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d3d10core: Implement d3d10_sampler_state_GetDevice().
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parent
da16d6b660
commit
3363d49236
4 changed files with 31 additions and 11 deletions
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@ -272,10 +272,10 @@ struct d3d10_sampler_state
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ID3D10SamplerState ID3D10SamplerState_iface;
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LONG refcount;
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struct d3d10_device *device;
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struct wined3d_sampler *wined3d_sampler;
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D3D10_SAMPLER_DESC desc;
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struct wine_rb_entry entry;
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ID3D10Device1 *device;
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};
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HRESULT d3d10_sampler_state_init(struct d3d10_sampler_state *state, struct d3d10_device *device,
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@ -319,6 +319,11 @@ struct d3d10_device
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struct d3d10_rasterizer_state *rasterizer_state;
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};
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static inline struct d3d10_device *impl_from_ID3D10Device(ID3D10Device1 *iface)
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{
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return CONTAINING_RECORD(iface, struct d3d10_device, ID3D10Device1_iface);
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}
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HRESULT d3d10_device_init(struct d3d10_device *device, void *outer_unknown) DECLSPEC_HIDDEN;
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/* Layered device */
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@ -101,11 +101,6 @@ static ULONG STDMETHODCALLTYPE d3d10_device_inner_Release(IUnknown *iface)
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/* IUnknown methods */
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static inline struct d3d10_device *impl_from_ID3D10Device(ID3D10Device1 *iface)
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{
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return CONTAINING_RECORD(iface, struct d3d10_device, ID3D10Device1_iface);
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}
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static HRESULT STDMETHODCALLTYPE d3d10_device_QueryInterface(ID3D10Device1 *iface, REFIID riid,
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void **ppv)
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{
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@ -487,8 +487,11 @@ static ULONG STDMETHODCALLTYPE d3d10_sampler_state_Release(ID3D10SamplerState *i
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if (!refcount)
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{
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struct d3d10_device *device = impl_from_ID3D10Device(state->device);
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wined3d_sampler_decref(state->wined3d_sampler);
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wine_rb_remove(&state->device->sampler_states, &state->desc);
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wine_rb_remove(&device->sampler_states, &state->desc);
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ID3D10Device1_Release(state->device);
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HeapFree(GetProcessHeap(), 0, state);
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}
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@ -499,7 +502,12 @@ static ULONG STDMETHODCALLTYPE d3d10_sampler_state_Release(ID3D10SamplerState *i
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static void STDMETHODCALLTYPE d3d10_sampler_state_GetDevice(ID3D10SamplerState *iface, ID3D10Device **device)
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{
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FIXME("iface %p, device %p stub!\n", iface, device);
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struct d3d10_sampler_state *state = impl_from_ID3D10SamplerState(iface);
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TRACE("iface %p, device %p.\n", iface, device);
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*device = (ID3D10Device *)state->device;
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ID3D10Device_AddRef(*device);
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}
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static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_GetPrivateData(ID3D10SamplerState *iface,
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@ -562,7 +570,6 @@ HRESULT d3d10_sampler_state_init(struct d3d10_sampler_state *state, struct d3d10
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state->ID3D10SamplerState_iface.lpVtbl = &d3d10_sampler_state_vtbl;
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state->refcount = 1;
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state->device = device;
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state->desc = *desc;
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if (FAILED(hr = wined3d_sampler_create(state, &state->wined3d_sampler)))
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@ -578,6 +585,9 @@ HRESULT d3d10_sampler_state_init(struct d3d10_sampler_state *state, struct d3d10
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return E_FAIL;
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}
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state->device = &device->ID3D10Device1_iface;
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ID3D10Device1_AddRef(state->device);
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return S_OK;
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}
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@ -605,9 +605,9 @@ float4 main(const float4 color : COLOR) : SV_TARGET
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static void test_create_sampler_state(void)
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{
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ID3D10SamplerState *sampler_state1, *sampler_state2;
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ULONG refcount, expected_refcount;
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D3D10_SAMPLER_DESC sampler_desc;
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ID3D10Device *device;
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ULONG refcount;
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ID3D10Device *device, *tmp;
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HRESULT hr;
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if (!(device = create_device()))
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@ -633,11 +633,21 @@ static void test_create_sampler_state(void)
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sampler_desc.MinLOD = 0.0f;
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sampler_desc.MaxLOD = 16.0f;
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expected_refcount = get_refcount((IUnknown *)device) + 1;
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hr = ID3D10Device_CreateSamplerState(device, &sampler_desc, &sampler_state1);
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ok(SUCCEEDED(hr), "Failed to create sampler state, hr %#x.\n", hr);
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hr = ID3D10Device_CreateSamplerState(device, &sampler_desc, &sampler_state2);
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ok(SUCCEEDED(hr), "Failed to create sampler state, hr %#x.\n", hr);
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ok(sampler_state1 == sampler_state2, "Got different sampler state objects.\n");
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refcount = get_refcount((IUnknown *)device);
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ok(refcount >= expected_refcount, "Got unexpected refcount %u, expected >= %u.\n", refcount, expected_refcount);
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tmp = NULL;
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expected_refcount = refcount + 1;
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ID3D10SamplerState_GetDevice(sampler_state1, &tmp);
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ok(tmp == device, "Got unexpected device %p, expected %p.\n", tmp, device);
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refcount = get_refcount((IUnknown *)device);
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ok(refcount == expected_refcount, "Got unexpected refcount %u, expected %u.\n", refcount, expected_refcount);
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ID3D10Device_Release(tmp);
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refcount = ID3D10SamplerState_Release(sampler_state2);
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ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
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