *peval, - const struct d3dx_parameter *param, void *param_value) DECLSPEC_HIDDEN; + const struct d3dx_parameter *param, void *param_value); HRESULT d3dx_param_eval_set_shader_constants(ID3DXEffectStateManager *manager, struct IDirect3DDevice9 *device, - struct d3dx_param_eval *peval, BOOL update_all) DECLSPEC_HIDDEN; -BOOL is_param_eval_input_dirty(struct d3dx_param_eval *peval, ULONG64 update_version) DECLSPEC_HIDDEN; + struct d3dx_param_eval *peval, BOOL update_all); +BOOL is_param_eval_input_dirty(struct d3dx_param_eval *peval, ULONG64 update_version); struct ctab_constant { D3DXCONSTANT_DESC desc; @@ -423,6 +423,6 @@ struct ctab_constant { }; const struct ctab_constant *d3dx_shader_get_ctab_constant(ID3DXConstantTable *iface, - D3DXHANDLE constant) DECLSPEC_HIDDEN; + D3DXHANDLE constant); #endif /* __WINE_D3DX9_PRIVATE_H */